afxPhysicalZone.h 2.4 KB

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  1. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  2. // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  3. // Copyright (C) 2015 Faust Logic, Inc.
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //
  23. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  24. #ifndef _AFX_PHYSICAL_ZONE_H_
  25. #define _AFX_PHYSICAL_ZONE_H_
  26. #include "T3D/gameBase/gameBase.h"
  27. #include "T3D/trigger.h"
  28. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  29. // afxPhysicalZoneData
  30. class afxPhysicalZoneData : public GameBaseData
  31. {
  32. typedef GameBaseData Parent;
  33. public:
  34. F32 mVelocityMod;
  35. F32 mGravityMod;
  36. Point3F mAppliedForce;
  37. StringTableEntry mPolyhedron;
  38. S32 force_type;
  39. bool orient_force;
  40. bool exclude_cons_obj;
  41. public:
  42. /*C*/ afxPhysicalZoneData();
  43. /*C*/ afxPhysicalZoneData(const afxPhysicalZoneData&, bool = false);
  44. virtual void packData(BitStream*);
  45. virtual void unpackData(BitStream*);
  46. virtual bool allowSubstitutions() const { return true; }
  47. static void initPersistFields();
  48. DECLARE_CONOBJECT(afxPhysicalZoneData);
  49. DECLARE_CATEGORY("AFX");
  50. };
  51. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  52. #endif // _AFX_PHYSICAL_ZONE_H_