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@@ -310,7 +310,7 @@ namespace Spine.Unity.Editor {
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string dir = Path.GetDirectoryName(skeletonPath);
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#if SPINE_TK2D
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- IngestSpineProject(loadedAsset, compatibilityProblems, null);
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+ IngestSpineProject(loadedAsset, null);
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#else
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var localAtlases = FindAtlasesAtPath(dir);
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var requiredPaths = GetRequiredAtlasRegions(skeletonPath);
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