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@@ -202,7 +202,7 @@ namespace Spine.Unity.Editor {
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if (!isInspectingPrefab) {
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if (requireRepaint) {
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- UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
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+ SceneView.RepaintAll();
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requireRepaint = false;
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}
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}
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@@ -586,7 +586,7 @@ namespace Spine.Unity.Editor {
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if (mismatchDetected) {
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mismatchDetected = false;
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- UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
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+ SceneView.RepaintAll();
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}
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}
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}
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