platformGL.h 285 B

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  1. #ifndef PLATFORM_GL_H
  2. #define PLATFORM_GL_H
  3. class PlatformWindow;
  4. namespace PlatformGL
  5. {
  6. void init();
  7. void* CreateContextGL( PlatformWindow *window );
  8. void MakeCurrentGL( PlatformWindow *window, void *glContext );
  9. void setVSync(const int i);
  10. }
  11. #endif //PLATFORM_GL_H