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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "console/console.h"
- #include "gfx/bitmap/gBitmap.h"
- #include "SDL.h"
- #include "windowManager/sdl/sdlWindow.h"
- static SDL_Window* gSplashWindow = nullptr;
- static SDL_Surface* gSplashImage = nullptr;
- static SDL_Texture* gSplashTexture = nullptr;
- static SDL_Renderer* gSplashRenderer = nullptr;
- bool Platform::displaySplashWindow( String path )
- {
- if(path.isEmpty())
- return false;
- Torque::Path iconPath = Torque::Path(path);
- if (iconPath.getExtension() == String("bmp"))
- {
- Con::errorf("Unable to use bmp format images for the splash screen. Please use a different format.");
- return false;
- }
- Resource<GBitmap> img = GBitmap::load(iconPath);
- if (img != NULL)
- {
- U32 pitch;
- U32 width = img->getWidth();
- bool hasAlpha = img->getHasTransparency();
- U32 depth;
- if (hasAlpha)
- {
- pitch = 4 * width;
- depth = 32;
- }
- else
- {
- pitch = 3 * width;
- depth = 24;
- }
- Uint32 rmask, gmask, bmask, amask;
- if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
- {
- S32 shift = hasAlpha ? 8 : 0;
- rmask = 0xff000000 >> shift;
- gmask = 0x00ff0000 >> shift;
- bmask = 0x0000ff00 >> shift;
- amask = 0x000000ff >> shift;
- }
- else
- {
- rmask = 0x000000ff;
- gmask = 0x0000ff00;
- bmask = 0x00ff0000;
- amask = hasAlpha ? 0xff000000 : 0;
- }
- gSplashImage = SDL_CreateRGBSurfaceFrom(img->getAddress(0, 0), img->getWidth(), img->getHeight(), depth, pitch, rmask, gmask, bmask, amask);
- }
- //now the pop-up window
- if (gSplashImage)
- {
- gSplashWindow = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
- gSplashImage->w, gSplashImage->h, SDL_WINDOW_BORDERLESS | SDL_WINDOW_SHOWN);
- gSplashRenderer = SDL_CreateRenderer(gSplashWindow, -1, SDL_RENDERER_ACCELERATED);
- gSplashTexture = SDL_CreateTextureFromSurface(gSplashRenderer, gSplashImage);
- SDL_RenderCopy(gSplashRenderer, gSplashTexture, NULL, NULL);
- SDL_RenderPresent(gSplashRenderer);
- SDL_DestroyTexture(gSplashTexture);
- gSplashTexture = nullptr;
- SDL_DestroyRenderer(gSplashRenderer);
- gSplashRenderer = nullptr;
- }
- return true;
- }
- bool Platform::closeSplashWindow()
- {
- if (gSplashTexture != nullptr)
- {
- SDL_DestroyTexture(gSplashTexture);
- gSplashTexture = nullptr;
- }
- if (gSplashImage != nullptr)
- {
- SDL_FreeSurface(gSplashImage);
- gSplashImage = nullptr;
- }
- if (gSplashRenderer != nullptr)
- {
- SDL_DestroyRenderer(gSplashRenderer);
- gSplashRenderer = nullptr;
- }
- if (gSplashWindow != nullptr)
- {
- SDL_DestroyWindow(gSplashWindow);
- gSplashWindow = nullptr;
- }
- return true;
- }
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