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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _IMPOSTERRENDERMGR_H_
- #define _IMPOSTERRENDERMGR_H_
- #ifndef _RENDERBINMANAGER_H_
- #include "renderInstance/renderBinManager.h"
- #endif
- #ifndef _GFXPRIMITIVEBUFFER_H_
- #include "gfx/gfxPrimitiveBuffer.h"
- #endif
- #ifndef _MATTEXTURETARGET_H_
- #include "materials/matTextureTarget.h"
- #endif
- #ifndef _TSLASTDETAIL_H_
- #include "ts/tsLastDetail.h"
- #endif
- class TSLastDetail;
- class GFXTextureObject;
- class RenderDeferredMgr;
- struct ImposterRenderInst;
- /*
- GFXDeclareVertexFormat( ImposterCorner )
- {
- /// billboard corner index
- float corner;
- };
- */
- /// This is a special render manager for processing single
- /// billboard imposters typically generated by the tsLastDetail
- /// class. It tries to render them in large batches with as
- /// few state changes as possible. For an example of use see
- /// TSLastDetail::render().
- class RenderImposterMgr : public RenderBinManager
- {
- protected:
-
- typedef RenderBinManager Parent;
- static const U32 smImposterBatchSize = 1000;
- static U32 smRendered;
- static U32 smBatches;
- static U32 smDrawCalls;
- static U32 smPolyCount;
- static U32 smRTChanges;
- ImposterState mBuffer[smImposterBatchSize*4];
-
- GFXPrimitiveBufferHandle mIB;
- //GFXVertexBufferHandle<ImposterCorner> mCornerVB;
- void _innerRender( const SceneRenderState *state, RenderDeferredMgr *deferredBin );
- void _renderDeferred( const SceneRenderState *state, RenderDeferredMgr *deferredBin, bool startDeferred );
- static bool _clearStats( GFXDevice::GFXDeviceEventType type );
- public:
- static const RenderInstType RIT_Imposter;
- static const RenderInstType RIT_ImposterBatch;
- RenderImposterMgr( F32 renderOrder = 1.0f, F32 processAddOrder = 1.0f );
- virtual ~RenderImposterMgr();
- // ConsoleObject
- DECLARE_CONOBJECT(RenderImposterMgr);
- static void initPersistFields();
- // RenderBinManager
- virtual void render( SceneRenderState *state );
- };
- /// This is a shared base render instance type TSLastDetail imposters.
- /// @see TSLastDetail
- /// @see RenderImposterMgr
- struct ImposterBaseRenderInst : public RenderInst
- {
- /// The material for this imposter.
- BaseMatInstance *mat;
- };
- /// This is a render instance for a single imposter.
- struct ImposterRenderInst : public ImposterBaseRenderInst
- {
- /// The imposter state.
- ImposterState state;
- /// Helper for setting this instance to a default state.
- void clear()
- {
- dMemset( this, 0, sizeof( ImposterRenderInst ) );
- type = RenderImposterMgr::RIT_Imposter;
- }
- };
- /// This is a render instance for a cached multiple imposter batch.
- struct ImposterBatchRenderInst : public ImposterBaseRenderInst
- {
- /// The pre-built vertex buffer batch of imposters.
- GFXVertexBufferHandleBase *vertBuff;
- /// Helper for setting this instance to a default state.
- void clear()
- {
- dMemset( this, 0, sizeof( ImposterBatchRenderInst ) );
- type = RenderImposterMgr::RIT_ImposterBatch;
- }
- };
- #endif // _TSIMPOSTERRENDERMGR_H_
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