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[threejs] Deprecated, updated README.md

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spine-threejs/README.md

@@ -1,34 +1,3 @@
 # spine-threejs
 # spine-threejs
 
 
-spine-threejs is a basic example of how to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using [Three.js](http://threejs.org/). spine-threejs is based on [spine-js](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-js).
-
-## Licensing
-
-This Spine Runtime may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate a Spine Runtime into your applications, distribute software containing a Spine Runtime, or modify a Spine Runtime, then you will need a valid [Spine license](https://esotericsoftware.com/spine-purchase). Please see the [Spine Runtimes Software License](https://github.com/EsotericSoftware/spine-runtimes/blob/master/LICENSE) for detailed information.
-
-The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, `Section 2` of the [Spine Software License](https://esotericsoftware.com/files/license.txt) grants the right to create and distribute derivative works of the Spine Runtimes.
-
-## Spine version
-
-spine-threejs works with data exported from Spine 3.1.08. Updating spine-threejs to [v3.2](https://github.com/EsotericSoftware/spine-runtimes/issues/586) and [v3.3](https://github.com/EsotericSoftware/spine-runtimes/issues/613) is in progress.
-
-spine-threejs supports all Spine features except for rendering meshes.
-
-spine-threejs does not yet support loading the binary format.
-
-## Setup
-
-To run the example:
-
-1. Copy the contents of `spine-js` to `spine-threejs/spine-js`.
-1. Place the files on a webserver. Images can't be loaded when run from a local directory.
-1. Open `spine-threejs/example/index.html` in a web browser.
-
-## Demos
-
-- [spine-threejs Demo](http://esotericsoftware.com/files/runtimes/spine-threejs/example/index.html)<br>
-  [spine-turbulenz Demo source](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-threejs/example/index.html)
-
-## Notes
-
-- Atlas images should not use premultiplied alpha or rotation.
+spine-threejs has been deprecated and is superseded by [spine-ts THREE.JS backend](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-ts). The most recent version of spine-threejs can be found in the [spine-threejs branch](https://github.com/EsotericSoftware/spine-runtimes/tree/spine-threejs/spine-threejs)

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spine-threejs/example/data/goblins.atlas

@@ -1,285 +0,0 @@
-
-goblins.png
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-spear
-  rotate: false
-  xy: 2, 142
-  size: 22, 368
-  orig: 22, 368
-  offset: 0, 0
-  index: -1
-goblingirl/head
-  rotate: false
-  xy: 26, 429
-  size: 103, 81
-  orig: 103, 81
-  offset: 0, 0
-  index: -1
-goblin/head
-  rotate: false
-  xy: 26, 361
-  size: 103, 66
-  orig: 103, 66
-  offset: 0, 0
-  index: -1
-goblin/torso
-  rotate: false
-  xy: 131, 414
-  size: 68, 96
-  orig: 68, 96
-  offset: 0, 0
-  index: -1
-goblingirl/torso
-  rotate: false
-  xy: 26, 263
-  size: 68, 96
-  orig: 68, 96
-  offset: 0, 0
-  index: -1
-dagger
-  rotate: false
-  xy: 26, 153
-  size: 26, 108
-  orig: 26, 108
-  offset: 0, 0
-  index: -1
-goblin/right-lower-leg
-  rotate: false
-  xy: 201, 434
-  size: 36, 76
-  orig: 36, 76
-  offset: 0, 0
-  index: -1
-goblingirl/right-lower-leg
-  rotate: false
-  xy: 54, 185
-  size: 36, 76
-  orig: 36, 76
-  offset: 0, 0
-  index: -1
-goblin/left-upper-leg
-  rotate: false
-  xy: 96, 286
-  size: 33, 73
-  orig: 33, 73
-  offset: 0, 0
-  index: -1
