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@@ -202,6 +202,8 @@ function SkeletonJson.new (attachmentLoader)
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data.target = skeletonData:findBone(targetName)
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if not data.target then error("Transform constraint target bone not found: " .. (targetName or "none"), 2) end
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+ data.local_ = getValue(constraintMap, "local", false)
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+ data.relative = getValue(constraintMap, "relative", false)
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data.offsetRotation = getValue(constraintMap, "rotation", 0);
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data.offsetX = getValue(constraintMap, "x", 0) * scale;
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data.offsetY = getValue(constraintMap, "y", 0) * scale;
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