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Cleanup, javadocs.

NathanSweet 12 ani în urmă
părinte
comite
0812aaa091

+ 0 - 24
spine-libgdx/spine-libgdx.iml

@@ -1,24 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<module type="JAVA_MODULE" version="4">
-  <component name="NewModuleRootManager" inherit-compiler-output="false">
-    <output url="file://$MODULE_DIR$/bin" />
-    <exclude-output />
-    <content url="file://$MODULE_DIR$">
-      <sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
-      <sourceFolder url="file://$MODULE_DIR$/test" isTestSource="false" />
-    </content>
-    <orderEntry type="sourceFolder" forTests="false" />
-    <orderEntry type="jdk" jdkName="1.7" jdkType="JavaSDK" />
-    <orderEntry type="module-library" exported="">
-      <library>
-        <CLASSES>
-          <root url="file://$MODULE_DIR$/libs" />
-        </CLASSES>
-        <JAVADOC />
-        <SOURCES />
-        <jarDirectory url="file://$MODULE_DIR$/libs" recursive="false" />
-      </library>
-    </orderEntry>
-  </component>
-</module>
-

+ 0 - 169
spine-libgdx/spine-libgdx.ipr

@@ -1,169 +0,0 @@
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-<project version="4">
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-  <component name="CompilerConfiguration">
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-      <entry name="!?*.form" />
-      <entry name="!?*.class" />
-      <entry name="!?*.groovy" />
-      <entry name="!?*.scala" />
-      <entry name="!?*.flex" />
-      <entry name="!?*.kt" />
-      <entry name="!?*.clj" />
-    </wildcardResourcePatterns>
-    <annotationProcessing>
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-        <processorPath useClasspath="true" />
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-  <component name="CopyrightManager" default="">
-    <module2copyright />
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-  <component name="DependencyValidationManager">
-    <option name="SKIP_IMPORT_STATEMENTS" value="false" />
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-  <component name="Encoding" useUTFGuessing="true" native2AsciiForPropertiesFiles="false" />
-  <component name="EntryPointsManager">
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-  <component name="IdProvider" IDEtalkID="4F5DFB24907AB234AAE6D000E98378A2" />
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-  <component name="VcsDirectoryMappings">
-    <mapping directory="" vcs="" />
-  </component>
-</project>
-

+ 0 - 823
spine-libgdx/spine-libgdx.iws

@@ -1,823 +0,0 @@
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-    <list default="true" id="91b96462-26f5-42d0-a163-dee69a33fe23" name="Default" comment="" />
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-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/src/com/esotericsoftware/spine/Animation.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="7" column="13" selection-start="169" selection-end="169" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/spine-libgdx.iml">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="0" column="0" selection-start="0" selection-end="0" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/spine-libgdx.ipr">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="8" column="0" selection-start="274" selection-end="274" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/spine-libgdx.iws">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="2" column="0" selection-start="61" selection-end="61" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/spine-libgdx.iml">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="0" column="0" selection-start="0" selection-end="0" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/spine-libgdx.ipr">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="1" column="0" selection-start="39" selection-end="39" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/spine-libgdx.iws">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="10" column="0" selection-start="781" selection-end="781" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/src/com/esotericsoftware/spine/Attachment.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="5" column="22" selection-start="111" selection-end="111" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/src/com/esotericsoftware/spine/AttachmentType.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="3" column="12" selection-start="50" selection-end="50" vertical-scroll-proportion="0.0" />
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/src/com/esotericsoftware/spine/BoneData.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="3" column="13" selection-start="51" selection-end="51" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/src/com/esotericsoftware/spine/Animation.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="7" column="13" selection-start="169" selection-end="169" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/src/com/esotericsoftware/spine/AnimationState.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="19" column="26" selection-start="483" selection-end="483" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/test/com/esotericsoftware/spine/MixTest.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="111" column="8" selection-start="3497" selection-end="3497" vertical-scroll-proportion="0.0">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/test/com/esotericsoftware/spine/SkeletonTest.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="21" column="13" selection-start="866" selection-end="866" vertical-scroll-proportion="0.0">
-          <folding>
-            <element signature="imports" expanded="true" />
-          </folding>
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/test/com/esotericsoftware/spine/AnimationStatesTest.java">
-      <provider selected="true" editor-type-id="text-editor">
-        <state line="71" column="12" selection-start="2248" selection-end="2292" vertical-scroll-proportion="0.7787611">
-          <folding />
-        </state>
-      </provider>
-    </entry>
-  </component>
-  <component name="masterDetails">
-    <states>
-      <state key="ArtifactsStructureConfigurable.UI">
-        <settings>
-          <artifact-editor />
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-      <state key="FacetStructureConfigurable.UI">
-        <settings>
-          <last-edited>No facets are configured</last-edited>
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-      <state key="GlobalLibrariesConfigurable.UI">
-        <settings>
-          <last-edited>jQuery</last-edited>
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-      <state key="JdkListConfigurable.UI">
-        <settings>
-          <last-edited>1.7</last-edited>
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-      <state key="ModuleStructureConfigurable.UI">
-        <settings>
-          <last-edited>spine-libgdx</last-edited>
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-      <state key="ProjectJDKs.UI">
-        <settings>
-          <last-edited>1.7</last-edited>
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-      <state key="ProjectLibrariesConfigurable.UI">
-        <settings>
-          <splitter-proportions>
-            <option name="proportions">
-              <list>
-                <option value="0.2" />
-              </list>
-            </option>
-          </splitter-proportions>
-        </settings>
-      </state>
-    </states>
-  </component>
-</project>
-

