Browse Source

[unity] Changed sample Skeleton PMA texture settings, having sRGB (Color Texture) disabled to follow new default. See #2187.

Harald Csaszar 2 years ago
parent
commit
0865f94c06
21 changed files with 21 additions and 21 deletions
  1. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon.png.meta
  2. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon2.png.meta
  3. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon3.png.meta
  4. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon4.png.meta
  5. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon5.png.meta
  6. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon6.png.meta
  7. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Eyes/eyes.png.meta
  8. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/FootSoldier/Equipment/Equipment.png.meta
  9. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/FootSoldier/FS_White.png.meta
  10. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Gauge/Gauge.png.meta
  11. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins.png.meta
  12. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro.png.meta
  13. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy.png.meta
  14. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Raptor/raptor.png.meta
  15. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Spineunitygirl/Doi.png.meta
  16. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/Stretchyman/stretchyman-diffuse-pma.png.meta
  17. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/mix-and-match/mix-and-match-pma.png.meta
  18. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/raptor-pro-and-mask/raptor-pma.png.meta
  19. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/spineboy-pro/spineboy-pro.png.meta
  20. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/spineboy-unity/spineboy.png.meta
  21. 1 1
      spine-unity/Assets/Spine Examples/Spine Skeletons/whirlyblendmodes/whirlyblendmodes.png.meta

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon.png.meta

@@ -29,7 +29,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon2.png.meta

@@ -27,7 +27,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon3.png.meta

@@ -7,7 +7,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon4.png.meta

@@ -7,7 +7,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon5.png.meta

@@ -7,7 +7,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon/dragon6.png.meta

@@ -7,7 +7,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Eyes/eyes.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/FootSoldier/Equipment/Equipment.png.meta

@@ -12,7 +12,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/FootSoldier/FS_White.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Gauge/Gauge.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Goblins/goblins.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Hero/hero-pro.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Raggedy Spineboy/Raggedy Spineboy.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Raptor/raptor.png.meta

@@ -43,7 +43,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Spineunitygirl/Doi.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/Stretchyman/stretchyman-diffuse-pma.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/mix-and-match/mix-and-match-pma.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/raptor-pro-and-mask/raptor-pma.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/spineboy-pro/spineboy-pro.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/spineboy-unity/spineboy.png.meta

@@ -35,7 +35,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0

+ 1 - 1
spine-unity/Assets/Spine Examples/Spine Skeletons/whirlyblendmodes/whirlyblendmodes.png.meta

@@ -8,7 +8,7 @@ TextureImporter:
   mipmaps:
   mipmaps:
     mipMapMode: 0
     mipMapMode: 0
     enableMipMap: 0
     enableMipMap: 0
-    sRGBTexture: 1
+    sRGBTexture: 0
     linearTexture: 0
     linearTexture: 0
     fadeOut: 0
     fadeOut: 0
     borderMipMap: 0
     borderMipMap: 0