platform.h 19 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PLATFORM_H_
  23. #define _PLATFORM_H_
  24. #include <stdlib.h>
  25. #ifndef _TORQUECONFIG_H_
  26. #include "torqueConfig.h"
  27. #endif
  28. #ifndef _TORQUE_TYPES_H_
  29. #include "platform/types.h"
  30. #endif
  31. #ifndef _PLATFORMASSERT_H_
  32. #include "platform/platformAssert.h"
  33. #endif
  34. #ifndef _MSGBOX_H_
  35. #include "platform/nativeDialogs/msgBox.h"
  36. #endif
  37. #ifndef _VERSION_H_
  38. #include "app/version.h"
  39. #endif
  40. #ifndef _TORQUE_STRING_H_
  41. #include "core/util/str.h"
  42. #endif
  43. #ifndef _TORQUE_SAFEDELETE_H_
  44. #include "core/util/safeDelete.h"
  45. #endif
  46. #include <new>
  47. #include <typeinfo>
  48. /// Global processor identifiers.
  49. ///
  50. /// @note These enums must be globally scoped so that they work with the inline assembly
  51. enum ProcessorType
  52. {
  53. CPU_X86Compatible,
  54. CPU_ArmCompatible,
  55. CPU_Intel,
  56. CPU_AMD,
  57. CPU_Apple
  58. };
  59. /// Properties for CPU.
  60. enum ProcessorProperties
  61. {
  62. CPU_PROP_C = (1<<0), ///< We should use C fallback math functions.
  63. CPU_PROP_FPU = (1<<1), ///< Has an FPU. (It better!)
  64. CPU_PROP_MMX = (1<<2), ///< Supports MMX instruction set extension.
  65. CPU_PROP_SSE = (1<<3), ///< Supports SSE instruction set extension.
  66. CPU_PROP_SSE2 = (1<<4), ///< Supports SSE2 instruction set extension.
  67. CPU_PROP_SSE3 = (1<<5), ///< Supports SSE3 instruction set extension.
  68. CPU_PROP_SSE3ex = (1<<6), ///< Supports Supplemental SSE3 instruction set
  69. CPU_PROP_SSE4_1 = (1<<7), ///< Supports SSE4_1 instruction set extension.
  70. CPU_PROP_SSE4_2 = (1<<8), ///< Supports SSE4_2 instruction set extension.
  71. CPU_PROP_AVX = (1<<9), ///< Supports AVX256 instruction set extension.
  72. CPU_PROP_MP = (1<<10), ///< This is a multi-processor system.
  73. CPU_PROP_LE = (1<<11), ///< This processor is LITTLE ENDIAN.
  74. CPU_PROP_64bit = (1<<12), ///< This processor is 64-bit capable
  75. CPU_PROP_NEON = (1<<13), ///< Supports the Arm Neon instruction set extension.
  76. };
  77. /// Processor info manager.
  78. struct Processor
  79. {
  80. /// Gather processor state information.
  81. static void init();
  82. };
  83. #if defined(TORQUE_SUPPORTS_GCC_INLINE_X86_ASM)
  84. #define TORQUE_DEBUGBREAK() { asm ( "int 3"); }
  85. #elif defined (TORQUE_SUPPORTS_VC_INLINE_X86_ASM) // put this test second so that the __asm syntax doesn't break the Visual Studio Intellisense parser
  86. #define TORQUE_DEBUGBREAK() { __asm { int 3 }; }
  87. #else
  88. /// Macro to do in-line debug breaks, used for asserts. Does inline assembly when possible.
  89. #define TORQUE_DEBUGBREAK() Platform::debugBreak();
  90. #endif
  91. /// Physical type of a drive.
  92. enum DriveType
  93. {
  94. DRIVETYPE_FIXED = 0, ///< Non-removable fixed drive.
  95. DRIVETYPE_REMOVABLE = 1, ///< Removable drive.
  96. DRIVETYPE_REMOTE = 2, ///< Networked/remote drive.
  97. DRIVETYPE_CDROM = 3, ///< CD-Rom.
  98. DRIVETYPE_RAMDISK = 4, ///< A ramdisk!
  99. DRIVETYPE_UNKNOWN = 5 ///< Don't know.
  100. };
  101. // Some forward declares for later.