-goblin/pelvis
-  rotate: false
-  xy: 131, 369
-  size: 62, 43
-  orig: 62, 43
-  offset: 0, 0
-  index: -1
-goblingirl/pelvis
-  rotate: false
-  xy: 131, 324
-  size: 62, 43
-  orig: 62, 43
-  offset: 0, 0
-  index: -1
-goblin/right-foot
-  rotate: false
-  xy: 131, 289
-  size: 63, 33
-  orig: 63, 33
-  offset: 0, 0
-  index: -1
-goblin/left-lower-leg
-  rotate: false
-  xy: 2, 70
-  size: 33, 70
-  orig: 33, 70
-  offset: 0, 0
-  index: -1
-goblin/right-upper-leg
-  rotate: false
-  xy: 2, 5
-  size: 34, 63
-  orig: 34, 63
-  offset: 0, 0
-  index: -1
-goblingirl/left-lower-leg
-  rotate: false
-  xy: 195, 342
-  size: 33, 70
-  orig: 33, 70
-  offset: 0, 0
-  index: -1
-goblingirl/left-upper-leg
-  rotate: false
-  xy: 37, 81
-  size: 33, 70
-  orig: 33, 70
-  offset: 0, 0
-  index: -1
-goblingirl/right-upper-leg
-  rotate: false
-  xy: 38, 16
-  size: 34, 63
-  orig: 34, 63
-  offset: 0, 0
-  index: -1
-goblin/eyes-closed
-  rotate: false
-  xy: 38, 2
-  size: 34, 12
-  orig: 34, 12
-  offset: 0, 0
-  index: -1
-goblin/undies
-  rotate: false
-  xy: 54, 154
-  size: 36, 29
-  orig: 36, 29
-  offset: 0, 0
-  index: -1
-goblin/right-arm
-  rotate: false
-  xy: 72, 102
-  size: 23, 50
-  orig: 23, 50
-  offset: 0, 0
-  index: -1
-goblin/left-foot
-  rotate: false
-  xy: 131, 256
-  size: 65, 31
-  orig: 65, 31
-  offset: 0, 0
-  index: -1
-goblingirl/right-arm
-  rotate: false
-  xy: 196, 290
-  size: 28, 50
-  orig: 28, 50
-  offset: 0, 0
-  index: -1
-goblingirl/left-shoulder
-  rotate: false
-  xy: 226, 294
-  size: 28, 46
-  orig: 28, 46
-  offset: 0, 0
-  index: -1
-goblin/left-arm
-  rotate: false
-  xy: 198, 253
-  size: 37, 35
-  orig: 37, 35
-  offset: 0, 0
-  index: -1
-goblingirl/left-foot
-  rotate: false
-  xy: 92, 223
-  size: 65, 31
-  orig: 65, 31
-  offset: 0, 0
-  index: -1
-goblingirl/right-foot
-  rotate: false
-  xy: 92, 188
-  size: 63, 33
-  orig: 63, 33
-  offset: 0, 0
-  index: -1
-goblin/undie-straps
-  rotate: false
-  xy: 92, 167
-  size: 55, 19
-  orig: 55, 19
-  offset: 0, 0
-  index: -1
-goblingirl/left-arm
-  rotate: false
-  xy: 159, 219
-  size: 37, 35
-  orig: 37, 35
-  offset: 0, 0
-  index: -1
-goblin/right-shoulder
-  rotate: false
-  xy: 97, 120
-  size: 39, 45
-  orig: 39, 45
-  offset: 0, 0
-  index: -1
-goblingirl/right-shoulder
-  rotate: false
-  xy: 198, 206
-  size: 39, 45
-  orig: 39, 45
-  offset: 0, 0
-  index: -1
-goblin/left-hand
-  rotate: false
-  xy: 157, 176
-  size: 36, 41
-  orig: 36, 41
-  offset: 0, 0
-  index: -1
-goblin/neck
-  rotate: false
-  xy: 195, 163
-  size: 36, 41
-  orig: 36, 41
-  offset: 0, 0
-  index: -1
-goblingirl/undie-straps
-  rotate: false
-  xy: 97, 99
-  size: 55, 19
-  orig: 55, 19
-  offset: 0, 0
-  index: -1
-goblingirl/neck
-  rotate: false
-  xy: 138, 120
-  size: 35, 41
-  orig: 35, 41
-  offset: 0, 0
-  index: -1
-goblingirl/left-hand
-  rotate: false
-  xy: 175, 121
-  size: 35, 40
-  orig: 35, 40
-  offset: 0, 0
-  index: -1
-goblin/left-shoulder
-  rotate: false
-  xy: 212, 117
-  size: 29, 44
-  orig: 29, 44
-  offset: 0, 0
-  index: -1
-goblingirl/eyes-closed
-  rotate: false
-  xy: 154, 97
-  size: 37, 21
-  orig: 37, 21
-  offset: 0, 0
-  index: -1
-goblin/right-hand
-  rotate: false
-  xy: 193, 78
-  size: 36, 37
-  orig: 36, 37
-  offset: 0, 0
-  index: -1
-goblingirl/right-hand
-  rotate: false
-  xy: 74, 39
-  size: 36, 37
-  orig: 36, 37
-  offset: 0, 0
-  index: -1
-goblingirl/undies
-  rotate: false
-  xy: 74, 8
-  size: 36, 29
-  orig: 36, 29
-  offset: 0, 0
-  index: -1

+ 0 - 499
spine-threejs/example/data/goblins.json

@@ -1,499 +0,0 @@
