@@ -577,6 +577,7 @@ Attachment *SkeletonBinary::readAttachment(DataInput *input, Skin *skin, int slo
}
mesh->_path = path;
mesh->_color.set(color);
+ mesh->_bones.addAll(bones);
mesh->_vertices.addAll(vertices);
mesh->setWorldVerticesLength(vertexCount << 1);
mesh->_triangles.addAll(triangles);