  102. class Point2I;
  103. template<class T> class Vector;
  104. template<typename Signature> class Signal;
  105. struct InputEventInfo;
  106. namespace Platform
  107. {
  108. // Time
  109. struct LocalTime
  110. {
  111. U8 sec; ///< Seconds after minute (0-59)
  112. U8 min; ///< Minutes after hour (0-59)
  113. U8 hour; ///< Hours after midnight (0-23)
  114. U8 month; ///< Month (0-11; 0=january)
  115. U8 monthday; ///< Day of the month (1-31)
  116. U8 weekday; ///< Day of the week (0-6, 6=sunday)
  117. U16 year; ///< Current year minus 1900
  118. U16 yearday; ///< Day of year (0-365)
  119. bool isdst; ///< True if daylight savings time is active
  120. };
  121. enum ALERT_ASSERT_RESULT
  122. {
  123. ALERT_ASSERT_DEBUG,
  124. ALERT_ASSERT_IGNORE,
  125. ALERT_ASSERT_IGNORE_ALL,
  126. ALERT_ASSERT_EXIT
  127. };
  128. void getLocalTime(LocalTime &);
  129. /// Converts the local time to a formatted string appropriate
  130. /// for the current platform.
  131. String localTimeToString( const LocalTime &lt );
  132. U32 getTime();
  133. U32 getVirtualMilliseconds();
  134. /// Returns the milliseconds since the system was started. You should
  135. /// not depend on this for high precision timing.
  136. /// @see PlatformTimer
  137. U32 getRealMilliseconds();
  138. void advanceTime(U32 delta);
  139. S32 getBackgroundSleepTime();
  140. // Platform control
  141. void init();
  142. void initConsole();
  143. void shutdown();
  144. void process();
  145. // Math control state
  146. U32 getMathControlState();
  147. void setMathControlState(U32 state);
  148. void setMathControlStateKnown();
  149. // Process control
  150. void sleep(U32 ms);
  151. bool excludeOtherInstances(const char *string);
  152. bool checkOtherInstances(const char *string);
  153. void restartInstance();
  154. void postQuitMessage(const S32 in_quitVal);
  155. void forceShutdown(S32 returnValue);
  156. // Debug
  157. void outputDebugString(const char *string, ...);
  158. void debugBreak();
  159. // Random
  160. F32 getRandom();
  161. // Window state
  162. void setWindowLocked(bool locked);
  163. void minimizeWindow();
  164. //const Point2I &getWindowSize();
  165. void setWindowSize( U32 newWidth, U32 newHeight, bool fullScreen );
  166. void closeWindow();
  167. // File stuff
  168. bool doCDCheck();
  169. StringTableEntry createPlatformFriendlyFilename(const char *filename);
  170. struct FileInfo
  171. {
  172. const char* pFullPath;
  173. const char* pFileName;
  174. U32 fileSize;
  175. };
  176. bool cdFileExists(const char *filePath, const char *volumeName, S32 serialNum);
  177. void fileToLocalTime(const FileTime &ft, LocalTime *lt);
  178. /// compare file times returns < 0 if a is earlier than b, >0 if b is earlier than a
  179. S32 compareFileTimes(const FileTime &a, const FileTime &b);
  180. bool stringToFileTime(const char * string, FileTime * time);
  181. bool fileTimeToString(FileTime * time, char * string, U32 strLen);
  182. /// Compares the last modified time between two file paths. Returns < 0 if
  183. /// the first file is earlier than the second, > 0 if the second file is earlier
  184. /// than the first, and 0 if the files are equal.
  185. ///
  186. /// If either of the files doesn't exist it returns -1.
  187. S32 compareModifiedTimes( const char *firstPath, const char *secondPath );
  188. // Directory functions. Dump path returns false iff the directory cannot be
  189. // opened.
  190. StringTableEntry getCurrentDirectory();
  191. bool setCurrentDirectory(StringTableEntry newDir);
  192. StringTableEntry getTemporaryDirectory();
  193. StringTableEntry getTemporaryFileName();
  194. /// Returns the filename of the torque executable.
  195. /// On Win32, this is the .exe file.
  196. /// On Mac, this is the .app/ directory bundle.
  197. StringTableEntry getExecutableName();
  198. /// Returns full pathname of the torque executable without filename
  199. StringTableEntry getExecutablePath();
  200. /// Returns the full path to the directory that contains main.tscript.
  201. /// Tools scripts are validated as such if they are in this directory or a
  202. /// subdirectory of this directory.
