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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include <Cocoa/Cocoa.h>
- #include "windowManager/mac/macWindowManager.h"
- #include "windowManager/mac/macWindow.h"
- #include "core/util/journal/process.h"
- #include "console/console.h"
- #include "gfx/gfxDevice.h"
- PlatformWindowManager* CreatePlatformWindowManager()
- {
- return new MacWindowManager();
- }
- static inline RectI convertCGRectToRectI(NSRect r)
- {
- return RectI(r.origin.x, r.origin.y, r.size.width, r.size.height);
- }
- MacWindowManager::MacWindowManager() : mNotifyShutdownDelegate(this, &MacWindowManager::onShutdown), mIsShuttingDown(false)
- {
- mWindowList.clear();
- Process::notifyShutdown(mNotifyShutdownDelegate);
- }
- MacWindowManager::~MacWindowManager()
- {
- for(U32 i = 0; i < mWindowList.size(); i++)
- delete mWindowList[i];
- mWindowList.clear();
-
- CGReleaseDisplayFadeReservation(mFadeToken);
- }
- RectI MacWindowManager::getPrimaryDesktopArea()
- {
- // Get the area of the main desktop that isn't taken by the dock or menu bar.
- return convertCGRectToRectI([[NSScreen mainScreen] visibleFrame]);
- }
- void MacWindowManager::getMonitorRegions(Vector<RectI> ®ions)
- {
- // Populate a vector with all monitors and their extents in window space.
- NSArray *screenList = [NSScreen screens];
- for(U32 i = 0; i < [screenList count]; i++)
- {
- NSRect screenBounds = [[screenList objectAtIndex: i] frame];
- regions.push_back(convertCGRectToRectI(screenBounds));
- }
- }
- S32 MacWindowManager::getDesktopBitDepth()
- {
- // get the current desktop bit depth
- // TODO: return -1 if an error occurred
- return NSBitsPerPixelFromDepth([[NSScreen mainScreen] depth]);
- }
- Point2I MacWindowManager::getDesktopResolution()
- {
- // get the current desktop width/height
- // TODO: return Point2I(-1,-1) if an error occurred
- NSRect desktopBounds = [[NSScreen mainScreen] frame];
- return Point2I((U32)desktopBounds.size.width, (U32)desktopBounds.size.height);
- }
- S32 MacWindowManager::getWindowCount()
- {
- // Get the number of PlatformWindow's in this manager
- return mWindowList.size();
- }
- void MacWindowManager::getWindows(VectorPtr<PlatformWindow*> &windows)
- {
- // Populate a list with references to all the windows created from this manager.
- windows.merge(mWindowList);
- }
- PlatformWindow * MacWindowManager::getFirstWindow()
- {
- if (mWindowList.size() > 0)
- return mWindowList[0];
-
- return NULL;
- }
- PlatformWindow* MacWindowManager::getFocusedWindow()
- {
- for (U32 i = 0; i < mWindowList.size(); i++)
- {
- if( mWindowList[i]->isFocused() )
- return mWindowList[i];
- }
- return NULL;
- }
- PlatformWindow* MacWindowManager::getWindowById(WindowId zid)
- {
- // Find the window by its arbirary WindowId.
- for(U32 i = 0; i < mWindowList.size(); i++)
- {
- PlatformWindow* w = mWindowList[i];
- if( w->getWindowId() == zid)
- return w;
- }
- return NULL;
- }
- void MacWindowManager::lowerCurtain()
- {
- // fade all displays.
- CGError err;
- err = CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &mFadeToken);
- AssertWarn(!err, "MacWindowManager::lowerCurtain() could not get a token");
- if(err) return;
-
- err = CGDisplayFade(mFadeToken, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, true);
- AssertWarn(!err, "MacWindowManager::lowerCurtain() failed the fade");
- if(err) return;
-
- // we do not release the token, because that will un-fade the screen!
- // the token will last for 15 sec, and then the screen will un-fade regardless.
- //CGReleaseDisplayFadeReservation(mFadeToken);
- }
- void MacWindowManager::raiseCurtain()
- {
- // release the fade on all displays
- CGError err;
- err = CGDisplayFade(mFadeToken, 0.3, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, false);
- AssertWarn(!err, "MacWindowManager::raiseCurtain() failed the fade");
-
- err = CGReleaseDisplayFadeReservation(mFadeToken);
- AssertWarn(!err, "MacWindowManager::raiseCurtain() failed releasing the token");
- }
- void MacWindowManager::_processCmdLineArgs(const S32 argc, const char **argv)
- {
- // TODO: accept command line args if necessary.
- }
- PlatformWindow *MacWindowManager::createWindow(GFXDevice *device, const GFXVideoMode &mode)
- {
- MacWindow* window = new MacWindow(getNextId(), getEngineProductString(), mode.resolution);
- _addWindow(window);
-
- // Set the video mode on the window
- window->setVideoMode(mode);
- // Make sure our window is shown and drawn to.
- window->show();
- // Bind the window to the specified device.
- if(device)
- {
- window->mDevice = device;
- window->mTarget = device->allocWindowTarget(window);
- AssertISV(window->mTarget,
- "MacWindowManager::createWindow - failed to get a window target back from the device.");
- }
- else
- {
- Con::warnf("MacWindowManager::createWindow - created a window with no device!");
- }
- return window;
- }
- void MacWindowManager::_addWindow(MacWindow* window)
- {
- #ifdef TORQUE_DEBUG
- // Make sure we aren't adding the window twice
- for(U32 i = 0; i < mWindowList.size(); i++)
- AssertFatal(window != mWindowList[i], "MacWindowManager::_addWindow - Should not add a window more than once");
- #endif
- if (mWindowList.size() > 0)
- window->mNextWindow = mWindowList.last();
- else
- window->mNextWindow = NULL;
- mWindowList.push_back(window);
- window->mOwningWindowManager = this;
- window->appEvent.notify(this, &MacWindowManager::_onAppSignal);
- }
- void MacWindowManager::_removeWindow(MacWindow* window)
- {
- for(WindowList::iterator i = mWindowList.begin(); i != mWindowList.end(); i++)
- {
- if(*i == window)
- {
- mWindowList.erase(i);
- return;
- }
- }
- AssertFatal(false, avar("MacWindowManager::_removeWindow - Failed to remove window %x, perhaps it was already removed?", window));
- }
- void MacWindowManager::_onAppSignal(WindowId wnd, S32 event)
- {
- if(event != WindowHidden)
- return;
-
- for(U32 i = 0; i < mWindowList.size(); i++)
- {
- if(mWindowList[i]->getWindowId() == wnd)
- continue;
-
- mWindowList[i]->signalGainFocus();
- }
- }
- bool MacWindowManager::onShutdown()
- {
- mIsShuttingDown = true;
- return true;
- }
- bool MacWindowManager::canWindowGainFocus(MacWindow* window)
- {
- return !mIsShuttingDown;
- }
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