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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SCENESPACE_H_
- #define _SCENESPACE_H_
- #ifndef _SCENEOBJECT_H_
- #include "scene/sceneObject.h"
- #endif
- /// Abstract base class for SceneObjects that define subspaces in a scene.
- ///
- /// Use SceneObject::containsPoint to find out whether a given space contains a particular point.
- class SceneSpace : public SceneObject
- {
- public:
- typedef SceneObject Parent;
- protected:
- enum
- {
- TransformMask = Parent::NextFreeMask << 0, ///< Object transform has changed.
- NextFreeMask = Parent::NextFreeMask << 1,
- };
- ///
- BaseMatInstance* mEditorRenderMaterial;
- ///
- virtual BaseMatInstance* _createEditorRenderMaterial();
- /// Render a visualization of the volume.
- virtual void _renderObject( ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat );
- ///
- virtual ColorI _getDefaultEditorSolidColor() const { return ColorI( 255, 255, 255, 45 ); }
- virtual ColorI _getDefaultEditorWireframeColor() const { return ColorI::BLACK; }
- public:
- SceneSpace();
- ~SceneSpace();
- // SimObject.
- virtual bool onAdd();
- virtual void onRemove();
- // SceneObject.
- virtual void setTransform( const MatrixF &mat );
- virtual void prepRenderImage( SceneRenderState* state );
- // NetObject.
- virtual U32 packUpdate( NetConnection* connection, U32 mask, BitStream* stream );
- virtual void unpackUpdate( NetConnection* connection, BitStream* stream );
- // SimObject.
- virtual void onEditorEnable();
- virtual void onEditorDisable();
- };
- #endif // !_SCENESPACE_H_
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