  203. StringTableEntry getMainDotCsDir();
  204. /// Set main.tscript directory. Used in runEntryScript()
  205. void setMainDotCsDir(const char *dir);
  206. StringTableEntry getPrefsPath(const char *file = NULL);
  207. char *makeFullPathName(const char *path, char *buffer, U32 size, const char *cwd = NULL);
  208. StringTableEntry stripBasePath(const char *path);
  209. bool isFullPath(const char *path);
  210. StringTableEntry makeRelativePathName(const char *path, const char *to);
  211. String stripExtension( String fileName, Vector< String >& validExtensions );
  212. bool dumpPath(const char *in_pBasePath, Vector<FileInfo>& out_rFileVector, S32 recurseDepth = -1);
  213. bool dumpDirectories( const char *path, Vector<StringTableEntry> &directoryVector, S32 depth = 0, bool noBasePath = false );
  214. bool hasSubDirectory( const char *pPath );
  215. bool getFileTimes(const char *filePath, FileTime *createTime, FileTime *modifyTime);
  216. bool isFile(const char *pFilePath);
  217. S32 getFileSize(const char *pFilePath);
  218. bool isDirectory(const char *pDirPath);
  219. bool isSubDirectory(const char *pParent, const char *pDir);
  220. void addExcludedDirectory(const char *pDir);
  221. void clearExcludedDirectories();
  222. bool isExcludedDirectory(const char *pDir);
  223. bool deleteDirectory(const char* pPath);
  224. bool fileDelete(const char *name);
  225. /// Given a directory path, create all necessary directories for that path to exist.
  226. bool createPath(const char *path); // create a directory path
  227. // Alerts
  228. void AlertOK(const char *windowTitle, const char *message);
  229. bool AlertOKCancel(const char *windowTitle, const char *message);
  230. bool AlertRetry(const char *windowTitle, const char *message);
  231. ALERT_ASSERT_RESULT AlertAssert(const char *windowTitle, const char *message);
  232. // Volumes
  233. struct VolumeInformation
  234. {
  235. StringTableEntry RootPath;
  236. StringTableEntry Name;
  237. StringTableEntry FileSystem;
  238. U32 SerialNumber;
  239. U32 Type;
  240. bool ReadOnly;
  241. };
  242. extern struct VolumeInformation *PVolumeInformation;
  243. // Volume functions.
  244. void getVolumeNamesList( Vector<const char*>& out_rNameVector, bool bOnlyFixedDrives = false );
  245. void getVolumeInformationList( Vector<VolumeInformation>& out_rVolumeInfoVector, bool bOnlyFixedDrives = false );
  246. struct SystemInfo_struct
  247. {
  248. struct Processor
  249. {
  250. ProcessorType type;
  251. const char* name;
  252. U32 mhz;
  253. bool isMultiCore;
  254. bool isHyperThreaded;
  255. U32 numLogicalProcessors;
  256. U32 numPhysicalProcessors;
  257. U32 properties; // CPU type specific enum
  258. } processor;
  259. };
  260. extern Signal<void(void)> SystemInfoReady;
  261. extern SystemInfo_struct SystemInfo;
  262. // Web page launch function:
  263. bool openWebBrowser( const char* webAddress );
  264. // display Splash Window
  265. bool displaySplashWindow( String path );
  266. // close Splash Window
  267. bool closeSplashWindow();
  268. void openFolder( const char* path );
  269. // Open file at the OS level, according to registered file-types.
  270. void openFile( const char* path );
  271. const char* getLoginPassword();
  272. bool setLoginPassword( const char* password );
  273. const char* getClipboard();
  274. bool setClipboard(const char *text);
  275. // User Specific Functions
  276. StringTableEntry getUserHomeDirectory();
  277. StringTableEntry getUserDataDirectory();
  278. bool getUserIsAdministrator();
  279. // Displays a fancy platform specific message box
  280. S32 messageBox(const UTF8 *title, const UTF8 *message, MBButtons buttons = MBOkCancel, MBIcons icon = MIInformation);
  281. /// Description of a keyboard input we want to ignore.
  282. struct KeyboardInputExclusion
  283. {
  284. KeyboardInputExclusion()
  285. {
  286. key = 0;
  287. orModifierMask = 0;
  288. andModifierMask = 0;
  289. }
  290. /// The key code to ignore, e.g. KEY_TAB. If this and the other
  291. /// conditions match, ignore the key.