-{
-"bones": [
-	{ "name": "root" },
-	{ "name": "hip", "parent": "root", "x": 0.64, "y": 114.41 },
-	{ "name": "left upper leg", "parent": "hip", "length": 50.39, "x": 14.45, "y": 2.81, "rotation": -89.09 },
-	{ "name": "left lower leg", "parent": "left upper leg", "length": 49.89, "x": 56.34, "y": 0.98, "rotation": -16.65 },
-	{ "name": "left foot", "parent": "left lower leg", "length": 46.5, "x": 58.94, "y": -7.61, "rotation": 102.43 },
-	{ "name": "right upper leg", "parent": "hip", "length": 42.45, "x": -20.07, "y": -6.83, "rotation": -97.49 },
-	{ "name": "right lower leg", "parent": "right upper leg", "length": 58.52, "x": 42.99, "y": -0.61, "rotation": -14.34 },
-	{ "name": "right foot", "parent": "right lower leg", "length": 45.45, "x": 64.88, "y": 0.04, "rotation": 110.3 },
-	{ "name": "torso", "parent": "hip", "length": 85.82, "x": -6.42, "y": 1.97, "rotation": 93.92 },
-	{ "name": "neck", "parent": "torso", "length": 18.38, "x": 81.67, "y": -6.34, "rotation": -1.51 },
-	{ "name": "head", "parent": "neck", "length": 68.28, "x": 20.93, "y": 11.59, "rotation": -13.92 },
-	{ "name": "right shoulder", "parent": "torso", "length": 37.24, "x": 76.02, "y": 18.14, "rotation": 133.88 },
-	{ "name": "right arm", "parent": "right shoulder", "length": 36.74, "x": 37.6, "y": 0.31, "rotation": 36.32 },
-	{ "name": "right hand", "parent": "right arm", "length": 15.32, "x": 36.9, "y": 0.34, "rotation": 2.35 },
-	{ "name": "left shoulder", "parent": "torso", "length": 35.43, "x": 74.04, "y": -20.38, "rotation": -156.96 },
-	{ "name": "left arm", "parent": "left shoulder", "length": 35.62, "x": 37.85, "y": -2.34, "rotation": 28.16 },
-	{ "name": "left hand", "parent": "left arm", "length": 11.52, "x": 35.62, "y": 0.07, "rotation": 2.7 },
-	{ "name": "pelvis", "parent": "hip", "x": 1.41, "y": -6.57 }
-],
-"slots": [
-	{ "name": "left shoulder", "bone": "left shoulder", "attachment": "left shoulder" },
-	{ "name": "left arm", "bone": "left arm", "attachment": "left arm" },
-	{ "name": "left hand item", "bone": "left hand", "attachment": "spear" },
-	{ "name": "left hand", "bone": "left hand", "attachment": "left hand" },
-	{ "name": "left foot", "bone": "left foot", "attachment": "left foot" },
-	{ "name": "left lower leg", "bone": "left lower leg", "attachment": "left lower leg" },
-	{ "name": "left upper leg", "bone": "left upper leg", "attachment": "left upper leg" },
-	{ "name": "neck", "bone": "neck", "attachment": "neck" },
-	{ "name": "torso", "bone": "torso", "attachment": "torso" },
-	{ "name": "pelvis", "bone": "pelvis", "attachment": "pelvis" },
-	{ "name": "right foot", "bone": "right foot", "attachment": "right foot" },
-	{ "name": "right lower leg", "bone": "right lower leg", "attachment": "right lower leg" },
-	{ "name": "undie straps", "bone": "pelvis", "attachment": "undie straps" },
-	{ "name": "undies", "bone": "pelvis", "attachment": "undies" },
-	{ "name": "right upper leg", "bone": "right upper leg", "attachment": "right upper leg" },
-	{ "name": "head", "bone": "head", "attachment": "head" },
-	{ "name": "eyes", "bone": "head" },
-	{ "name": "right shoulder", "bone": "right shoulder", "attachment": "right shoulder" },
-	{ "name": "right arm", "bone": "right arm", "attachment": "right arm" },
-	{ "name": "right hand item", "bone": "right hand", "attachment": "dagger" },
-	{ "name": "right hand", "bone": "right hand", "attachment": "right hand" }
-],
-"skins": {
-	"default": {
-		"left hand item": {
-			"dagger": { "x": 7.88, "y": -23.45, "rotation": 10.47, "width": 26, "height": 108 },
