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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef OS_DLIBRARY_H
- #define OS_DLIBRARY_H
- #include "core/util/refBase.h"
- // DLLs use the standard calling convention
- #define DLL_CALL __stdcall
- #define DLL_EXPORT_CALL __declspec(dllexport)
- #define DLL_IMPORT_CALL __declspec(dllimport)
- // Export functions from the DLL
- #if defined(DLL_CODE)
- #define DLL_DECL DLL_EXPORT_CALL
- #else
- #define DLL_DECL DLL_IMPORT_CALL
- #endif
- //-----------------------------------------------------------------------------
- ///@defgroup KernelDLL Loadable Libraries
- /// Basic DLL handling and symbol resolving. When a library is first loaded
- /// it's "open" function will be called, and it's "close" function is called
- /// right before the library is unloaded.
- ///@ingroup OsModule
- ///@{
- /// Dynamic Library
- /// Interface for library objects loaded using the loadLibrary() function.
- class DLibrary: public StrongRefBase
- {
- public:
- virtual ~DLibrary() {}
- virtual void *bind( const char *name ) = 0;
- };
- typedef StrongRefPtr<DLibrary> DLibraryRef;
- /// Load a library
- /// Returns 0 if the library fails to load. Symbols are
- /// resolved through the DLibrary interface.
- DLibraryRef OsLoadLibrary( const char *file );
- ///@}
- //-----------------------------------------------------------------------------
- #endif
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