  292. S32 key;
  293. /// if(modifiers | orModifierMask) and the other conditions match,
  294. /// ignore the key.
  295. U32 orModifierMask;
  296. /// if((modifiers & andModifierMask) == andModifierMask) and the
  297. /// other conditions match, ignore the key stroke.
  298. U32 andModifierMask;
  299. /// Based on the values above, determine if a given input event
  300. /// matchs this exclusion rule.
  301. const bool checkAgainstInput(const InputEventInfo *info) const;
  302. };
  303. /// Reset the keyboard input exclusion list.
  304. void clearKeyboardInputExclusion();
  305. /// Add a new keyboard exclusion.
  306. void addKeyboardInputExclusion(const KeyboardInputExclusion &kie);
  307. /// Check if a given input event should be excluded.
  308. const bool checkKeyboardInputExclusion(const InputEventInfo *info);
  309. /// Set/Get whether this is a web deployment
  310. bool getWebDeployment();
  311. void setWebDeployment(bool v);
  312. };
  313. //------------------------------------------------------------------------------
  314. // Unicode string conversions
  315. // UNICODE is a windows platform API switching flag. Don't define it on other platforms.
  316. #ifdef UNICODE
  317. #define dT(s) L##s
  318. #else
  319. #define dT(s) s
  320. #endif
  321. //------------------------------------------------------------------------------
  322. // Misc StdLib functions
  323. #define QSORT_CALLBACK FN_CDECL
  324. inline void dQsort(void *base, U32 nelem, U32 width, S32 (QSORT_CALLBACK *fcmp)(const void *, const void *))
  325. {
  326. qsort(base, nelem, width, fcmp);
  327. }
  328. //-------------------------------------- Some all-around useful inlines and globals
  329. //
  330. ///@defgroup ObjTrickery Object Management Trickery
  331. ///
  332. /// These functions are to construct and destruct objects in memory
  333. /// without causing a free or malloc call to occur. This is so that
  334. /// we don't have to worry about allocating, say, space for a hundred
  335. /// NetAddresses with a single malloc call, calling delete on a single
  336. /// NetAdress, and having it try to free memory out from under us.
  337. ///
  338. /// @{
  339. /// Constructs an object that already has memory allocated for it.
  340. template <class T>
  341. inline T* constructInPlace(T* p)
  342. {
  343. return new ( p ) T;
  344. }
  345. template< class T >
  346. inline T* constructArrayInPlace( T* p, U32 num )
  347. {
  348. return new ( p ) T[ num ];
  349. }
  350. /// Copy constructs an object that already has memory allocated for it.
  351. template <class T>
  352. inline T* constructInPlace(T* p, const T* copy)
  353. {
  354. return new ( p ) T( *copy );
  355. }
  356. template <class T, class T2> inline T* constructInPlace(T* ptr, T2 t2)
  357. {
  358. return new ( ptr ) T( t2 );
  359. }
  360. template <class T, class T2, class T3> inline T* constructInPlace(T* ptr, T2 t2, T3 t3)
  361. {
  362. return new ( ptr ) T( t2, t3 );
  363. }
  364. template <class T, class T2, class T3, class T4> inline T* constructInPlace(T* ptr, T2 t2, T3 t3, T4 t4)
  365. {
  366. return new ( ptr ) T( t2, t3, t4 );
  367. }
  368. template <class T, class T2, class T3, class T4, class T5> inline T* constructInPlace(T* ptr, T2 t2, T3 t3, T4 t4, T5 t5)
  369. {
  370. return new ( ptr ) T( t2, t3, t4, t5 );
  371. }
  372. /// Destructs an object without freeing the memory associated with it.