-			"spear": { "x": -4.55, "y": 39.2, "rotation": 13.04, "width": 22, "height": 368 }
-		},
-		"right hand item": {
-			"dagger": { "x": 6.51, "y": -24.15, "rotation": -8.06, "width": 26, "height": 108 }
-		}
-	},
-	"goblin": {
-		"neck": {
-			"neck": { "name": "goblin/neck", "x": 10.1, "y": 0.42, "rotation": -93.69, "width": 36, "height": 41 }
-		},
-		"undies": {
-			"undies": { "name": "goblin/undies", "x": 6.3, "y": 0.12, "rotation": 0.91, "width": 36, "height": 29 }
-		},
-		"right hand": {
-			"right hand": { "name": "goblin/right-hand", "x": 7.88, "y": 2.78, "rotation": 91.96, "width": 36, "height": 37 }
-		},
-		"right arm": {
-			"right arm": { "name": "goblin/right-arm", "x": 16.44, "y": -1.04, "rotation": 94.32, "width": 23, "height": 50 }
-		},
-		"head": {
-			"head": { "name": "goblin/head", "x": 25.73, "y": 2.33, "rotation": -92.29, "width": 103, "height": 66 }
-		},
-		"left shoulder": {
-			"left shoulder": { "name": "goblin/left-shoulder", "x": 15.56, "y": -2.26, "rotation": 62.01, "width": 29, "height": 44 }
-		},
-		"left arm": {
-			"left arm": {
-				"name": "goblin/left-arm",
-				"x": 16.7,
-				"y": -1.69,
-				"scaleX": 1.057,
-				"scaleY": 1.057,
-				"rotation": 33.84,
-				"width": 37,
-				"height": 35
-			}
-		},
-		"left hand": {
-			"left hand": {
-				"name": "goblin/left-hand",
-				"x": 3.47,
-				"y": 3.41,
-				"scaleX": 0.892,
-				"scaleY": 0.892,
-				"rotation": 31.14,
-				"width": 36,
-				"height": 41
-			}
-		},
-		"right lower leg": {
-			"right lower leg": { "name": "goblin/right-lower-leg", "x": 25.68, "y": -3.15, "rotation": 111.83, "width": 36, "height": 76 }
-		},
-		"right upper leg": {
-			"right upper leg": { "name": "goblin/right-upper-leg", "x": 20.35, "y": 1.47, "rotation": 97.49, "width": 34, "height": 63 }
-		},
-		"pelvis": {
-			"pelvis": { "name": "goblin/pelvis", "x": -5.61, "y": 0.76, "width": 62, "height": 43 }
-		},
-		"left lower leg": {
-			"left lower leg": { "name": "goblin/left-lower-leg", "x": 23.58, "y": -2.06, "rotation": 105.75, "width": 33, "height": 70 }
-		},
-		"left upper leg": {
-			"left upper leg": { "name": "goblin/left-upper-leg", "x": 29.68, "y": -3.87, "rotation": 89.09, "width": 33, "height": 73 }
-		},
-		"torso": {
-			"torso": { "name": "goblin/torso", "x": 38.09, "y": -3.87, "rotation": -94.95, "width": 68, "height": 96 }
-		},
-		"right shoulder": {
-			"right shoulder": { "name": "goblin/right-shoulder", "x": 15.68, "y": -1.03, "rotation": 130.65, "width": 39, "height": 45 }
-		},
-		"right foot": {
-			"right foot": { "name": "goblin/right-foot", "x": 23.56, "y": 9.8, "rotation": 1.52, "width": 63, "height": 33 }
-		},
-		"left foot": {
-			"left foot": { "name": "goblin/left-foot", "x": 24.85, "y": 8.74, "rotation": 3.32, "width": 65, "height": 31 }
-		},
-		"undie straps": {
-			"undie straps": { "name": "goblin/undie-straps", "x": -3.87, "y": 13.1, "scaleX": 1.089, "width": 55, "height": 19 }
-		},
-		"eyes": {
-			"eyes closed": { "name": "goblin/eyes-closed", "x": 32.21, "y": -21.27, "rotation": -88.92, "width": 34, "height": 12 }
-		}
-	},
-	"goblingirl": {
-		"left upper leg": {
-			"left upper leg": { "name": "goblingirl/left-upper-leg", "x": 30.21, "y": -2.95, "rotation": 89.09, "width": 33, "height": 70 }
-		},
-		"left lower leg": {
-			"left lower leg": { "name": "goblingirl/left-lower-leg", "x": 25.02, "y": -0.6, "rotation": 105.75, "width": 33, "height": 70 }
-		},
-		"left foot": {
-			"left foot": { "name": "goblingirl/left-foot", "x": 25.17, "y": 7.92, "rotation": 3.32, "width": 65, "height": 31 }
-		},
-		"right upper leg": {
