platformIntrinsics.gcc.h 2.9 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _TORQUE_PLATFORM_PLATFORMINTRINSICS_GCC_H_
  23. #define _TORQUE_PLATFORM_PLATFORMINTRINSICS_GCC_H_
  24. /// @file
  25. /// Compiler intrinsics for GCC.
  26. #ifdef TORQUE_OS_MAC
  27. #include <libkern/OSAtomic.h>
  28. #endif
  29. // Fetch-And-Add
  30. //
  31. // NOTE: These do not return the pre-add value because
  32. // not all platforms (damn you OSX) can do that.
  33. //
  34. inline void dFetchAndAdd( volatile U32& ref, U32 val )
  35. {
  36. #if !defined(TORQUE_OS_MAC)
  37. __sync_fetch_and_add(&ref, val );
  38. #else
  39. OSAtomicAdd32( val, (int32_t* ) &ref);
  40. #endif
  41. }
  42. inline void dFetchAndAdd( volatile S32& ref, S32 val )
  43. {
  44. #if !defined(TORQUE_OS_MAC)
  45. __sync_fetch_and_add( &ref, val );
  46. #else
  47. OSAtomicAdd32( val, (int32_t* ) &ref);
  48. #endif
  49. }
  50. // Compare-And-Swap
  51. inline bool dCompareAndSwap( volatile U32& ref, U32 oldVal, U32 newVal )
  52. {
  53. // bool
  54. //OSAtomicCompareAndSwap32(int32_t oldValue, int32_t newValue, volatile int32_t *theValue);
  55. #if !defined(TORQUE_OS_MAC)
  56. return ( __sync_val_compare_and_swap( &ref, oldVal, newVal ) == oldVal );
  57. #else
  58. return OSAtomicCompareAndSwap32(oldVal, newVal, (int32_t *) &ref);
  59. #endif
  60. }
  61. inline bool dCompareAndSwap( volatile U64& ref, U64 oldVal, U64 newVal )
  62. {
  63. #if !defined(TORQUE_OS_MAC)
  64. return ( __sync_val_compare_and_swap( &ref, oldVal, newVal ) == oldVal );
  65. #else
  66. return OSAtomicCompareAndSwap64(oldVal, newVal, (int64_t *) &ref);
  67. #endif
  68. }
  69. /// Performs an atomic read operation.
  70. inline U32 dAtomicRead( volatile U32 &ref )
  71. {
  72. #if !defined(TORQUE_OS_MAC)
  73. return __sync_fetch_and_add( &ref, 0 );
  74. #else
  75. return OSAtomicAdd32( 0, (int32_t* ) &ref);
  76. #endif
  77. }
  78. #endif // _TORQUE_PLATFORM_PLATFORMINTRINSICS_GCC_H_