windEmitter.h 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _WINDEMITTER_H_
  23. #define _WINDEMITTER_H_
  24. #ifndef _MPOINT3_H_
  25. #include "math/mPoint3.h"
  26. #endif
  27. #ifndef _MSPHERE_H_
  28. #include "math/mSphere.h"
  29. #endif
  30. #ifndef _TVECTOR_H_
  31. #include "core/util/tVector.h"
  32. #endif
  33. class WindEmitter;
  34. /// A vector of WindEmitter pointers.
  35. typedef Vector<WindEmitter*> WindEmitterList;
  36. class WindEmitter
  37. {
  38. public:
  39. WindEmitter();
  40. ~WindEmitter();
  41. operator const SphereF&() const { return mSphere; }
  42. void update( const Point3F& pos, const VectorF& velocity );
  43. void setPosition( const Point3F& pos );
  44. void setRadius( F32 radius );
  45. void setStrength( F32 strength );
  46. void setTurbulency( F32 frequency, F32 strength );
  47. const Point3F& getCenter() const { return mSphere.center; }
  48. F32 getRadius() const { return mSphere.radius; }
  49. F32 getStrength() const { return mStrength; }
  50. F32 getTurbulenceFrequency() const { return mTurbulenceFrequency; }
  51. F32 getTurbulenceStrength() const { return mTurbulenceStrength; }
  52. const VectorF& getVelocity() const { return mVelocity; }
  53. static bool findBest( const Point3F& cameraPos,
  54. const VectorF& cameraDir,
  55. F32 viewDistance,
  56. U32 maxResults,
  57. WindEmitterList* results );
  58. protected:
  59. SphereF mSphere;
  60. VectorF mVelocity;
  61. F32 mStrength;
  62. F32 mTurbulenceFrequency;
  63. F32 mTurbulenceStrength;
  64. F32 mScore;
  65. bool mEnabled;
  66. static WindEmitterList smAllEmitters;
  67. static S32 QSORT_CALLBACK _sortByScore( const void* a, const void* b );
  68. };
  69. #endif // _WINDEMITTER_H_