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@@ -431,7 +431,7 @@ public class SkeletonBinary {
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}
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case path: {
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boolean closed = input.readBoolean();
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- boolean constantSpeed = input.readBoolean();
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+ boolean accurate = input.readBoolean();
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int vertexCount = input.readInt(true);
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Vertices vertices = readVertices(input, vertexCount);
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float[] lengths = new float[vertexCount / 3];
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@@ -442,7 +442,7 @@ public class SkeletonBinary {
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PathAttachment path = attachmentLoader.newPathAttachment(skin, name);
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if (path == null) return null;
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path.setClosed(closed);
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- path.setConstantSpeed(constantSpeed);
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+ path.setAccurate(accurate);
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path.setWorldVerticesLength(vertexCount << 1);
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path.setVertices(vertices.vertices);
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path.setBones(vertices.bones);
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