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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _AICLIENT_H_
- #define _AICLIENT_H_
- #ifndef _AICONNECTION_H_
- #include "T3D/aiConnection.h"
- #endif
- #ifndef _TVECTOR_H_
- #include "core/util/tVector.h"
- #endif
- class ShapeBase;
- class Player;
- class AIClient : public AIConnection {
- typedef AIConnection Parent;
- private:
- enum {
- FireTrigger = 0,
- JumpTrigger = 2,
- JetTrigger = 3,
- GrenadeTrigger = 4,
- MineTrigger = 5
- };
- F32 mMoveSpeed;
- S32 mMoveMode;
- F32 mMoveTolerance; // How close to the destination before we stop
- bool mTriggers[MaxTriggerKeys];
- Player *mPlayer;
- Point3F mMoveDestination;
- Point3F mLocation;
- Point3F mLastLocation; // For stuck check
- bool mAimToDestination;
- Point3F mAimLocation;
- bool mTargetInLOS;
-
- SimObjectPtr<ShapeBase> mTargetObject;
- // Utility Methods
- void throwCallback( const char *name );
- public:
-
- DECLARE_CONOBJECT( AIClient );
- DECLARE_CALLBACK( void, onConnect, (const char* idString) );
- enum {
- ModeStop = 0,
- ModeMove,
- ModeStuck,
- ModeCount // This is in there as a max index value
- };
- AIClient();
- ~AIClient();
- U32 getMoveList( Move **movePtr,U32 *numMoves );
- // ---Targeting and aiming sets/gets
- void setTargetObject( ShapeBase *targetObject );
- S32 getTargetObject() const;
- // ---Movement sets/gets
- void setMoveSpeed( const F32 speed );
- F32 getMoveSpeed() const { return mMoveSpeed; }
- void setMoveMode( S32 mode );
- S32 getMoveMode() const { return mMoveMode; }
- void setMoveTolerance( const F32 tolerance );
- F32 getMoveTolerance() const { return mMoveTolerance; }
- void setMoveDestination( const Point3F &location );
- Point3F getMoveDestination() const { return mMoveDestination; }
- Point3F getLocation() const { return mLocation; }
- // ---Facing(Aiming) sets/gets
- void setAimLocation( const Point3F &location );
- Point3F getAimLocation() const { return mAimLocation; }
- void clearAim();
- // ---Other
- void missionCycleCleanup();
- void onAdd( const char *nameSpace );
- };
- #endif
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