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@@ -69,7 +69,12 @@ void SSpineWidget::SetData(USpineWidget *Widget) {
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skeleton->setToSetupPose();
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skeleton->updateWorldTransform();
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Vector<float> scratchBuffer;
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- skeleton->getBounds(this->boundsMin.X, this->boundsMin.Y, this->boundsSize.X, this->boundsSize.Y, scratchBuffer);
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+ float x, y, w, h;
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+ skeleton->getBounds(x, y, w, h, scratchBuffer);
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+ boundsMin.X = x;
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+ boundsMin.Y = y;
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+ boundsSize.X = w;
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+ boundsSize.Y = h;
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}
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}
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