@@ -83,6 +83,8 @@ CCSkeleton::CCSkeleton (SkeletonData *skeletonData, AnimationStateData *stateDat
blendFunc.src = GL_ONE;
blendFunc.dst = GL_ONE_MINUS_SRC_ALPHA;
+ timeScale = 1;
+
setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTextureColor));
scheduleUpdate();
}