afxEA_PhraseEffect.cpp 12 KB

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  1. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  2. // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  3. // Copyright (C) 2015 Faust Logic, Inc.
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //
  23. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  24. #include <typeinfo>
  25. #include "afx/arcaneFX.h"
  26. #include "console/compiler.h"
  27. #include "T3D/player.h"
  28. #include "afx/afxEffectDefs.h"
  29. #include "afx/afxPhrase.h"
  30. #include "afx/afxEffectWrapper.h"
  31. #include "afx/afxChoreographer.h"
  32. #include "afx/ce/afxPhraseEffect.h"
  33. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  34. // afxEA_PhraseEffect
  35. class afxEA_PhraseEffect : public afxEffectWrapper
  36. {
  37. typedef afxEffectWrapper Parent;
  38. afxPhraseEffectData* phrase_fx_data;
  39. Vector<afxPhrase*>* active_phrases;
  40. U32 last_trigger_mask;
  41. Vector<afxPhrase*> _phrases_a;
  42. Vector<afxPhrase*> _phrases_b;
  43. void grab_constraint_triggers(U32& trigger_mask);
  44. void grab_player_triggers(U32& trigger_mask);
  45. void do_runtime_substitutions();
  46. void trigger_new_phrase();
  47. void update_active_phrases(F32 dt);
  48. void cleanup_finished_phrases();
  49. public:
  50. /*C*/ afxEA_PhraseEffect();
  51. /*D*/ ~afxEA_PhraseEffect();
  52. virtual void ea_set_datablock(SimDataBlock*);
  53. virtual bool ea_start();
  54. virtual bool ea_update(F32 dt);
  55. virtual void ea_finish(bool was_stopped);
  56. virtual bool ea_is_enabled() { return true; }
  57. };
  58. //~~~~~~~~~~~~~~~~~~~~//
  59. afxEA_PhraseEffect::afxEA_PhraseEffect()
  60. {
  61. phrase_fx_data = 0;
  62. active_phrases = &_phrases_a;
  63. last_trigger_mask = 0;
  64. }
  65. afxEA_PhraseEffect::~afxEA_PhraseEffect()
  66. {
  67. if (phrase_fx_data && phrase_fx_data->isTempClone())
  68. delete phrase_fx_data;
  69. phrase_fx_data = 0;
  70. for (S32 i = 0; i < _phrases_a.size(); i++)
  71. {
  72. if (_phrases_a[i])
  73. delete _phrases_a[i];
  74. }
  75. for (S32 i = 0; i < _phrases_b.size(); i++)
  76. {
  77. if (_phrases_b[i])
  78. delete _phrases_b[i];
  79. }
  80. }
  81. void afxEA_PhraseEffect::ea_set_datablock(SimDataBlock* db)
  82. {
  83. phrase_fx_data = dynamic_cast<afxPhraseEffectData*>(db);
  84. }
  85. bool afxEA_PhraseEffect::ea_start()
  86. {
  87. if (!phrase_fx_data)
  88. {
  89. Con::errorf("afxEA_PhraseEffect::ea_start() -- missing or incompatible datablock.");
  90. return false;
  91. }
  92. //last_trigger_mask = choreographer->getTriggerMask();
  93. last_trigger_mask = 0xffffffff;
  94. return true;
  95. }
  96. void afxEA_PhraseEffect::grab_constraint_triggers(U32& trigger_mask)
  97. {
  98. afxConstraint* pos_cons = getPosConstraint();
  99. if (pos_cons)
  100. trigger_mask |= pos_cons->getTriggers();
  101. }
  102. void afxEA_PhraseEffect::grab_player_triggers(U32& trigger_mask)
  103. {
  104. afxConstraint* pos_cons = getPosConstraint();
  105. Player* player = (pos_cons) ? dynamic_cast<Player*>(pos_cons->getSceneObject()) : 0;
  106. if (player)
  107. {
  108. if (player->isClientObject())
  109. trigger_mask |= player->getClientEventTriggers();
  110. else
  111. trigger_mask |= player->getServerEventTriggers();
  112. }
  113. }
  114. bool afxEA_PhraseEffect::ea_update(F32 dt)
  115. {
  116. if (mFade_value >= 1.0f)
  117. {
  118. //
  119. // Choreographer Triggers:
  120. // These triggers can come from the choreographer owning this effect.
  121. // They must be set explicitly by calls to afxChoreographer
  122. // console-methods, setTriggerBit(), or clearTriggerBit().
