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@@ -0,0 +1,1248 @@
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+let EventDispatcher = THREE.EventDispatcher;
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+let MOUSE = THREE.MOUSE;
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+let Quaternion = THREE.Quaternion;
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+let Spherical = THREE.Spherical;
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+let TOUCH = THREE.TOUCH;
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+let Vector2 = THREE.Vector2;
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+let Vector3 = THREE.Vector3;
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+
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+// This set of controls performs orbiting, dollying (zooming), and panning.
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+// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
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+//
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+// Orbit - left mouse / touch: one-finger move
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+// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
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+// Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
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+
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+const _changeEvent = { type: 'change' };
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+const _startEvent = { type: 'start' };
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+const _endEvent = { type: 'end' };
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+
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+class OrbitControls extends EventDispatcher {
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+
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+ constructor(object, domElement) {
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+
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+ super();
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+
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+ if (domElement === undefined) console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.');
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+ if (domElement === document) console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.');
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+
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+ this.object = object;
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+ this.domElement = domElement;
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+ this.domElement.style.touchAction = 'none'; // disable touch scroll
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+
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+ // Set to false to disable this control
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+ this.enabled = true;
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+
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+ // "target" sets the location of focus, where the object orbits around
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+ this.target = new Vector3();
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+
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+ // How far you can dolly in and out ( PerspectiveCamera only )
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+ this.minDistance = 0;
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+ this.maxDistance = Infinity;
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+
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+ // How far you can zoom in and out ( OrthographicCamera only )
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+ this.minZoom = 0;
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+ this.maxZoom = Infinity;
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+
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+ // How far you can orbit vertically, upper and lower limits.
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+ // Range is 0 to Math.PI radians.
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+ this.minPolarAngle = 0; // radians
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+ this.maxPolarAngle = Math.PI; // radians
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+
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+ // How far you can orbit horizontally, upper and lower limits.
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+ // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
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+ this.minAzimuthAngle = - Infinity; // radians
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+ this.maxAzimuthAngle = Infinity; // radians
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+
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+ // Set to true to enable damping (inertia)
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+ // If damping is enabled, you must call controls.update() in your animation loop
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+ this.enableDamping = false;
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+ this.dampingFactor = 0.05;
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+
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+ // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
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+ // Set to false to disable zooming
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+ this.enableZoom = true;
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+ this.zoomSpeed = 1.0;
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+
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+ // Set to false to disable rotating
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+ this.enableRotate = true;
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+ this.rotateSpeed = 1.0;
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+
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+ // Set to false to disable panning
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+ this.enablePan = true;
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+ this.panSpeed = 1.0;
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+ this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
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+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
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+
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+ // Set to true to automatically rotate around the target
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+ // If auto-rotate is enabled, you must call controls.update() in your animation loop
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+ this.autoRotate = false;
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+ this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
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+
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+ // The four arrow keys
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+ this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
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+
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+ // Mouse buttons
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+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
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+
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+ // Touch fingers
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+ this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
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+
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+ // for reset
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+ this.target0 = this.target.clone();
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+ this.position0 = this.object.position.clone();
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+ this.zoom0 = this.object.zoom;
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+
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+ // the target DOM element for key events
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+ this._domElementKeyEvents = null;
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+
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+ //
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+ // public methods
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+ //
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+
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+ this.getPolarAngle = function () {
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+
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+ return spherical.phi;
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+
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+ };
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+
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+ this.getAzimuthalAngle = function () {
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+
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+ return spherical.theta;
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+
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+ };
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+
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+ this.getDistance = function () {
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+
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+ return this.object.position.distanceTo(this.target);
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+
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+ };
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+
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+ this.listenToKeyEvents = function (domElement) {
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+
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+ domElement.addEventListener('keydown', onKeyDown);
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+ this._domElementKeyEvents = domElement;
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+
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+ };
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+
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+ this.saveState = function () {
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+
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+ scope.target0.copy(scope.target);
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+ scope.position0.copy(scope.object.position);
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+ scope.zoom0 = scope.object.zoom;
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+
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+ };
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+
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+ this.reset = function () {
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+
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+ scope.target.copy(scope.target0);
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+ scope.object.position.copy(scope.position0);
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+ scope.object.zoom = scope.zoom0;
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+
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+ scope.object.updateProjectionMatrix();
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+ scope.dispatchEvent(_changeEvent);
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+
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+ scope.update();
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+
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+ state = STATE.NONE;
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+
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+ };
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+
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+ // this method is exposed, but perhaps it would be better if we can make it private...
