123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _PATHCAMERA_H_
- #define _PATHCAMERA_H_
- #ifndef _SHAPEBASE_H_
- #include "T3D/shapeBase.h"
- #endif
- #ifndef _CAMERASPLINE_H_
- #include "T3D/cameraSpline.h"
- #endif
- //----------------------------------------------------------------------------
- struct PathCameraData: public ShapeBaseData {
- typedef ShapeBaseData Parent;
- //
- DECLARE_CONOBJECT(PathCameraData);
- static void consoleInit();
- static void initPersistFields();
- virtual void packData(BitStream* stream);
- virtual void unpackData(BitStream* stream);
- };
- //----------------------------------------------------------------------------
- class PathCamera: public ShapeBase
- {
- public:
- enum State {
- Forward,
- Backward,
- Stop,
- StateBits = 3
- };
- private:
- typedef ShapeBase Parent;
- enum MaskBits {
- WindowMask = Parent::NextFreeMask,
- PositionMask = Parent::NextFreeMask + 1,
- TargetMask = Parent::NextFreeMask + 2,
- StateMask = Parent::NextFreeMask + 3,
- NextFreeMask = Parent::NextFreeMask << 1
- };
- struct StateDelta {
- F32 time;
- F32 timeVec;
- };
- StateDelta delta;
- enum Constants {
- NodeWindow = 128 // Maximum number of active nodes
- };
- //
- PathCameraData* mDataBlock;
- CameraSpline mSpline;
- S32 mNodeBase;
- S32 mNodeCount;
- F32 mPosition;
- S32 mState;
- F32 mTarget;
- bool mTargetSet;
- void interpolateMat(F32 pos,MatrixF* mat);
- void advancePosition(S32 ms);
- public:
- DECLARE_CONOBJECT(PathCamera);
-
- DECLARE_CALLBACK( void, onNode, (S32 node));
- PathCamera();
- ~PathCamera();
- static void initPersistFields();
- static void consoleInit();
- void onEditorEnable();
- void onEditorDisable();
- bool onAdd();
- void onRemove();
- bool onNewDataBlock( GameBaseData *dptr, bool reload );
- void onNode(S32 node);
- void processTick(const Move*);
- void interpolateTick(F32 dt);
- void getCameraTransform(F32* pos,MatrixF* mat);
- U32 packUpdate(NetConnection *, U32 mask, BitStream *stream);
- void unpackUpdate(NetConnection *, BitStream *stream);
- void reset(F32 speed = 1);
- void pushFront(CameraSpline::Knot *knot);
- void pushBack(CameraSpline::Knot *knot);
- void popFront();
- void setPosition(F32 pos);
- void setTarget(F32 pos);
- void setState(State s);
- };
- #endif
|