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@@ -19,10 +19,10 @@ async function main() {
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if (!surface) throw new Error();
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// Load atlas
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- const atlas = await loadTextureAtlas(ck, __dirname + "/assets/spineboy.atlas", async (path) => fs.readFileSync(path));
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+ const atlas = await loadTextureAtlas(ck, __dirname + "/../../assets/spineboy.atlas", async (path) => fs.readFileSync(path));
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// Load the skeleton data
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- const skeletonData = await loadSkeletonData(__dirname + "/assets/spineboy-pro.skel", atlas, async (path) => fs.readFileSync(path));
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+ const skeletonData = await loadSkeletonData(__dirname + "/../../assets/spineboy-pro.skel", atlas, async (path) => fs.readFileSync(path));
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// Create a SkeletonDrawable
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const drawable = new SkeletonDrawable(skeletonData);
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