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+ this.update = function () {
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+
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+ const offset = new Vector3();
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+
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+ // so camera.up is the orbit axis
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+ const quat = new Quaternion().setFromUnitVectors(object.up, new Vector3(0, 1, 0));
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+ const quatInverse = quat.clone().invert();
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+
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+ const lastPosition = new Vector3();
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+ const lastQuaternion = new Quaternion();
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+
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+ const twoPI = 2 * Math.PI;
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+
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+ return function update() {
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+
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+ const position = scope.object.position;
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+
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+ offset.copy(position).sub(scope.target);
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+
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+ // rotate offset to "y-axis-is-up" space
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+ offset.applyQuaternion(quat);
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+
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+ // angle from z-axis around y-axis
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+ spherical.setFromVector3(offset);
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+
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+ if (scope.autoRotate && state === STATE.NONE) {
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+
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+ rotateLeft(getAutoRotationAngle());
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+
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+ }
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+
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+ if (scope.enableDamping) {
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+
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+ spherical.theta += sphericalDelta.theta * scope.dampingFactor;
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+ spherical.phi += sphericalDelta.phi * scope.dampingFactor;
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+
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+ } else {
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+
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+ spherical.theta += sphericalDelta.theta;
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+ spherical.phi += sphericalDelta.phi;
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+
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+ }
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+
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+ // restrict theta to be between desired limits
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+
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+ let min = scope.minAzimuthAngle;
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+ let max = scope.maxAzimuthAngle;
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+
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+ if (isFinite(min) && isFinite(max)) {
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+
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+ if (min < - Math.PI) min += twoPI; else if (min > Math.PI) min -= twoPI;
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+
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+ if (max < - Math.PI) max += twoPI; else if (max > Math.PI) max -= twoPI;
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+
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+ if (min <= max) {
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+
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+ spherical.theta = Math.max(min, Math.min(max, spherical.theta));
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+
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+ } else {
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+
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+ spherical.theta = (spherical.theta > (min + max) / 2) ?
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+ Math.max(min, spherical.theta) :
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+ Math.min(max, spherical.theta);
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+
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+ }
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+
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+ }
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+
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+ // restrict phi to be between desired limits
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+ spherical.phi = Math.max(scope.minPolarAngle, Math.min(scope.maxPolarAngle, spherical.phi));
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+
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+ spherical.makeSafe();
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+
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+
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+ spherical.radius *= scale;
