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- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
- // Copyright (C) 2015 Faust Logic, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- #include "afx/arcaneFX.h"
- #include "console/engineAPI.h"
- #include "gui/core/guiControl.h"
- #include "gfx/gfxDrawUtil.h"
- #include "afx/ui/afxProgressBase.h"
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- class afxSpellCastBar : public GuiControl, public afxProgressBase
- {
- typedef GuiControl Parent;
- bool want_border;
- bool want_background;
- bool use_alt_final_color;
- LinearColorF rgba_background;
- LinearColorF rgba_border;
- LinearColorF rgba_fill;
- LinearColorF rgba_fill_final;
- F32 fraction;
- public:
- /*C*/ afxSpellCastBar();
- virtual void onRender(Point2I, const RectI&);
- void setFraction(F32 frac);
- F32 getFraction() const { return fraction; }
- virtual void setProgress(F32 value) { setFraction(value); }
- virtual void onStaticModified(const char* slotName, const char* newValue = NULL);
- static void initPersistFields();
- DECLARE_CONOBJECT(afxSpellCastBar);
- DECLARE_CATEGORY("AFX");
- };
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- IMPLEMENT_CONOBJECT(afxSpellCastBar);
- ConsoleDocClass( afxSpellCastBar,
- "@brief A GUI progress bar useful as a spell casting bar.\n\n"
- "@ingroup afxGUI\n"
- "@ingroup AFX\n"
- );
- afxSpellCastBar::afxSpellCastBar()
- {
- want_border = true;
- want_background = true;
- use_alt_final_color = false;
- rgba_background.set(0.0f, 0.0f, 0.0f, 0.5f);
- rgba_border.set(0.5f, 0.5f, 0.5f, 1.0f);
- rgba_fill.set(0.0f, 1.0f, 1.0f, 1.0f);
- rgba_fill_final.set(0.0f, 1.0f, 1.0f, 1.0f);
- fraction = 0.5f;
- }
- void afxSpellCastBar::setFraction(F32 frac)
- {
- fraction = mClampF(frac, 0.0f, 1.0f);
- }
- void afxSpellCastBar::onStaticModified(const char* slotName, const char* newValue)
- {
- Parent::onStaticModified(slotName, newValue);
- if (dStricmp(slotName, "fillColorFinal") == 0)
- use_alt_final_color = true;
- }
- // STATIC
- void afxSpellCastBar::initPersistFields()
- {
- docsURL;
- addGroup("Colors");
- addField( "backgroundColor", TypeColorF, Offset(rgba_background, afxSpellCastBar),
- "...");
- addField( "borderColor", TypeColorF, Offset(rgba_border, afxSpellCastBar),
- "...");
- addField( "fillColor", TypeColorF, Offset(rgba_fill, afxSpellCastBar),
- "...");
- addField( "fillColorFinal", TypeColorF, Offset(rgba_fill_final, afxSpellCastBar),
- "...");
- endGroup("Colors");
- Parent::initPersistFields();
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
- void afxSpellCastBar::onRender(Point2I offset, const RectI &updateRect)
- {
- LinearColorF color;
- // draw the background
- if (want_background)
- {
- color.set(rgba_background.red, rgba_background.green, rgba_background.blue, rgba_background.alpha*fade_amt);
- GFX->getDrawUtil()->drawRectFill(updateRect, color.toColorI());
- }
- // calculate the rectangle dimensions
- RectI rect(updateRect);
- rect.extent.x = (S32)(rect.extent.x * fraction);
- // draw the filled part of bar
- if (fraction >= 1.0f && use_alt_final_color)
- color.set(rgba_fill_final.red, rgba_fill_final.green, rgba_fill_final.blue, rgba_fill_final.alpha*fade_amt);
- else
- color.set(rgba_fill.red, rgba_fill.green, rgba_fill.blue, rgba_fill.alpha*fade_amt);
- GFX->getDrawUtil()->drawRectFill(rect, color.toColorI());
- // draw the border
- if (want_border)
- {
- color.set(rgba_border.red, rgba_border.green, rgba_border.blue, rgba_border.alpha*fade_amt);
- GFX->getDrawUtil()->drawRect(updateRect, color.toColorI());
- }
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
- DefineEngineMethod(afxSpellCastBar, setProgress, void, (float percentDone),,
- "Set the progress percentage on the progress-bar.\n\n"
- "@ingroup AFX")
- {
- object->setFraction(percentDone);
- }
- //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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