tSignal.cpp 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/platform.h"
  23. #include "core/util/tSignal.h"
  24. void SignalBase::DelegateLink::insert(DelegateLink* node, F32 order)
  25. {
  26. // Note: can only legitimately be called on list head
  27. DelegateLink * walk = next;
  28. while (order >= walk->mOrder && walk->next != this)
  29. walk = walk->next;
  30. if (order >= walk->mOrder)
  31. {
  32. // insert after walk
  33. node->prev = walk;
  34. node->next = walk->next;
  35. walk->next->prev = node;
  36. walk->next = node;
  37. }
  38. else
  39. {
  40. // insert before walk
  41. node->prev = walk->prev;
  42. node->next = walk;
  43. walk->prev->next = node;
  44. walk->prev = node;
  45. }
  46. node->mOrder = order;
  47. }
  48. void SignalBase::DelegateLink::unlink()
  49. {
  50. // Unlink this node
  51. next->prev = prev;
  52. prev->next = next;
  53. }
  54. SignalBase::~SignalBase()
  55. {
  56. removeAll();
  57. }
  58. void SignalBase::removeAll()
  59. {
  60. while (mList.next != &mList)
  61. {
  62. DelegateLink* ptr = mList.next;
  63. ptr->unlink();
  64. delete ptr;
  65. }
  66. }