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+
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+ // restrict radius to be between desired limits
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+ spherical.radius = Math.max(scope.minDistance, Math.min(scope.maxDistance, spherical.radius));
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+
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+ // move target to panned location
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+
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+ if (scope.enableDamping === true) {
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+
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+ scope.target.addScaledVector(panOffset, scope.dampingFactor);
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+
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+ } else {
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+
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+ scope.target.add(panOffset);
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+
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+ }
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+
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+ offset.setFromSpherical(spherical);
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+
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+ // rotate offset back to "camera-up-vector-is-up" space
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+ offset.applyQuaternion(quatInverse);
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+
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+ position.copy(scope.target).add(offset);
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+
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+ scope.object.lookAt(scope.target);
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+
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+ if (scope.enableDamping === true) {
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+
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+ sphericalDelta.theta *= (1 - scope.dampingFactor);
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+ sphericalDelta.phi *= (1 - scope.dampingFactor);
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+
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+ panOffset.multiplyScalar(1 - scope.dampingFactor);
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+
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+ } else {
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+
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+ sphericalDelta.set(0, 0, 0);
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+
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+ panOffset.set(0, 0, 0);
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+
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+ }
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+
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+ scale = 1;
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+
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+ // update condition is:
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+ // min(camera displacement, camera rotation in radians)^2 > EPS
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+ // using small-angle approximation cos(x/2) = 1 - x^2 / 8
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+
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+ if (zoomChanged ||
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+ lastPosition.distanceToSquared(scope.object.position) > EPS ||
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+ 8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS) {
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+
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+ scope.dispatchEvent(_changeEvent);
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+
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+ lastPosition.copy(scope.object.position);
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+ lastQuaternion.copy(scope.object.quaternion);
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+ zoomChanged = false;
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+
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+ return true;
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+
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+ }
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+
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+ return false;
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+
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+ };
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+
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+ }();
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+
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+ this.dispose = function () {
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+
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+ scope.domElement.removeEventListener('contextmenu', onContextMenu);
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+
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+ scope.domElement.removeEventListener('pointerdown', onPointerDown);
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+ scope.domElement.removeEventListener('pointercancel', onPointerCancel);
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+ scope.domElement.removeEventListener('wheel', onMouseWheel);
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+