  373. template <class T>
  374. inline void destructInPlace(T* p)
  375. {
  376. p->~T();
  377. }
  378. //------------------------------------------------------------------------------
  379. /// Memory functions
  380. #if !defined(TORQUE_DISABLE_MEMORY_MANAGER)
  381. # define TORQUE_TMM_ARGS_DECL , const char* fileName, const U32 lineNum
  382. # define TORQUE_TMM_ARGS , fileName, lineNum
  383. # define TORQUE_TMM_LOC , __FILE__, __LINE__
  384. extern void* FN_CDECL operator new(dsize_t size, const char*, const U32);
  385. extern void* FN_CDECL operator new[](dsize_t size, const char*, const U32);
  386. extern void FN_CDECL operator delete(void* ptr);
  387. extern void FN_CDECL operator delete[](void* ptr);
  388. # define _new new(__FILE__, __LINE__)
  389. # define new _new
  390. #else
  391. # define TORQUE_TMM_ARGS_DECL
  392. # define TORQUE_TMM_ARGS
  393. # define TORQUE_TMM_LOC
  394. #endif
  395. #define dMalloc(x) dMalloc_r(x, __FILE__, __LINE__)
  396. #define dRealloc(x, y) dRealloc_r(x, y, __FILE__, __LINE__)
  397. extern void setBreakAlloc(dsize_t);
  398. extern void setMinimumAllocUnit(U32);
  399. extern void* dMalloc_r(dsize_t in_size, const char*, const dsize_t);
  400. extern void dFree(void* in_pFree);
  401. extern void* dRealloc_r(void* in_pResize, dsize_t in_size, const char*, const dsize_t);
  402. extern void* dRealMalloc(dsize_t);
  403. extern void dRealFree(void*);
  404. extern void *dMalloc_aligned(dsize_t in_size, S32 alignment);
  405. extern void dFree_aligned(void *);
  406. inline void dFree( const void* p )
  407. {
  408. dFree( ( void* ) p );
  409. }
  410. // Helper function to copy one array into another of different type
  411. template<class T,class S> void dCopyArray(T *dst, const S *src, dsize_t size)
  412. {
  413. for (dsize_t i = 0; i < size; i++)
  414. dst[i] = (T)src[i];
  415. }
  416. extern void* dMemcpy(void *dst, const void *src, dsize_t size);
  417. extern void* dMemmove(void *dst, const void *src, dsize_t size);
  418. extern void* dMemset(void *dst, S32 c, dsize_t size);
  419. extern S32 dMemcmp(const void *ptr1, const void *ptr2, dsize_t size);
  420. // Special case of the above function when the arrays are the same type (use memcpy)
  421. template<class T> void dCopyArray(T *dst, const T *src, dsize_t size)
  422. {
  423. dMemcpy(dst, src, size * sizeof(T));
  424. }
  425. /// The dALIGN macro ensures the passed declaration is
  426. /// data aligned at 16 byte boundaries.
  427. #if defined( TORQUE_COMPILER_VISUALC )
  428. #define dALIGN( decl ) __declspec( align( 16 ) ) decl
  429. #define dALIGN_BEGIN __declspec( align( 16 ) )
  430. #define dALIGN_END
  431. #elif defined( TORQUE_COMPILER_GCC )
  432. #define dALIGN( decl ) decl __attribute__( ( aligned( 16 ) ) )
  433. #define dALIGN_BEGIN
  434. #define dALIGN_END __attribute__( ( aligned( 16 ) ) )
  435. #else
  436. #define dALIGN( decl ) decl
  437. #define dALIGN_BEGIN()
  438. #define dALIGN_END()
  439. #endif
  440. //------------------------------------------------------------------------------
  441. // FileIO functions
  442. extern bool dFileDelete(const char *name);
  443. extern bool dFileRename(const char *oldName, const char *newName);
  444. extern bool dFileTouch(const char *name);
  445. extern bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite = true);
  446. typedef void* FILE_HANDLE;
  447. enum DFILE_STATUS
  448. {
  449. DFILE_OK = 1
  450. };
  451. extern FILE_HANDLE dOpenFileRead(const char *name, DFILE_STATUS &error);
  452. extern FILE_HANDLE dOpenFileReadWrite(const char *name, bool append, DFILE_STATUS &error);
  453. extern S32 dFileRead(FILE_HANDLE handle, U32 bytes, char *dst, DFILE_STATUS &error);
  454. extern S32 dFileWrite(FILE_HANDLE handle, U32 bytes, const char *dst, DFILE_STATUS &error);
  455. extern void dFileClose(FILE_HANDLE handle);
  456. extern StringTableEntry osGetTemporaryDirectory();
  457. //------------------------------------------------------------------------------
  458. struct Math
  459. {
  460. /// Initialize the math library with the appropriate libraries
  461. /// to support hardware acceleration features.
  462. ///
  463. /// @param properties Leave zero to detect available hardware. Otherwise,
  464. /// pass CPU instruction set flags that you want to load
  465. /// support for.
  466. static void init(U32 properties = 0);
  467. };
  468. /// @}
  469. #endif