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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _TSMATERIALLIST_H_
- #define _TSMATERIALLIST_H_
- #ifndef _MATERIALLIST_H_
- #include "materials/materialList.h"
- #endif
- #ifndef _PATH_H_
- #include "core/util/path.h"
- #endif
- /// Specialized material list for 3space objects.
- class TSMaterialList : public MaterialList
- {
- typedef MaterialList Parent;
- Vector<U32> mFlags;
- Vector<U32> mReflectanceMaps;
- Vector<U32> mBumpMaps;
- Vector<U32> mDetailMaps;
- Vector<F32> mDetailScales;
- Vector<F32> mReflectionAmounts;
- bool mNamesTransformed;
- void allocate(U32 sz);
- public:
- enum
- {
- S_Wrap = BIT(0),
- T_Wrap = BIT(1),
- Translucent = BIT(2),
- Additive = BIT(3),
- Subtractive = BIT(4),
- SelfIlluminating = BIT(5),
- NeverEnvMap = BIT(6),
- NoMipMap = BIT(7),
- MipMap_ZeroBorder = BIT(8),
- AuxiliaryMap = BIT(27) | BIT(28) | BIT(29) | BIT(30) | BIT(31) // DEPRECATED
- };
- TSMaterialList(U32 materialCount, const char **materialNames, const U32 * materialFlags,
- const U32 * reflectanceMaps, const U32 * bumpMaps, const U32 * detailMaps,
- const F32 * detailScales, const F32 * reflectionAmounts);
- TSMaterialList();
- TSMaterialList(const TSMaterialList*);
- ~TSMaterialList();
- void free();
- U32 getFlags(U32 index);
- void setFlags(U32 index, U32 value);
- bool renameMaterial(U32 index, const String& newName); // use to support reskinning
- /// pre-load only
- void push_back(const String &name, U32 flags,
- U32 a=0xFFFFFFFF, U32 b=0xFFFFFFFF, U32 c=0xFFFFFFFF,
- F32 dm=1.0f, F32 em=1.0f);
- void push_back(const char * name, U32 flags, Material* mat);
- /// @name IO
- /// Functions for reading/writing to/from streams
- /// @{
- bool write(Stream &);
- bool read(Stream &);
- /// @}
- protected:
- virtual void mapMaterial( U32 index );
- };
- #endif // _TSMATERIALLIST_H_
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