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[unity] Fix merge duplicate line.

John 8 vuotta sitten
vanhempi
commit
1bbb120e5b
1 muutettua tiedostoa jossa 0 lisäystä ja 1 poistoa
  1. 0 1
      spine-unity/Assets/spine-unity/SkeletonRenderer.cs

+ 0 - 1
spine-unity/Assets/spine-unity/SkeletonRenderer.cs

@@ -410,7 +410,6 @@ namespace Spine.Unity {
 
 
 			// STEP 2. Update vertex buffer based on verts from the attachments.  ============================================================
 			// STEP 2. Update vertex buffer based on verts from the attachments.  ============================================================
 			// Uses values that were also stored in workingInstruction.
 			// Uses values that were also stored in workingInstruction.
-			bool vertexCountIncreased = ArraysMeshGenerator.EnsureSize(vertexCount, ref this.vertices, ref this.uvs, ref this.colors);
 			if (tintBlack) {
 			if (tintBlack) {
 				ArraysMeshGenerator.EnsureSize(vertexCount, ref this.uv2);
 				ArraysMeshGenerator.EnsureSize(vertexCount, ref this.uv2);
 				ArraysMeshGenerator.EnsureSize(vertexCount, ref this.uv3);
 				ArraysMeshGenerator.EnsureSize(vertexCount, ref this.uv3);