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- #ifndef VOICE_H
- #define VOICE_H
- #include <array>
- #include <atomic>
- #include "almalloc.h"
- #include "alspan.h"
- #include "alu.h"
- #include "buffer_storage.h"
- #include "core/bufferline.h"
- #include "core/devformat.h"
- #include "core/filters/biquad.h"
- #include "core/filters/nfc.h"
- #include "core/filters/splitter.h"
- #include "core/mixer/defs.h"
- #include "core/mixer/hrtfdefs.h"
- #include "vector.h"
- struct ALCcontext;
- struct EffectSlot;
- enum class DistanceModel : unsigned char;
- using uint = unsigned int;
- enum class SpatializeMode : unsigned char {
- Off,
- On,
- Auto
- };
- enum class DirectMode : unsigned char {
- Off,
- DropMismatch,
- RemixMismatch
- };
- enum {
- AF_None = 0,
- AF_LowPass = 1,
- AF_HighPass = 2,
- AF_BandPass = AF_LowPass | AF_HighPass
- };
- struct DirectParams {
- BiquadFilter LowPass;
- BiquadFilter HighPass;
- NfcFilter NFCtrlFilter;
- struct {
- HrtfFilter Old;
- HrtfFilter Target;
- alignas(16) std::array<float,HrtfHistoryLength> History;
- } Hrtf;
- struct {
- std::array<float,MAX_OUTPUT_CHANNELS> Current;
- std::array<float,MAX_OUTPUT_CHANNELS> Target;
- } Gains;
- };
- struct SendParams {
- BiquadFilter LowPass;
- BiquadFilter HighPass;
- struct {
- std::array<float,MAX_OUTPUT_CHANNELS> Current;
- std::array<float,MAX_OUTPUT_CHANNELS> Target;
- } Gains;
- };
- struct VoiceBufferItem {
- std::atomic<VoiceBufferItem*> mNext{nullptr};
- CallbackType mCallback{nullptr};
- void *mUserData{nullptr};
- uint mSampleLen{0u};
- uint mLoopStart{0u};
- uint mLoopEnd{0u};
- al::byte *mSamples{nullptr};
- };
- struct VoiceProps {
- float Pitch;
- float Gain;
- float OuterGain;
- float MinGain;
- float MaxGain;
- float InnerAngle;
- float OuterAngle;
- float RefDistance;
- float MaxDistance;
- float RolloffFactor;
- std::array<float,3> Position;
- std::array<float,3> Velocity;
- std::array<float,3> Direction;
- std::array<float,3> OrientAt;
- std::array<float,3> OrientUp;
- bool HeadRelative;
- DistanceModel mDistanceModel;
- Resampler mResampler;
- DirectMode DirectChannels;
- SpatializeMode mSpatializeMode;
- bool DryGainHFAuto;
- bool WetGainAuto;
- bool WetGainHFAuto;
- float OuterGainHF;
- float AirAbsorptionFactor;
- float RoomRolloffFactor;
- float DopplerFactor;
- std::array<float,2> StereoPan;
- float Radius;
- /** Direct filter and auxiliary send info. */
- struct {
- float Gain;
- float GainHF;
- float HFReference;
- float GainLF;
- float LFReference;
- } Direct;
- struct SendData {
- EffectSlot *Slot;
- float Gain;
- float GainHF;
- float HFReference;
- float GainLF;
- float LFReference;
- } Send[MAX_SENDS];
- };
- struct VoicePropsItem : public VoiceProps {
- std::atomic<VoicePropsItem*> next{nullptr};
- DEF_NEWDEL(VoicePropsItem)
- };
- constexpr uint VoiceIsStatic{ 1u<<0};
- constexpr uint VoiceIsCallback{ 1u<<1};
- constexpr uint VoiceIsAmbisonic{ 1u<<2}; /* Needs HF scaling for ambisonic upsampling. */
- constexpr uint VoiceCallbackStopped{1u<<3};
- constexpr uint VoiceIsFading{ 1u<<4}; /* Use gain stepping for smooth transitions. */
- constexpr uint VoiceHasHrtf{ 1u<<5};
- constexpr uint VoiceHasNfc{ 1u<<6};
- struct Voice {
- enum State {
- Stopped,
- Playing,
- Stopping,
- Pending
- };
- std::atomic<VoicePropsItem*> mUpdate{nullptr};
- VoiceProps mProps;
- std::atomic<uint> mSourceID{0u};
- std::atomic<State> mPlayState{Stopped};
- std::atomic<bool> mPendingChange{false};
- /**
- * Source offset in samples, relative to the currently playing buffer, NOT
- * the whole queue.
- */
- std::atomic<uint> mPosition;
- /** Fractional (fixed-point) offset to the next sample. */
- std::atomic<uint> mPositionFrac;
- /* Current buffer queue item being played. */
- std::atomic<VoiceBufferItem*> mCurrentBuffer;
- /* Buffer queue item to loop to at end of queue (will be NULL for non-
- * looping voices).
- */
- std::atomic<VoiceBufferItem*> mLoopBuffer;
- /* Properties for the attached buffer(s). */
- FmtChannels mFmtChannels;
- FmtType mFmtType;
- uint mFrequency;
- uint mSampleSize;
- AmbiLayout mAmbiLayout;
- AmbiScaling mAmbiScaling;
- uint mAmbiOrder;
- /** Current target parameters used for mixing. */
- uint mStep{0};
- ResamplerFunc mResampler;
- InterpState mResampleState;
- uint mFlags{};
- uint mNumCallbackSamples{0};
- struct TargetData {
- int FilterType;
- al::span<FloatBufferLine> Buffer;
- };
- TargetData mDirect;
- std::array<TargetData,MAX_SENDS> mSend;
- struct ChannelData {
- alignas(16) std::array<float,MaxResamplerPadding> mPrevSamples;
- float mAmbiScale;
- BandSplitter mAmbiSplitter;
- DirectParams mDryParams;
- std::array<SendParams,MAX_SENDS> mWetParams;
- };
- al::vector<ChannelData> mChans{2};
- Voice() = default;
- ~Voice() { delete mUpdate.exchange(nullptr, std::memory_order_acq_rel); }
- Voice(const Voice&) = delete;
- Voice& operator=(const Voice&) = delete;
- void mix(const State vstate, ALCcontext *Context, const uint SamplesToDo);
- DEF_NEWDEL(Voice)
- };
- extern Resampler ResamplerDefault;
- #endif /* VOICE_H */
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