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[ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline

Davide Tantillo 1 年之前
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09f742d7c6
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      spine-ts/spine-core/src/SkeletonJson.ts

+ 1 - 1
spine-ts/spine-core/src/SkeletonJson.ts

@@ -916,7 +916,7 @@ export class SkeletonJson {
 
 
 					let frames = timelineMap.length;
 					let frames = timelineMap.length;
 					if (timelineName == "reset") {
 					if (timelineName == "reset") {
-						const timeline = new PhysicsConstraintResetTimeline(timelineMap.size, constraintIndex);
+						const timeline = new PhysicsConstraintResetTimeline(frames, constraintIndex);
 						for (let frame = 0; keyMap != null; keyMap = timelineMap[frame + 1], frame++)
 						for (let frame = 0; keyMap != null; keyMap = timelineMap[frame + 1], frame++)
 							timeline.setFrame(frame, getValue(keyMap, "time", 0));
 							timeline.setFrame(frame, getValue(keyMap, "time", 0));
 						timelines.push(timeline);
 						timelines.push(timeline);