  123. //
  124. U32 trigger_mask = (phrase_fx_data->no_choreographer_trigs) ? 0 : mChoreographer->getTriggerMask();
  125. //
  126. // Constraint Triggers:
  127. // These triggers can come from the position contraint if it is:
  128. // -- a TSStatic or ShapeBase derived object with dts triggers.
  129. // -- a trigger producing effect such as afxModel.
  130. //
  131. if (!phrase_fx_data->no_cons_trigs)
  132. grab_constraint_triggers(trigger_mask);
  133. //
  134. // Player Triggers:
  135. // These triggers can come from the position contraint if it is
  136. // a Player or Player-derived object.
  137. //
  138. if (!phrase_fx_data->no_player_trigs)
  139. grab_player_triggers(trigger_mask);
  140. // any change in the triggers?
  141. if (trigger_mask != last_trigger_mask)
  142. {
  143. if (phrase_fx_data->phrase_type == afxPhraseEffectData::PHRASE_CONTINUOUS)
  144. {
  145. bool last_state, new_state;
  146. if (phrase_fx_data->match_type == afxPhraseEffectData::MATCH_ANY)
  147. {
  148. last_state = ((last_trigger_mask & phrase_fx_data->trigger_mask) != 0);
  149. new_state = ((trigger_mask & phrase_fx_data->trigger_mask) != 0);
  150. }
  151. else
  152. {
  153. last_state = ((last_trigger_mask & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  154. new_state = ((trigger_mask & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  155. }
  156. if (new_state != last_state)
  157. {
  158. bool state_on = phrase_fx_data->match_state & afxPhraseEffectData::STATE_ON;
  159. if (new_state == state_on) // start trigger
  160. {
  161. trigger_new_phrase();
  162. }
  163. else // stop trigger
  164. {
  165. for (S32 i = 0; i < active_phrases->size(); i++)
  166. {
  167. (*active_phrases)[i]->stop(mLife_elapsed);
  168. }
  169. }
  170. }
  171. }
  172. else // if (phrase_fx_data->phrase_type == afxPhraseEffectData::PHRASE_TRIGGERED)
  173. {
  174. bool did_trigger = false;
  175. U32 changed_bits = (last_trigger_mask ^ trigger_mask);
  176. if ((phrase_fx_data->match_state & afxPhraseEffectData::STATE_ON) != 0)
  177. {
  178. // check for trigger bits that just switched to on state
  179. U32 changed_on_bits = (changed_bits & trigger_mask);
  180. if (phrase_fx_data->match_type == afxPhraseEffectData::MATCH_ANY)
  181. did_trigger = ((changed_on_bits & phrase_fx_data->trigger_mask) != 0);
  182. else
  183. did_trigger = ((changed_on_bits & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  184. }
  185. if (!did_trigger && ((phrase_fx_data->match_state & afxPhraseEffectData::STATE_OFF) != 0))
  186. {
  187. // check for trigger bits that just switched to off state
  188. U32 changed_off_bits = (changed_bits & last_trigger_mask);
  189. if (phrase_fx_data->match_type == afxPhraseEffectData::MATCH_ANY)
  190. did_trigger = ((changed_off_bits & phrase_fx_data->trigger_mask) != 0);
  191. else
  192. did_trigger = ((changed_off_bits & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  193. }
  194. if (did_trigger)
  195. trigger_new_phrase();
  196. }
  197. last_trigger_mask = trigger_mask;
  198. }
  199. }
  200. update_active_phrases(dt);
  201. cleanup_finished_phrases();
  202. return true;
  203. }
  204. void afxEA_PhraseEffect::ea_finish(bool was_stopped)
  205. {
  206. for (S32 i = 0; i < active_phrases->size(); i++)
  207. {
  208. (*active_phrases)[i]->stop(mLife_elapsed);
  209. }
  210. }
  211. void afxEA_PhraseEffect::do_runtime_substitutions()
  212. {
  213. // only clone the datablock if there are substitutions
  214. if (phrase_fx_data->getSubstitutionCount() > 0)
  215. {
  216. // clone the datablock and perform substitutions
  217. afxPhraseEffectData* orig_db = phrase_fx_data;
  218. phrase_fx_data = new afxPhraseEffectData(*orig_db, true);