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+ scope.domElement.removeEventListener('pointermove', onPointerMove);
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+ scope.domElement.removeEventListener('pointerup', onPointerUp);
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+
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+
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+ if (scope._domElementKeyEvents !== null) {
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+
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+ scope._domElementKeyEvents.removeEventListener('keydown', onKeyDown);
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+
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+ }
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+
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+ //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
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+
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+ };
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+
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+ //
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+ // internals
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+ //
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+
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+ const scope = this;
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+
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+ const STATE = {
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+ NONE: - 1,
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+ ROTATE: 0,
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+ DOLLY: 1,
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+ PAN: 2,
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+ TOUCH_ROTATE: 3,
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+ TOUCH_PAN: 4,
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+ TOUCH_DOLLY_PAN: 5,
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+ TOUCH_DOLLY_ROTATE: 6
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+ };
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+
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+ let state = STATE.NONE;
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+
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+ const EPS = 0.000001;
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+
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+ // current position in spherical coordinates
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+ const spherical = new Spherical();
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+ const sphericalDelta = new Spherical();
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+
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+ let scale = 1;
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+ const panOffset = new Vector3();
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+ let zoomChanged = false;
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+
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+ const rotateStart = new Vector2();
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+ const rotateEnd = new Vector2();
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+ const rotateDelta = new Vector2();
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+
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+ const panStart = new Vector2();
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+ const panEnd = new Vector2();
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+ const panDelta = new Vector2();
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+
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+ const dollyStart = new Vector2();
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+ const dollyEnd = new Vector2();
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+ const dollyDelta = new Vector2();
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+
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+ const pointers = [];
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+ const pointerPositions = {};
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+
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+ function getAutoRotationAngle() {
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+
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+ return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
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+
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+ }
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+
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+ function getZoomScale() {
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+
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+ return Math.pow(0.95, scope.zoomSpeed);
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+
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+ }
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+
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+ function rotateLeft(angle) {
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+
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+ sphericalDelta.theta -= angle;
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+
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+ }
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+
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+ function rotateUp(angle) {
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+
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+ sphericalDelta.phi -= angle;
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+
