afxAnimCurve.h 2.6 KB

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  1. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  2. // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  3. // Copyright (C) 2015 Faust Logic, Inc.
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //
  23. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  24. #ifndef _AFX_ANIM_CURVE_H_
  25. #define _AFX_ANIM_CURVE_H_
  26. #include "core/util/tVector.h"
  27. #include "afx/util/afxCurveEval.h"
  28. class afxAnimCurve
  29. {
  30. class Key
  31. {
  32. public:
  33. F32 time;
  34. F32 value;
  35. };
  36. private:
  37. afxCurveEval* evaluator;
  38. F32 final_value;
  39. F32 start_value;
  40. F32 final_time;
  41. F32 start_time;
  42. bool usable;
  43. //std::vector<Key> keys;
  44. Vector<Key> keys;
  45. //static bool compare_Key( const Key &a, const Key &b );
  46. static S32 QSORT_CALLBACK compare_Key( const void* a, const void* b );
  47. public:
  48. afxAnimCurve();
  49. virtual ~afxAnimCurve();
  50. void addKey( Point2F &v );
  51. void addKey( F32 time, F32 value );
  52. void setKeyTime( int index, F32 t );
  53. void setKeyValue( int index, F32 v );
  54. void sort( );
  55. int numKeys();
  56. F32 getKeyTime( int index );
  57. F32 getKeyValue( int index );
  58. Point2F getSegment( F32 time );
  59. F32 evaluate( F32 time );
  60. void print();
  61. void printKey( int index );
  62. private:
  63. Point2F computeTangentK0( Point2F &k0, Point2F &k1, int start_index );
  64. Point2F computeTangentK1( Point2F &k0, Point2F &k1, int end_index );
  65. };
  66. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  67. #endif // _AFX_ANIM_CURVE_H_