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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #define NOMINMAX
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #include "platform/types.h"
- #include "platform/platformDlibrary.h"
- class Win32DLibrary: public DLibrary
- {
- HMODULE _handle;
- public:
- Win32DLibrary();
- ~Win32DLibrary();
- bool open(const char* file);
- void close();
- void *bind(const char *name);
- };
- Win32DLibrary::Win32DLibrary()
- {
- _handle = 0;
- }
- Win32DLibrary::~Win32DLibrary()
- {
- close();
- }
- bool Win32DLibrary::open(const char* file)
- {
- // dlopen should also include the RTLD_LOCAL flag, but it seems to be
- // missing from cygwin
- _handle = LoadLibraryA(file);
- if (!_handle)
- return false;
- bool (*open)() = (bool(*)())bind("dllopen");
- if (open && !(*open)()) {
- FreeLibrary(_handle);
- _handle = 0;
- return false;
- }
- return true;
- }
- void Win32DLibrary::close()
- {
- if (_handle) {
- void (*close)() = (void(*)())bind("dllclose");
- if (close)
- (*close)();
- FreeLibrary(_handle);
- _handle = 0;
- }
- }
- void* Win32DLibrary::bind(const char *name)
- {
- return _handle? (void*)GetProcAddress(_handle,name): 0;
- }
- DLibraryRef OsLoadLibrary(const char* file)
- {
- Win32DLibrary* library = new Win32DLibrary();
- if (!library->open(file)) {
- delete library;
- return 0;
- }
- return library;
- }
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