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+ }
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+
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+ const panLeft = function () {
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+
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+ const v = new Vector3();
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+
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+ return function panLeft(distance, objectMatrix) {
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+
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+ v.setFromMatrixColumn(objectMatrix, 0); // get X column of objectMatrix
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+ v.multiplyScalar(- distance);
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+
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+ panOffset.add(v);
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+
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+ };
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+
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+ }();
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+
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+ const panUp = function () {
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+
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+ const v = new Vector3();
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+
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+ return function panUp(distance, objectMatrix) {
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+
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+ if (scope.screenSpacePanning === true) {
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+
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+ v.setFromMatrixColumn(objectMatrix, 1);
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+
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+ } else {
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+
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+ v.setFromMatrixColumn(objectMatrix, 0);
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+ v.crossVectors(scope.object.up, v);
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+
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+ }
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+
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+ v.multiplyScalar(distance);
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+
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+ panOffset.add(v);
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+
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+ };
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+
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+ }();
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+
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+ // deltaX and deltaY are in pixels; right and down are positive
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+ const pan = function () {
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+
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+ const offset = new Vector3();
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+
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+ return function pan(deltaX, deltaY) {
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+
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+ const element = scope.domElement;
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+
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+ if (scope.object.isPerspectiveCamera) {
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+
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+ // perspective
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+ const position = scope.object.position;
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+ offset.copy(position).sub(scope.target);
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+ let targetDistance = offset.length();
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+
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+ // half of the fov is center to top of screen
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+ targetDistance *= Math.tan((scope.object.fov / 2) * Math.PI / 180.0);
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+
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+ // we use only clientHeight here so aspect ratio does not distort speed
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+ panLeft(2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix);
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+ panUp(2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix);
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+
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+ } else if (scope.object.isOrthographicCamera) {
|
|
|
+
|
|
|
+ // orthographic
|
|
|
+ panLeft(deltaX * (scope.object.right - scope.object.left) / scope.object.zoom / element.clientWidth, scope.object.matrix);
|
|
|
+ panUp(deltaY * (scope.object.top - scope.object.bottom) / scope.object.zoom / element.clientHeight, scope.object.matrix);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ // camera neither orthographic nor perspective
|
|
|
+ console.warn('WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.');
|
|
|
+ scope.enablePan = false;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ };
|
|
|
+
|
|
|
+ }();
|
|
|
+
|
|
|
+ function dollyOut(dollyScale) {
|
|
|
+
|
|
|
+ if (scope.object.isPerspectiveCamera) {
|
|
|
+
|
|
|
+ scale /= dollyScale;
|
|
|
+
|
|
|
