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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _TIMESOURCE_H_
- #define _TIMESOURCE_H_
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- #ifndef _TSTREAM_H_
- #include "core/stream/tStream.h"
- #endif
- #ifndef _SIM_H_
- #include "console/sim.h"
- #endif
- /// Timer that queries the real-time ticker.
- struct RealMSTimer
- {
- typedef U32 TickType;
- static TickType getTick()
- {
- return Platform::getRealMilliseconds();
- }
- };
- /// Timer that queries the simulation-time ticker.
- struct VirtualMSTimer
- {
- typedef U32 TickType;
- static TickType getTick()
- {
- return Platform::getVirtualMilliseconds();
- }
- };
- /// Timer that queries Sim::getCurrentTime().
- struct SimMSTimer
- {
- typedef U32 TickType;
- static TickType getTick()
- {
- return Sim::getCurrentTime();
- }
- };
- ///
- template< class Timer = RealMSTimer, typename Tick = typename Timer::TickType >
- class GenericTimeSource : public IPositionable< Tick >,
- public IProcess,
- public IResettable
- {
- public:
- typedef IPositionable< Tick > Parent;
- typedef Tick TickType;
- protected:
- ///
- TickType mStartTime;
- ///
- TickType mPauseTime;
- ///
- Timer mTimer;
- public:
- GenericTimeSource()
- : mStartTime( TypeTraits< TickType >::MAX ),
- mPauseTime( TypeTraits< TickType >::MAX ) {}
- bool isStarted() const
- {
- return ( mStartTime != TypeTraits< TickType >::MAX );
- }
- bool isPaused() const
- {
- return ( mPauseTime != TypeTraits< TickType >::MAX );
- }
- /// Return the number of ticks since the time source
- /// has been started.
- TickType getPosition() const
- {
- if( !isStarted() )
- return TypeTraits< TickType >::ZERO;
- else if( isPaused() )
- return ( mPauseTime - mStartTime );
- else
- return ( mTimer.getTick() - mStartTime );
- }
- ///
- void setPosition( TickType pos )
- {
- if( !isStarted() )
- mStartTime = pos;
- else
- {
- TickType savedStartTime = mStartTime;
- mStartTime = ( mTimer.getTick() - pos );
- if( isPaused() )
- mPauseTime = ( mStartTime + ( mPauseTime - savedStartTime ) );
- }
- }
- // IResettable.
- virtual void reset()
- {
- mStartTime = TypeTraits< TickType >::MAX;
- mPauseTime = TypeTraits< TickType >::MAX;
- }
- // IProcess.
- virtual void start()
- {
- if( !isStarted() )
- {
- TickType now = mTimer.getTick();
- if( isPaused() )
- {
- mStartTime += now - mPauseTime;
- mPauseTime = TypeTraits< TickType >::MAX;
- }
- else
- mStartTime = now;
- }
- }
- virtual void stop()
- {
- reset();
- }
- virtual void pause()
- {
- if( !isPaused() )
- mPauseTime = mTimer.getTick();
- }
- };
- #endif // _TIMESOURCE_H_
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