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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifdef TORQUE_TESTS_ENABLED
- #include "testing/unitTesting.h"
- #include "math/mPolyhedron.h"
- FIXTURE(Polyhedron)
- {
- protected:
- Vector<PlaneF> planes;
- virtual void SetUp()
- {
- // Build planes for a unit cube centered at the origin.
- // Note that the normals must be facing inwards.
- planes.push_back(PlaneF(Point3F(-0.5f, 0.f, 0.f ), Point3F( 1.f, 0.f, 0.f)));
- planes.push_back(PlaneF(Point3F( 0.5f, 0.f, 0.f ), Point3F(-1.f, 0.f, 0.f)));
- planes.push_back(PlaneF(Point3F( 0.f, -0.5f, 0.f ), Point3F( 0.f, 1.f, 0.f)));
- planes.push_back(PlaneF(Point3F( 0.f, 0.5f, 0.f ), Point3F( 0.f, -1.f, 0.f)));
- planes.push_back(PlaneF(Point3F( 0.f, 0.f, -0.5f), Point3F( 0.f, 0.f, 1.f)));
- planes.push_back(PlaneF(Point3F( 0.f, 0.f, 0.5f), Point3F( 0.f, 0.f, -1.f)));
- }
- };
- TEST_FIX(Polyhedron, BuildFromPlanes)
- {
- // Turn planes into a polyhedron.
- Polyhedron p1;
- p1.buildFromPlanes(PlaneSetF(planes.address(), planes.size()));
- // Check if we got a cube back.
- EXPECT_EQ(p1.getNumPoints(), 8);
- EXPECT_EQ(p1.getNumPlanes(), 6);
- EXPECT_EQ(p1.getNumEdges(), 12);
- // Add extra plane that doesn't contribute a new edge.
- Vector<PlaneF> planes2 = planes;
- planes2.push_back( PlaneF( Point3F( 0.5f, 0.5f, 0.5f ), Point3F( -1.f, -1.f, -1.f ) ) );
- // Turn them into another polyhedron.
- Polyhedron p2;
- p2.buildFromPlanes(PlaneSetF(planes2.address(), planes2.size()));
- // Check if we got a cube back.
- EXPECT_EQ(p2.getNumPoints(), 8);
- EXPECT_EQ(p2.getNumPlanes(), 6);
- EXPECT_EQ(p2.getNumEdges(), 12);
- }
- #endif
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