+ } else if (scope.object.isOrthographicCamera) {
|
|
|
+
|
|
|
+ scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom * dollyScale));
|
|
|
+ scope.object.updateProjectionMatrix();
|
|
|
+ zoomChanged = true;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ console.warn('WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.');
|
|
|
+ scope.enableZoom = false;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function dollyIn(dollyScale) {
|
|
|
+
|
|
|
+ if (scope.object.isPerspectiveCamera) {
|
|
|
+
|
|
|
+ scale *= dollyScale;
|
|
|
+
|
|
|
+ } else if (scope.object.isOrthographicCamera) {
|
|
|
+
|
|
|
+ scope.object.zoom = Math.max(scope.minZoom, Math.min(scope.maxZoom, scope.object.zoom / dollyScale));
|
|
|
+ scope.object.updateProjectionMatrix();
|
|
|
+ zoomChanged = true;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ console.warn('WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.');
|
|
|
+ scope.enableZoom = false;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // event callbacks - update the object state
|
|
|
+ //
|
|
|
+
|
|
|
+ function handleMouseDownRotate(event) {
|
|
|
+
|
|
|
+ rotateStart.set(event.clientX, event.clientY);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleMouseDownDolly(event) {
|
|
|
+
|
|
|
+ dollyStart.set(event.clientX, event.clientY);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleMouseDownPan(event) {
|
|
|
+
|
|
|
+ panStart.set(event.clientX, event.clientY);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleMouseMoveRotate(event) {
|
|
|
+
|
|
|
+ rotateEnd.set(event.clientX, event.clientY);
|
|
|
+
|
|
|
+ rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed);
|
|
|
+
|
|
|
+ const element = scope.domElement;
|
|
|
+
|
|
|
+ rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); // yes, height
|
|
|
+
|
|
|
+ rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);
|
|
|
+
|
|
|
+ rotateStart.copy(rotateEnd);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleMouseMoveDolly(event) {
|
|
|
+
|
|
|
+ dollyEnd.set(event.clientX, event.clientY);
|
|
|
+
|
|
|
+ dollyDelta.subVectors(dollyEnd, dollyStart);
|
|
|
+
|
|
|
+ if (dollyDelta.y > 0) {
|
|
|
+
|
|
|
+ dollyOut(getZoomScale());
|
|
|
+
|
|
|
+ } else if (dollyDelta.y < 0) {
|
|
|
+
|
|
|
+ dollyIn(getZoomScale());
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ dollyStart.copy(dollyEnd);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleMouseMovePan(event) {
|
|
|
+
|
|
|
+ panEnd.set(event.clientX, event.clientY);
|
|
|
+
|
|
|
+ panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed);
|
|
|
+
|
|
|
+ pan(panDelta.x, panDelta.y);
|
|
|
+
|
|
|
+ panStart.copy(panEnd);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleMouseWheel(event) {
|
|
|
+
|
|
|
+ if (event.deltaY < 0) {
|
|
|
+
|
|
|
+ dollyIn(getZoomScale());
|
|
|
+
|
|
|
+ } else if (event.deltaY > 0) {
|
|
|
+
|
|
|
+ dollyOut(getZoomScale());
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleKeyDown(event) {
|
|
|
+
|
|
|
+ let needsUpdate = false;
|
|
|
+
|
|
|
+ switch (event.code) {
|
|
|
+
|
|
|
+ case scope.keys.UP:
|
|
|
+ pan(0, scope.keyPanSpeed);
|
|
|
+ needsUpdate = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case scope.keys.BOTTOM:
|
|
|
+ pan(0, - scope.keyPanSpeed);
|
|
|
+ needsUpdate = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case scope.keys.LEFT:
|
|
|
+ pan(scope.keyPanSpeed, 0);
|
|
|
+ needsUpdate = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case scope.keys.RIGHT:
|
|
|
+ pan(- scope.keyPanSpeed, 0);
|
|
|
+ needsUpdate = true;
|
|
|
+ break;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if (needsUpdate) {
|
|
|
+
|
|
|
+ // prevent the browser from scrolling on cursor keys
|
|
|
+ event.preventDefault();
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchStartRotate() {
|
|
|
+
|
|
|
+ if (pointers.length === 1) {
|
|
|
+
|
|
|
+ rotateStart.set(pointers[0].pageX, pointers[0].pageY);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ const x = 0.5 * (pointers[0].pageX + pointers[1].pageX);
|
|
|
+ const y = 0.5 * (pointers[0].pageY + pointers[1].pageY);
|
|
|
+
|
|
|
+ rotateStart.set(x, y);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchStartPan() {
|
|
|
+
|
|
|
+ if (pointers.length === 1) {
|
|
|
+
|
|
|
+ panStart.set(pointers[0].pageX, pointers[0].pageY);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ const x = 0.5 * (pointers[0].pageX + pointers[1].pageX);
|
|
|
+ const y = 0.5 * (pointers[0].pageY + pointers[1].pageY);
|
|
|
+
|
|
|
+ panStart.set(x, y);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchStartDolly() {
|
|
|
+
|
|
|
+ const dx = pointers[0].pageX - pointers[1].pageX;
|
|
|
+ const dy = pointers[0].pageY - pointers[1].pageY;
|
|
|
+
|
|
|
+ const distance = Math.sqrt(dx * dx + dy * dy);
|
|
|
+
|
|
|
+ dollyStart.set(0, distance);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchStartDollyPan() {
|
|
|
+
|
|
|
+ if (scope.enableZoom) handleTouchStartDolly();
|
|
|
+
|
|
|
+ if (scope.enablePan) handleTouchStartPan();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchStartDollyRotate() {
|
|
|
+
|
|
|
+ if (scope.enableZoom) handleTouchStartDolly();
|
|
|
+
|
|
|
+ if (scope.enableRotate) handleTouchStartRotate();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchMoveRotate(event) {
|
|
|
+
|
|
|
+ if (pointers.length == 1) {
|
|
|
+
|
|
|
+ rotateEnd.set(event.pageX, event.pageY);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ const position = getSecondPointerPosition(event);
|
|
|
+
|
|
|
+ const x = 0.5 * (event.pageX + position.x);
|
|
|
+ const y = 0.5 * (event.pageY + position.y);
|
|
|
+
|
|
|
