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- #include "config.h"
- #include "effectslot.h"
- #include <stddef.h>
- #include "alcontext.h"
- #include "almalloc.h"
- EffectSlotArray *EffectSlot::CreatePtrArray(size_t count) noexcept
- {
- /* Allocate space for twice as many pointers, so the mixer has scratch
- * space to store a sorted list during mixing.
- */
- void *ptr{al_calloc(alignof(EffectSlotArray), EffectSlotArray::Sizeof(count*2))};
- return new(ptr) EffectSlotArray{count};
- }
- EffectSlot::~EffectSlot()
- {
- if(mWetBuffer)
- mWetBuffer->mInUse = false;
- }
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