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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _PLATFORM_VIDEOINFO_H_
- #define _PLATFORM_VIDEOINFO_H_
- #include "platform/platform.h"
- #include "core/util/str.h"
- #include "core/util/tVector.h"
- // The purpose of this class is to abstract the gathering of video adapter information.
- // This information is not specific to the API being used to do the rendering, or
- // the capabilities of that renderer. That information is queried in a different
- // class.
- class PlatformVideoInfo
- {
- // # of devices
- // description
- // manufacturer
- // chip set
- // driver version
- // VRAM
- public:
- enum PVIQueryType
- {
- PVI_QueryStart = 0, ///< Start of the enum for looping
- // The NumAdapters query is the only non-adapter specific query, the following
- // queries are all specific to an adapter.
- PVI_NumDevices = 0, ///< Number of sub adapters
- PVI_Description, ///< String description of the adapter
- PVI_Name, ///< Card name string
- PVI_ChipSet, ///< Chipset string
- PVI_DriverVersion, ///< Driver version string
- PVI_VRAM, ///< Dedicated video memory in megabytes
- // Please add query types above this value
- PVI_QueryCount, ///< Counter so that this enum can be looped over
- PVI_NumAdapters, ///< Number of adapters on the system
- };
- struct PVIAdapter
- {
- U32 numDevices;
- String description;
- String name;
- String chipSet;
- String driverVersion;
- U32 vram;
- };
- private:
- Vector<PVIAdapter> mAdapters; ///< Vector of adapters
- /// Signal handling method for GFX signals
- // bool processGFXSignal( GFXDevice::GFXDeviceEventType gfxEvent );
- protected:
- /// This method will be called before any queries are made. All initialization,
- /// for example Win32 COM startup, should be done in this method. If the return
- /// value is false, no querys will be made.
- virtual bool _initialize() = 0;
- /// This is the query method which subclasses must implement. The querys made
- /// are all found in the PVIQueryType enum. If NULL is specified for outValue,
- /// the sub class should simply return true if the query type is supported, and
- /// false otherwise.
- virtual bool _queryProperty( const PVIQueryType queryType, const U32 adapterId, String *outValue ) = 0;
- public:
- PlatformVideoInfo();
- virtual ~PlatformVideoInfo();
- bool profileAdapters();
- const PVIAdapter &getAdapterInformation( const U32 adapterIndex ) const;
- };
- #endif
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