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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "core/ogg/oggInputStream.h"
- #include "core/stream/stream.h"
- #include "core/util/safeDelete.h"
- //#define DEBUG_SPEW
- //-----------------------------------------------------------------------------
- // OggDecoder implementation.
- //-----------------------------------------------------------------------------
- OggDecoder::OggDecoder( const ThreadSafeRef< OggInputStream >& stream )
- : mOggStream( stream )
- {
- }
- OggDecoder::~OggDecoder()
- {
- ogg_stream_clear( &mOggStreamState );
- }
- void OggDecoder::_setStartPage( ogg_page* startPage )
- {
- ogg_stream_init( &mOggStreamState, ogg_page_serialno( startPage ) );
- ogg_stream_pagein( &mOggStreamState, startPage );
- }
- bool OggDecoder::_readNextPacket( ogg_packet* packet )
- {
- MutexHandle mutex;
- mutex.lock( &mMutex, true );
-
- while( 1 )
- {
- S32 result = ogg_stream_packetout( &mOggStreamState, packet );
- if( result == 0 )
- {
- if( !mOggStream->_requestData() )
- return false;
- }
- else if( result < 0 )
- return false;
- else
- {
- #ifdef DEBUG_SPEW
- Platform::outputDebugString( "[OggDecoder] read packet %i in %s (bytes: %i, bos: %s, eos: %s)",
- ( U32 ) packet->packetno,
- getName(),
- ( U32 ) packet->bytes,
- packet->b_o_s ? "1" : "0",
- packet->e_o_s ? "1" : "0" );
- #endif
- return true;
- }
- }
- }
- bool OggDecoder::_nextPacket()
- {
- MutexHandle mutex;
- mutex.lock( &mMutex, true );
-
- ogg_packet packet;
-
- do
- {
- if( !_readNextPacket( &packet ) )
- return false;
- }
- while( !_packetin( &packet ) );
-
- return true;
- }
- //-----------------------------------------------------------------------------
- // OggInputStream implementation.
- //-----------------------------------------------------------------------------
- OggInputStream::OggInputStream( Stream* stream )
- : mIsAtEnd( false ),
- mStream( stream )
- {
- ogg_sync_init( &mOggSyncState );
-
- VECTOR_SET_ASSOCIATION( mConstructors );
- VECTOR_SET_ASSOCIATION( mDecoders );
- }
- OggInputStream::~OggInputStream()
- {
- _freeDecoders();
- ogg_sync_clear( &mOggSyncState );
-
- if( mStream )
- SAFE_DELETE( mStream );
- }
- OggDecoder* OggInputStream::getDecoder( const String& name ) const
- {
- for( U32 i = 0; i < mDecoders.size(); ++ i )
- if( name.equal( mDecoders[ i ]->getName(), String::NoCase ) )
- return mDecoders[ i ];
-
- return NULL;
- }
- bool OggInputStream::isAtEnd()
- {
- MutexHandle mutex;
- mutex.lock( &mMutex, true );
-
- return mIsAtEnd;
- }
- bool OggInputStream::init()
- {
- if( !mStream->hasCapability( Stream::StreamPosition ) )
- return false;
-
- mStream->setPosition( 0 );
-
- // Read all beginning-of-stream pages and construct decoders
- // for all streams we recognize.
-
- while( 1 )
- {
- // Read next page.
-
- ogg_page startPage;
- _pullNextPage( &startPage );
-
- // If not a beginning-of-stream page, push it to the decoders
- // and stop reading headers.
- if( !ogg_page_bos( &startPage ) )
- {
- _pushNextPage( &startPage );
- break;
- }
-
- // Try the list of constructors for one that consumes
- // the page.
-
- for( U32 i = 0; i < mConstructors.size(); ++ i )
- {
- OggDecoder* decoder = mConstructors[ i ]( this );
- if( decoder->_detect( &startPage ) )
- mDecoders.push_back( decoder );
- else
- delete decoder;
- }
- }
-
- // Initialize decoders and let all them finish up header processing.
-
- for( U32 i = 0; i < mDecoders.size(); ++ i )
- if( !mDecoders[ i ]->_init() )
- {
- delete mDecoders[ i ];
- mDecoders.erase( i );
- -- i;
- }
-
- if( !mDecoders.size() )
- return false;
-
- return true;
- }
- void OggInputStream::_freeDecoders()
- {
- for( U32 i = 0; i < mDecoders.size(); ++ i )
- delete mDecoders[ i ];
- mDecoders.clear();
- }
- bool OggInputStream::_pullNextPage( ogg_page* page)
- {
- // Read another page.
-
- while( ogg_sync_pageout( &mOggSyncState, page ) != 1 )
- {
- enum { BUFFER_SIZE = 4096 };
-
- // Read more data.
-
- char* buffer = ogg_sync_buffer( &mOggSyncState, BUFFER_SIZE );
- const U32 oldPos = mStream->getPosition();
- mStream->read( BUFFER_SIZE, buffer );
-
- const U32 numBytes = mStream->getPosition() - oldPos;
- if( numBytes )
- ogg_sync_wrote( &mOggSyncState, numBytes );
- else
- return false;
- }
-
- #ifdef DEBUG_SPEW
- Platform::outputDebugString( "[OggInputStream] pulled next page (header: %i, body: %i)",
- page->header_len, page->body_len );
- #endif
-
- return true;
- }
- void OggInputStream::_pushNextPage( ogg_page* page )
- {
- for( U32 i = 0; i < mDecoders.size(); ++ i )
- {
- MutexHandle mutex;
- mutex.lock( &mDecoders[ i ]->mMutex, true );
-
- ogg_stream_pagein( &mDecoders[ i ]->mOggStreamState, page );
- }
- }
- bool OggInputStream::_requestData()
- {
- // Lock at this level to ensure correct ordering of page writes.
- // Technically, the proper place to lock would be _pullNextPage
- // but then it could happen that one thread pushes a page before
- // another thread gets to push a page that has been read earlier.
-
- MutexHandle mutex;
- mutex.lock( &mMutex, true );
- ogg_page nextPage;
-
- if( !_pullNextPage( &nextPage ) )
- {
- mIsAtEnd = true;
- return false;
- }
-
- _pushNextPage( &nextPage );
- return true;
- }
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