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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "util/rectClipper.h"
- namespace {
- inline void
- swap(F32& in_one, F32& in_two)
- {
- F32 temp = in_one;
- in_one = in_two;
- in_two = temp;
- }
- }
- bool
- RectClipper::clipLine(const Point2I& in_rStart,
- const Point2I& in_rEnd,
- Point2I& out_rStart,
- Point2I& out_rEnd) const
- {
- // Check for trivial rejection
- if ((in_rStart.x < m_clipRect.point.x && in_rEnd.x < m_clipRect.point.x) ||
- (in_rStart.x >= m_clipRect.point.x + m_clipRect.extent.x &&
- in_rEnd.x >= m_clipRect.point.x + m_clipRect.extent.x))
- return false;
- if ((in_rStart.y < m_clipRect.point.y && in_rEnd.y < m_clipRect.point.y) ||
- (in_rStart.y >= m_clipRect.point.y + m_clipRect.extent.y &&
- in_rEnd.y >= m_clipRect.point.y + m_clipRect.extent.y))
- return false;
- F32 x1 = F32(in_rStart.x);
- F32 y1 = F32(in_rStart.y);
- F32 x2 = F32(in_rEnd.x);
- F32 y2 = F32(in_rEnd.y);
- // I'm using essentially what's in the Phoenix libs, Liang-Biarsky based, but
- // converted to FP math for greater precision on the back end...
- //
- bool flipped = false;
- if (x1 > x2)
- {
- swap(x1, x2);
- swap(y1, y2);
- flipped = !flipped;
- }
- F32 dx = x2 - x1;
- F32 dy = y2 - y1;
- // Clip x coord
- F32 t;
- if (x1 < F32(m_clipRect.point.x))
- {
- t = (F32(m_clipRect.point.x) - x1) / F32(dx);
- x1 = F32(m_clipRect.point.x);
- y1 += t * dy;
- dx = x2 - x1;
- dy = y2 - y1;
- }
- if (x2 >= F32(m_clipRect.point.x + m_clipRect.extent.x))
- {
- t = (F32(m_clipRect.point.x + m_clipRect.extent.x - 1) - x1) / F32(dx);
- x2 = F32(m_clipRect.point.x + m_clipRect.extent.x - 1);
- y2 = y1 + (t * dy);
- dx = x2 - x1;
- dy = y2 - y1;
- }
- // Recheck trivial rejection condition...
- if((y1 > F32(m_clipRect.point.y + m_clipRect.extent.y - 1) &&
- y2 > F32(m_clipRect.point.y + m_clipRect.extent.y - 1)) ||
- (y1 < F32(m_clipRect.point.y) && y2 < F32(m_clipRect.point.y)))
- return false;
- if (y1 > y2)
- {
- swap(x1, x2);
- swap(y1, y2);
- flipped = !flipped;
- }
- if (y1 < F32(m_clipRect.point.y))
- {
- t = (F32(m_clipRect.point.y) - y1) / F32(dy);
- y1 = F32(m_clipRect.point.y);
- x1 += t * dx;
- dx = x2 - x1;
- dy = y2 - y1;
- }
- if (y2 > F32(m_clipRect.point.y + m_clipRect.extent.y - 1))
- {
- t = (F32(m_clipRect.point.y + m_clipRect.extent.y - 1) - y1) / F32(dy);
- y2 = F32(m_clipRect.point.y + m_clipRect.extent.y - 1);
- x2 = x1 + (t * dx);
- }
- if (flipped == true)
- {
- out_rEnd.x = S32(x1 + 0.5f);
- out_rEnd.y = S32(y1 + 0.5f);
- out_rStart.x = S32(x2 + 0.5f);
- out_rStart.y = S32(y2 + 0.5f);
- }
- else
- {
- out_rStart.x = S32(x1 + 0.5f);
- out_rStart.y = S32(y1 + 0.5f);
- out_rEnd.x = S32(x2 + 0.5f);
- out_rEnd.y = S32(y2 + 0.5f);
- }
- return true;
- }
- bool
- RectClipper::clipRect(const RectI& in_rRect,
- RectI& out_rRect) const
- {
- AssertFatal(in_rRect.isValidRect(), "Inappropriate min/max coords for rectangle");
- if (in_rRect.point.x + in_rRect.extent.x - 1 < m_clipRect.point.x ||
- in_rRect.point.x > m_clipRect.point.x + m_clipRect.extent.x - 1)
- return false;
- if (in_rRect.point.y + in_rRect.extent.y - 1 < m_clipRect.point.y ||
- in_rRect.point.y > m_clipRect.point.y + m_clipRect.extent.y - 1)
- return false;
- if (in_rRect.point.x < m_clipRect.point.x) out_rRect.point.x = m_clipRect.point.x;
- else out_rRect.point.x = in_rRect.point.x;
- if (in_rRect.point.y < m_clipRect.point.y) out_rRect.point.y = m_clipRect.point.y;
- else out_rRect.point.y = in_rRect.point.y;
- Point2I bottomR;
- bottomR.x = getMin(in_rRect.point.x + in_rRect.extent.x - 1,
- m_clipRect.point.x + m_clipRect.extent.x - 1);
- bottomR.y = getMin(in_rRect.point.y + in_rRect.extent.y - 1,
- m_clipRect.point.y + m_clipRect.extent.y - 1);
- out_rRect.extent.x = bottomR.x - out_rRect.point.x + 1;
- out_rRect.extent.x = bottomR.y - out_rRect.point.y + 1;
- return true;
- }
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