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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- // [tom, 9/19/2006] Simple hash table. Not intended to replace map<>, but it is
- // generally good enough for simple things that you don't need to iterate.
- //
- // Note: If you move this to another project, you need the updated tSparseArray.h
- // as well as hashFunction.cc/h
- #include "platform/platform.h"
- #include "core/tSparseArray.h"
- #include "core/util/hashFunction.h"
- #include "core/strings/stringFunctions.h"
- #ifndef _TSIMPLEHASHTABLE_H
- #define _TSIMPLEHASHTABLE_H
- template <class T> class SimpleHashTable : public SparseArray<T>
- {
- typedef SparseArray<T> Parent;
- bool mCaseSensitive;
- char mCaseConvBuf[1024];
-
- // [tom, 9/21/2006] This is incredibly lame and adds a pretty big speed penalty
- inline const char *caseConv(const char *str)
- {
- if(mCaseSensitive) return str;
- S32 len = dStrlen(str);
- if(len >= sizeof(mCaseConvBuf)) len = sizeof(mCaseConvBuf) - 1;
- char *dptr = mCaseConvBuf;
- const char *sptr = str;
- while(*sptr)
- {
- *dptr = dTolower(*sptr);
- ++sptr;
- ++dptr;
- }
- *dptr = 0;
- return mCaseConvBuf;
- }
- public:
- SimpleHashTable(const U32 modulusSize = 64, bool caseSensitive = true) : Parent(modulusSize), mCaseSensitive(caseSensitive)
- {
- }
- void insert(T* pObject, U8 *key, U32 keyLen);
- T* remove(U8 *key, U32 keyLen);
- T* retreive(U8 *key, U32 keyLen);
- void insert(T* pObject, const char *key);
- T* remove(const char *key);
- T* retreive(const char *key);
- };
- template <class T> inline void SimpleHashTable<T>::insert(T* pObject, U8 *key, U32 keyLen)
- {
- Parent::insert(pObject, Torque::hash(key, keyLen, 0));
- }
- template <class T> inline T* SimpleHashTable<T>::remove(U8 *key, U32 keyLen)
- {
- return Parent::remove(Torque::hash(key, keyLen, 0));
- }
- template <class T> inline T* SimpleHashTable<T>::retreive(U8 *key, U32 keyLen)
- {
- return Parent::retreive(Torque::hash(key, keyLen, 0));
- }
- template <class T> inline void SimpleHashTable<T>::insert(T* pObject, const char *key)
- {
- key = caseConv(key);
- insert(pObject, (U8 *)key, dStrlen(key));
- }
- template <class T> T* SimpleHashTable<T>::remove(const char *key)
- {
- key = caseConv(key);
- return remove((U8 *)key, dStrlen(key));
- }
- template <class T> T* SimpleHashTable<T>::retreive(const char *key)
- {
- key = caseConv(key);
- return retreive((U8 *)key, dStrlen(key));
- }
- #endif // _TSIMPLEHASHTABLE_H
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