+ 11 - 11
spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java

@@ -1,22 +1,17 @@
 
 
 package com.esotericsoftware.spine;
 package com.esotericsoftware.spine;
 
 
-import com.esotericsoftware.spine.Animation;
-import com.esotericsoftware.spine.Skeleton;
-
 import com.badlogic.gdx.math.MathUtils;
 import com.badlogic.gdx.math.MathUtils;
 import com.badlogic.gdx.utils.ObjectMap;
 import com.badlogic.gdx.utils.ObjectMap;
 
 
+/** Stores mixing times between animations and automatically mixes them as animations change. */
 public class AnimationState {
 public class AnimationState {
-	Animation current;
-	float currentTime;
-	boolean currentLoop;
-	Animation previous;
-	float previousTime;
-	boolean previousLoop;
+	Animation current, previous;
+	float currentTime, previousTime;
+	boolean currentLoop, previousLoop;
 	float mixTime, mixDuration;
 	float mixTime, mixDuration;
-	Key tempKey = new Key();
-	ObjectMap<Key, Float> animationToMixTime = new ObjectMap();
+	final ObjectMap<Key, Float> animationToMixTime = new ObjectMap();
+	final Key tempKey = new Key();
 
 
 	public void apply (Skeleton skeleton) {
 	public void apply (Skeleton skeleton) {
 		if (current == null) return;
 		if (current == null) return;
@@ -36,6 +31,7 @@ public class AnimationState {
 		mixTime += delta;
 		mixTime += delta;
 	}
 	}
 
 
+	/** Set the mixing duration between two animations. */
 	public void setMixing (Animation from, Animation to, float duration) {
 	public void setMixing (Animation from, Animation to, float duration) {
 		if (from == null) throw new IllegalArgumentException("from cannot be null.");
 		if (from == null) throw new IllegalArgumentException("from cannot be null.");
 		if (to == null) throw new IllegalArgumentException("to cannot be null.");
 		if (to == null) throw new IllegalArgumentException("to cannot be null.");
@@ -45,10 +41,13 @@ public class AnimationState {
 		animationToMixTime.put(key, duration);
 		animationToMixTime.put(key, duration);
 	}
 	}
 
 
+	/** Set the current animation. */
 	public void setAnimation (Animation animation, boolean loop) {
 	public void setAnimation (Animation animation, boolean loop) {
 		setAnimation(animation, loop, 0);
 		setAnimation(animation, loop, 0);
 	}
 	}
 
 
+	/** Set the current animation.
+	 * @param time The time within the animation to start. */
 	public void setAnimation (Animation animation, boolean loop, float time) {
 	public void setAnimation (Animation animation, boolean loop, float time) {
 		previous = null;
 		previous = null;
 		if (animation != null && current != null) {
 		if (animation != null && current != null) {
@@ -70,6 +69,7 @@ public class AnimationState {
 		return current;
 		return current;
 	}
 	}
 