+ rotateEnd.set(x, y);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ rotateDelta.subVectors(rotateEnd, rotateStart).multiplyScalar(scope.rotateSpeed);
|
|
|
+
|
|
|
+ const element = scope.domElement;
|
|
|
+
|
|
|
+ rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); // yes, height
|
|
|
+
|
|
|
+ rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight);
|
|
|
+
|
|
|
+ rotateStart.copy(rotateEnd);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchMovePan(event) {
|
|
|
+
|
|
|
+ if (pointers.length === 1) {
|
|
|
+
|
|
|
+ panEnd.set(event.pageX, event.pageY);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ const position = getSecondPointerPosition(event);
|
|
|
+
|
|
|
+ const x = 0.5 * (event.pageX + position.x);
|
|
|
+ const y = 0.5 * (event.pageY + position.y);
|
|
|
+
|
|
|
+ panEnd.set(x, y);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed);
|
|
|
+
|
|
|
+ pan(panDelta.x, panDelta.y);
|
|
|
+
|
|
|
+ panStart.copy(panEnd);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchMoveDolly(event) {
|
|
|
+
|
|
|
+ const position = getSecondPointerPosition(event);
|
|
|
+
|
|
|
+ const dx = event.pageX - position.x;
|
|
|
+ const dy = event.pageY - position.y;
|
|
|
+
|
|
|
+ const distance = Math.sqrt(dx * dx + dy * dy);
|
|
|
+
|
|
|
+ dollyEnd.set(0, distance);
|
|
|
+
|
|
|
+ dollyDelta.set(0, Math.pow(dollyEnd.y / dollyStart.y, scope.zoomSpeed));
|
|
|
+
|
|
|
+ dollyOut(dollyDelta.y);
|
|
|
+
|
|
|
+ dollyStart.copy(dollyEnd);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchMoveDollyPan(event) {
|
|
|
+
|
|
|
+ if (scope.enableZoom) handleTouchMoveDolly(event);
|
|
|
+
|
|
|
+ if (scope.enablePan) handleTouchMovePan(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function handleTouchMoveDollyRotate(event) {
|
|
|
+
|
|
|
+ if (scope.enableZoom) handleTouchMoveDolly(event);
|
|
|
+
|
|
|
+ if (scope.enableRotate) handleTouchMoveRotate(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+ // event handlers - FSM: listen for events and reset state
|
|
|
+ //
|
|
|
+
|
|
|
+ function onPointerDown(event) {
|
|
|
+
|
|
|
+ if (scope.enabled === false) return;
|
|
|
+
|
|
|
+ if (pointers.length === 0) {
|
|
|
+
|
|
|
+ scope.domElement.setPointerCapture(event.pointerId);
|
|
|
+
|
|
|
+ scope.domElement.addEventListener('pointermove', onPointerMove);
|
|
|
+ scope.domElement.addEventListener('pointerup', onPointerUp);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ addPointer(event);
|
|
|
+
|
|
|
+ if (event.pointerType === 'touch') {
|
|
|
+
|
|
|
+ onTouchStart(event);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ onMouseDown(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onPointerMove(event) {
|
|
|
+
|
|
|
+ if (scope.enabled === false) return;
|
|
|
+
|
|
|
+ if (event.pointerType === 'touch') {
|
|
|
+
|
|
|
+ onTouchMove(event);
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ onMouseMove(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onPointerUp(event) {
|
|
|
+
|
|
|
+ removePointer(event);
|
|
|
+
|
|
|
+ if (pointers.length === 0) {
|
|
|
+
|
|
|
+ scope.domElement.releasePointerCapture(event.pointerId);
|
|
|
+
|
|
|
+ scope.domElement.removeEventListener('pointermove', onPointerMove);
|
|
|
+ scope.domElement.removeEventListener('pointerup', onPointerUp);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ scope.dispatchEvent(_endEvent);
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onPointerCancel(event) {
|
|
|
+
|
|
|
+ removePointer(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onMouseDown(event) {
|
|
|
+
|
|
|
+ let mouseAction;
|
|
|
+
|
|
|
+ switch (event.button) {
|
|
|
+
|
|
|
+ case 0:
|
|
|
+
|
|
|
+ mouseAction = scope.mouseButtons.LEFT;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 1:
|
|
|
+
|
|
|
+ mouseAction = scope.mouseButtons.MIDDLE;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 2:
|
|
|
+
|
|
|
+ mouseAction = scope.mouseButtons.RIGHT;
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+
|
|
|
+ mouseAction = - 1;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ switch (mouseAction) {
|
|
|
+
|
|
|
+ case MOUSE.DOLLY:
|
|
|
+
|
|
|
+ if (scope.enableZoom === false) return;
|
|
|
+
|
|
|
+ handleMouseDownDolly(event);
|
|
|
+
|
|
|
+ state = STATE.DOLLY;
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case MOUSE.ROTATE:
|
|
|
+
|
|
|
+ if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
|
|
+
|
|
|
+ if (scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleMouseDownPan(event);
|
|
|
+
|
|
|
+ state = STATE.PAN;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ if (scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleMouseDownRotate(event);
|
|
|
+
|
|
|
+ state = STATE.ROTATE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case MOUSE.PAN:
|
|
|
+
|
|
|
+ if (event.ctrlKey || event.metaKey || event.shiftKey) {
|
|
|
+
|
|
|
+ if (scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleMouseDownRotate(event);
|
|
|
+
|
|
|
+ state = STATE.ROTATE;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ if (scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleMouseDownPan(event);
|
|
|
+
|
|
|
+ state = STATE.PAN;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if (state !== STATE.NONE) {
|
|
|
+
|
|
|
+ scope.dispatchEvent(_startEvent);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onMouseMove(event) {
|
|
|
+
|
|
|
+ if (scope.enabled === false) return;
|
|
|
+
|
|
|
+ switch (state) {
|
|
|
+
|
|
|
+ case STATE.ROTATE:
|
|
|
+
|
|
|
+ if (scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleMouseMoveRotate(event);
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case STATE.DOLLY:
|
|
|
+
|
|
|
+ if (scope.enableZoom === false) return;
