tamlCallbacks.h 2.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _TAML_CALLBACKS_H_
  23. #define _TAML_CALLBACKS_H_
  24. //-----------------------------------------------------------------------------
  25. class TamlCustomNodes;
  26. class SimObject;
  27. //-----------------------------------------------------------------------------
  28. class TamlCallbacks
  29. {
  30. friend class Taml;
  31. private:
  32. /// Called prior to Taml writing the object.
  33. virtual void onTamlPreWrite( void ) = 0;
  34. /// Called after Taml has finished writing the object.
  35. virtual void onTamlPostWrite( void ) = 0;
  36. /// Called prior to Taml reading the object.
  37. virtual void onTamlPreRead( void ) = 0;
  38. /// Called after Taml has finished reading the object.
  39. /// The custom properties is additionally passed here for object who want to process it at the end of reading.
  40. virtual void onTamlPostRead( const TamlCustomNodes& customNodes ) = 0;
  41. /// Called after Taml has finished reading the object and has added the object to any parent.
  42. virtual void onTamlAddParent( SimObject* pParentObject ) = 0;
  43. /// Called during the writing of the object to allow custom properties to be written.
  44. virtual void onTamlCustomWrite( TamlCustomNodes& customNodes ) = 0;
  45. /// Called during the reading of the object to allow custom properties to be read.
  46. virtual void onTamlCustomRead( const TamlCustomNodes& customNodes ) = 0;
  47. };
  48. #endif // _TAML_CALLBACKS_H_