 
+	/** Returns the time within the current animation. */
 	public float getTime () {
 	public float getTime () {
 		return currentTime;
 		return currentTime;
 	}
 	}

+ 6 - 5
spine-libgdx/test/com/esotericsoftware/spine/AnimationStatesTest.java → spine-libgdx/test/com/esotericsoftware/spine/AnimationStateTest.java

@@ -4,13 +4,12 @@ package com.esotericsoftware.spine;
 import com.badlogic.gdx.ApplicationAdapter;
 import com.badlogic.gdx.ApplicationAdapter;
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
 import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
-import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
 import com.badlogic.gdx.graphics.GL10;
 import com.badlogic.gdx.graphics.GL10;
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.badlogic.gdx.graphics.g2d.SpriteBatch;
 import com.badlogic.gdx.graphics.g2d.TextureAtlas;
 import com.badlogic.gdx.graphics.g2d.TextureAtlas;
 import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
 import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
 
 
-public class AnimationStatesTest extends ApplicationAdapter {
+public class AnimationStateTest extends ApplicationAdapter {
 	SpriteBatch batch;
 	SpriteBatch batch;
 	ShapeRenderer renderer;
 	ShapeRenderer renderer;
 
 
@@ -32,7 +31,9 @@ public class AnimationStatesTest extends ApplicationAdapter {
 		jumpAnimation = json.readAnimation(Gdx.files.internal("spineboy-jump.json"), skeletonData);
 		jumpAnimation = json.readAnimation(Gdx.files.internal("spineboy-jump.json"), skeletonData);
 
 
 		state = new AnimationState();
 		state = new AnimationState();
+		// Define mixing from one animation to another.
 		state.setMixing(walkAnimation, jumpAnimation, 0.4f);
 		state.setMixing(walkAnimation, jumpAnimation, 0.4f);
+		// Set current animation.
 		state.setAnimation(walkAnimation, true);
 		state.setAnimation(walkAnimation, true);
 
 
 		skeleton = new Skeleton(skeletonData);
 		skeleton = new Skeleton(skeletonData);
@@ -45,12 +46,13 @@ public class AnimationStatesTest extends ApplicationAdapter {
 	}
 	}
 
 
 	public void render () {
 	public void render () {
-		state.update(Gdx.graphics.getDeltaTime() / 1); //Change the value of the integer to modify animation speed. Increase to slow Speed.
+		state.update(Gdx.graphics.getDeltaTime());
 
 
 		Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
 		Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
 		batch.begin();
 		batch.begin();
 
 
 		state.apply(skeleton);
 		state.apply(skeleton);
+		// After one second, change the current animation. Mixing is done by AnimationState for you.
 		if (state.getTime() > 1 && state.getAnimation() == walkAnimation) state.setAnimation(jumpAnimation, false);
 		if (state.getTime() > 1 && state.getAnimation() == walkAnimation) state.setAnimation(jumpAnimation, false);
 		skeleton.updateWorldTransform();
 		skeleton.updateWorldTransform();
 		skeleton.draw(batch);
 		skeleton.draw(batch);
@@ -68,7 +70,6 @@ public class AnimationStatesTest extends ApplicationAdapter {
 	}
 	}
 
 
 	public static void main (String[] args) throws Exception {
 	public static void main (String[] args) throws Exception {
-		LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
-		new LwjglApplication(new AnimationStatesTest());
+		new LwjglApplication(new AnimationStateTest());
 	}
 	}
 }
 }

+ 1 - 0
spine-libgdx/test/com/esotericsoftware/spine/MixTest.java

@@ -75,6 +75,7 @@ public class MixTest extends ApplicationAdapter {
 		batch.begin();
 		batch.begin();
 		batch.setColor(Color.GRAY);
 		batch.setColor(Color.GRAY);
 
 
+		// This shows how to manage state manually. See AnimationStatesTest.
 		if (time > total) {
 		if (time > total) {
 			// restart
 			// restart
 			time = 0;
 			time = 0;