|
|
|
+
|
|
|
+ handleMouseMoveDolly(event);
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case STATE.PAN:
|
|
|
+
|
|
|
+ if (scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleMouseMovePan(event);
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onMouseWheel(event) {
|
|
|
+
|
|
|
+ if (scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE) return;
|
|
|
+
|
|
|
+ event.preventDefault();
|
|
|
+
|
|
|
+ scope.dispatchEvent(_startEvent);
|
|
|
+
|
|
|
+ handleMouseWheel(event);
|
|
|
+
|
|
|
+ scope.dispatchEvent(_endEvent);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onKeyDown(event) {
|
|
|
+
|
|
|
+ if (scope.enabled === false || scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleKeyDown(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onTouchStart(event) {
|
|
|
+
|
|
|
+ trackPointer(event);
|
|
|
+
|
|
|
+ switch (pointers.length) {
|
|
|
+
|
|
|
+ case 1:
|
|
|
+
|
|
|
+ switch (scope.touches.ONE) {
|
|
|
+
|
|
|
+ case TOUCH.ROTATE:
|
|
|
+
|
|
|
+ if (scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleTouchStartRotate();
|
|
|
+
|
|
|
+ state = STATE.TOUCH_ROTATE;
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TOUCH.PAN:
|
|
|
+
|
|
|
+ if (scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleTouchStartPan();
|
|
|
+
|
|
|
+ state = STATE.TOUCH_PAN;
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 2:
|
|
|
+
|
|
|
+ switch (scope.touches.TWO) {
|
|
|
+
|
|
|
+ case TOUCH.DOLLY_PAN:
|
|
|
+
|
|
|
+ if (scope.enableZoom === false && scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleTouchStartDollyPan();
|
|
|
+
|
|
|
+ state = STATE.TOUCH_DOLLY_PAN;
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TOUCH.DOLLY_ROTATE:
|
|
|
+
|
|
|
+ if (scope.enableZoom === false && scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleTouchStartDollyRotate();
|
|
|
+
|
|
|
+ state = STATE.TOUCH_DOLLY_ROTATE;
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if (state !== STATE.NONE) {
|
|
|
+
|
|
|
+ scope.dispatchEvent(_startEvent);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onTouchMove(event) {
|
|
|
+
|
|
|
+ trackPointer(event);
|
|
|
+
|
|
|
+ switch (state) {
|
|
|
+
|
|
|
+ case STATE.TOUCH_ROTATE:
|
|
|
+
|
|
|
+ if (scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleTouchMoveRotate(event);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case STATE.TOUCH_PAN:
|
|
|
+
|
|
|
+ if (scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleTouchMovePan(event);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case STATE.TOUCH_DOLLY_PAN:
|
|
|
+
|
|
|
+ if (scope.enableZoom === false && scope.enablePan === false) return;
|
|
|
+
|
|
|
+ handleTouchMoveDollyPan(event);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ case STATE.TOUCH_DOLLY_ROTATE:
|
|
|
+
|
|
|
+ if (scope.enableZoom === false && scope.enableRotate === false) return;
|
|
|
+
|
|
|
+ handleTouchMoveDollyRotate(event);
|
|
|
+
|
|
|
+ scope.update();
|
|
|
+
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+
|
|
|
+ state = STATE.NONE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onContextMenu(event) {
|
|
|
+
|
|
|
+ if (scope.enabled === false) return;
|
|
|
+
|
|
|
+ event.preventDefault();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function addPointer(event) {
|
|
|
+
|
|
|
+ pointers.push(event);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function removePointer(event) {
|
|
|
+
|
|
|
+ delete pointerPositions[event.pointerId];
|
|
|
+
|
|
|
+ for (let i = 0; i < pointers.length; i++) {
|
|
|
+
|
|
|
+ if (pointers[i].pointerId == event.pointerId) {
|
|
|
+
|
|
|
+ pointers.splice(i, 1);
|
|
|
+ return;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function trackPointer(event) {
|
|
|
+
|
|
|
+ let position = pointerPositions[event.pointerId];
|
|
|
+
|
|
|
+ if (position === undefined) {
|
|
|
+
|
|
|
+ position = new Vector2();
|
|
|
+ pointerPositions[event.pointerId] = position;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ position.set(event.pageX, event.pageY);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function getSecondPointerPosition(event) {
|
|
|
+
|
|
|
+ const pointer = (event.pointerId === pointers[0].pointerId) ? pointers[1] : pointers[0];
|
|
|
+
|
|
|
+ return pointerPositions[pointer.pointerId];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ scope.domElement.addEventListener('contextmenu', onContextMenu);
|
|
|
+
|
|
|
+ scope.domElement.addEventListener('pointerdown', onPointerDown);
|
|
|
+ scope.domElement.addEventListener('pointercancel', onPointerCancel);
|
|
|
+ scope.domElement.addEventListener('wheel', onMouseWheel, { passive: false });
|
|
|
+
|
|
|
+ // force an update at start
|
|
|
+
|
|
|
+ this.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+// This set of controls performs orbiting, dollying (zooming), and panning.
|
|
|
+// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
|
|
|
+// This is very similar to OrbitControls, another set of touch behavior
|
|
|
+//
|
|
|
+// Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
|
|
|
+// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
|
|
|
+// Pan - left mouse, or arrow keys / touch: one-finger move
|
|
|
+
|
|
|
+class MapControls extends OrbitControls {
|
|
|
+
|
|
|
+ constructor(object, domElement) {
|
|
|
+
|
|
|
+ super(object, domElement);
|
|
|
+
|
|
|
+ this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up
|
|
|
+
|
|
|
+ this.mouseButtons.LEFT = MOUSE.PAN;
|
|
|
+ this.mouseButtons.RIGHT = MOUSE.ROTATE;
|
|
|
+
|
|
|
+ this.touches.ONE = TOUCH.PAN;
|
|
|
+ this.touches.TWO = TOUCH.DOLLY_ROTATE;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+}
|