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+<!DOCTYPE html>
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+<html lang="en">
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+
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+<head>
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+ <meta charset="UTF-8">
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+ <meta http-equiv="X-UA-Compatible" content="IE=edge">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <script src="//cdn.jsdelivr.net/npm/[email protected]/dist/phaser.js"></script>
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+ <title>Spine Phaser Example</title>
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+</head>
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+
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+<body>
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+ <h1>Mix and match</h1>
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+</body>
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+<script>
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+ var config = {
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+ type: Phaser.AUTO,
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+ width: 800,
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+ height: 600,
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+ type: Phaser.WEBGL,
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+ scene: {
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+ preload: preload,
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+ create: create,
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+ pack: {
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+ files: [
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+ { type: "scenePlugin", key: "spine.SpinePlugin", url: "../dist/iife/spine-phaser.js", sceneKey: "spine" }
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+ ]
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+ }
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+ }
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+ };
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+
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+ let game = new Phaser.Game(config);
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+
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+ function preload() {
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+ this.load.spineBinary("mix-and-match-data", "assets/mix-and-match-pro.skel");
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+ this.load.spineAtlas("mix-and-match-atlas", "assets/mix-and-match-pma.atlas");
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+ }
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+
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+ function create() {
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+ let mixAndMatch = this.add.spine(400, 500, 'mix-and-match-data', "mix-and-match-atlas");
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+ mixAndMatch.scale = 0.5;
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+ mixAndMatch.animationState.setAnimation(0, "walk", true);
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+
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+ let skeletonData = mixAndMatch.skeleton.data;
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+ let skin = new spine.Skin("custom");
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+ skin.addSkin(skeletonData.findSkin("skin-base"));
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+ skin.addSkin(skeletonData.findSkin("nose/short"));
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+ skin.addSkin(skeletonData.findSkin("eyelids/girly"));
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+ skin.addSkin(skeletonData.findSkin("eyes/violet"));
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+ skin.addSkin(skeletonData.findSkin("hair/brown"));
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+ skin.addSkin(skeletonData.findSkin("clothes/hoodie-orange"));
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+ skin.addSkin(skeletonData.findSkin("legs/pants-jeans"));
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+ skin.addSkin(skeletonData.findSkin("accessories/bag"));
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+ skin.addSkin(skeletonData.findSkin("accessories/hat-red-yellow"));
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+ mixAndMatch.skeleton.setSkin(skin);
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+ mixAndMatch.skeleton.setToSetupPose();
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+ }
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+</script>
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+
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+</html>
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