NathanSweet 12 лет назад
Родитель
Сommit
085fb87f40
2 измененных файлов с 8 добавлено и 2 удалено
  1. 4 2
      spine-tk2d/README.md
  2. 4 0
      spine-unity/README.md

+ 4 - 2
spine-tk2d/README.md

@@ -1,7 +1,5 @@
 The Spine runtime for Unity with 2D Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.
 
-[Setup Video](http://www.youtube.com/watch?v=dnQbS9ap-i8)
-
 # Requirements
 
 1. Unity 4.2+
@@ -13,6 +11,10 @@ The Spine runtime for Unity with 2D Toolkit comes with an example project which
 1. Open the `Assets/examples/spineboy/spineboy.unity` scene.
 1. Import 2D Toolkit into your project.
 
+# Setup Tutorial Video
+
+[![Setup tutorial video](http://i.imgur.com/ldMjjoO.png)](http://www.youtube.com/watch?v=dnQbS9ap-i8)
+
 # Notes
 
 - Atlas images should use premultiplied alpha.

+ 4 - 0
spine-unity/README.md

@@ -9,6 +9,10 @@ The Spine runtime for Unity comes with an example project which has "spineboy" w
 1. Copy `spine-csharp/src` to `spine-unity/Assets/Spine/spine-csharp`.
 1. Open the `Assets/examples/spineboy/spineboy.unity` scene.
 
+# Setup Tutorial Video
+
+[![Setup tutorial video](http://i.imgur.com/2AyZq01.png)](http://www.youtube.com/watch?v=x1umSQulghA)
+
 # Notes
 
 - Atlas images should use premultiplied alpha.