  219. orig_db->performSubstitutions(phrase_fx_data, mChoreographer, mGroup_index);
  220. }
  221. }
  222. void afxEA_PhraseEffect::trigger_new_phrase()
  223. {
  224. //afxPhrase* phrase = new afxPhrase(choreographer->isServerObject(), /*willStop=*/false);
  225. bool will_stop = phrase_fx_data->phrase_type == afxPhraseEffectData::PHRASE_CONTINUOUS;
  226. afxPhrase* phrase = new afxPhrase(mChoreographer->isServerObject(), will_stop);
  227. phrase->init(phrase_fx_data->fx_list, mDatablock->ewd_timing.lifetime, mChoreographer, mTime_factor, phrase_fx_data->n_loops, mGroup_index);
  228. phrase->start(0, 0);
  229. if (phrase->isEmpty())
  230. {
  231. delete phrase;
  232. return;
  233. }
  234. if (phrase_fx_data->on_trig_cmd != ST_NULLSTRING)
  235. {
  236. char obj_str[32];
  237. dStrcpy(obj_str, Con::getIntArg(mChoreographer->getId()), 32);
  238. char index_str[32];
  239. dStrcpy(index_str, Con::getIntArg(mGroup_index), 32);
  240. char buffer[1024];
  241. char* b = buffer;
  242. const char* v = phrase_fx_data->on_trig_cmd;
  243. while (*v != '\0')
  244. {
  245. if (v[0] == '%' && v[1] == '%')
  246. {
  247. const char* s = obj_str;
  248. while (*s != '\0')
  249. {
  250. b[0] = s[0];
  251. b++;
  252. s++;
  253. }
  254. v += 2;
  255. }
  256. else if (v[0] == '#' && v[1] == '#')
  257. {
  258. const char* s = index_str;
  259. while (*s != '\0')
  260. {
  261. b[0] = s[0];
  262. b++;
  263. s++;
  264. }
  265. v += 2;
  266. }
  267. else
  268. {
  269. b[0] = v[0];
  270. b++;
  271. v++;
  272. }
  273. }
  274. b[0] = '\0';
  275. Compiler::gSyntaxError = false;
  276. //Con::errorf("EVAL [%s]", avar("%s;", buffer));
  277. Con::evaluate(avar("%s;", buffer), false, 0);
  278. if (Compiler::gSyntaxError)
  279. {
  280. Con::errorf("onTriggerCommand \"%s\" -- syntax error", phrase_fx_data->on_trig_cmd);
  281. Compiler::gSyntaxError = false;
  282. }
  283. }
  284. active_phrases->push_back(phrase);
  285. }
  286. void afxEA_PhraseEffect::update_active_phrases(F32 dt)
  287. {
  288. for (S32 i = 0; i < active_phrases->size(); i++)
  289. {
  290. afxPhrase* phrase = (*active_phrases)[i];
  291. if (phrase->expired(mLife_elapsed))
  292. phrase->recycle(mLife_elapsed);
  293. phrase->update(dt, mLife_elapsed);
  294. }
  295. }
  296. void afxEA_PhraseEffect::cleanup_finished_phrases()
  297. {
  298. Vector<afxPhrase*>* surviving_phrases = (active_phrases == &_phrases_a) ? &_phrases_b : &_phrases_a;
  299. surviving_phrases->clear();
  300. for (S32 i = 0; i < active_phrases->size(); i++)
  301. {
  302. afxPhrase* phrase = (*active_phrases)[i];
  303. if (!phrase->isEmpty())
  304. surviving_phrases->push_back(phrase);
  305. else
  306. delete phrase;
  307. }
  308. active_phrases->clear();
  309. active_phrases = surviving_phrases;
  310. }
  311. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  312. class afxEA_PhraseEffectDesc : public afxEffectAdapterDesc, public afxEffectDefs
  313. {
  314. static afxEA_PhraseEffectDesc desc;
  315. public:
  316. virtual bool testEffectType(const SimDataBlock*) const;
  317. virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
  318. virtual bool runsOnServer(const afxEffectWrapperData*) const { return true; }
  319. virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
  320. virtual afxEffectWrapper* create() const { return new afxEA_PhraseEffect; }
  321. };
  322. afxEA_PhraseEffectDesc afxEA_PhraseEffectDesc::desc;
  323. bool afxEA_PhraseEffectDesc::testEffectType(const SimDataBlock* db) const
  324. {
  325. return (typeid(afxPhraseEffectData) == typeid(*db));
  326. }
  327. bool afxEA_PhraseEffectDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
  328. {
  329. return (timing.lifetime < 0);
  330. }
  331. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//