-			"right upper leg": { "name": "goblingirl/right-upper-leg", "x": 19.69, "y": 2.13, "rotation": 97.49, "width": 34, "height": 63 }
-		},
-		"right lower leg": {
-			"right lower leg": { "name": "goblingirl/right-lower-leg", "x": 26.15, "y": -3.27, "rotation": 111.83, "width": 36, "height": 76 }
-		},
-		"right foot": {
-			"right foot": { "name": "goblingirl/right-foot", "x": 23.46, "y": 9.66, "rotation": 1.52, "width": 63, "height": 33 }
-		},
-		"torso": {
-			"torso": { "name": "goblingirl/torso", "x": 36.28, "y": -5.14, "rotation": -95.74, "width": 68, "height": 96 }
-		},
-		"left shoulder": {
-			"left shoulder": { "name": "goblingirl/left-shoulder", "x": 19.8, "y": -0.42, "rotation": 61.21, "width": 28, "height": 46 }
-		},
-		"left arm": {
-			"left arm": { "name": "goblingirl/left-arm", "x": 19.64, "y": -2.42, "rotation": 33.05, "width": 37, "height": 35 }
-		},
-		"left hand": {
-			"left hand": {
-				"name": "goblingirl/left-hand",
-				"x": 4.34,
-				"y": 2.39,
-				"scaleX": 0.896,
-				"scaleY": 0.896,
-				"rotation": 30.34,
-				"width": 35,
-				"height": 40
-			}
-		},
-		"neck": {
-			"neck": { "name": "goblingirl/neck", "x": 6.16, "y": -3.14, "rotation": -98.86, "width": 35, "height": 41 }
-		},
-		"head": {
-			"head": { "name": "goblingirl/head", "x": 27.71, "y": -4.32, "rotation": -85.58, "width": 103, "height": 81 }
-		},
-		"right shoulder": {
-			"right shoulder": { "name": "goblingirl/right-shoulder", "x": 14.46, "y": 0.45, "rotation": 129.85, "width": 39, "height": 45 }
-		},
-		"right arm": {
-			"right arm": { "name": "goblingirl/right-arm", "x": 16.85, "y": -0.66, "rotation": 93.52, "width": 28, "height": 50 }
-		},
-		"right hand": {
-			"right hand": { "name": "goblingirl/right-hand", "x": 7.21, "y": 3.43, "rotation": 91.16, "width": 36, "height": 37 }
-		},
-		"pelvis": {
-			"pelvis": { "name": "goblingirl/pelvis", "x": -3.87, "y": 3.18, "width": 62, "height": 43 }
-		},
-		"undie straps": {
-			"undie straps": { "name": "goblingirl/undie-straps", "x": -1.51, "y": 14.18, "width": 55, "height": 19 }
-		},
-		"undies": {
-			"undies": { "name": "goblingirl/undies", "x": 5.4, "y": 1.7, "width": 36, "height": 29 }
-		},
-		"eyes": {
-			"eyes closed": { "name": "goblingirl/eyes-closed", "x": 28, "y": -25.54, "rotation": -87.04, "width": 37, "height": 21 }
-		}
-	}
-},
-"animations": {
-	"walk": {
-		"bones": {
-			"left upper leg": {
-				"rotate": [
-					{ "time": 0, "angle": -26.55 },
-					{ "time": 0.1333, "angle": -8.78 },
-					{ "time": 0.2333, "angle": 9.51 },
-					{ "time": 0.3666, "angle": 30.74 },
-					{ "time": 0.5, "angle": 25.33 },
-					{ "time": 0.6333, "angle": 26.11 },
-					{ "time": 0.7333, "angle": -7.7 },
-					{ "time": 0.8666, "angle": -21.19 },
-					{ "time": 1, "angle": -26.55 }
-				],
-				"translate": [
-					{ "time": 0, "x": -1.32, "y": 1.7 },
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-				]
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-			"right upper leg": {
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-			"left shoulder": {
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-				"translate": [
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-			"left hand": {
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-					},
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-			"left arm": {
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-					},
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-					},
-					{ "time": 1, "angle": 28.37 }
-				]
-			},
-			"torso": {
-				"rotate": [
-					{ "time": 0, "angle": -10.28 },
-					{
-						"time": 0.1333,
-						"angle": -15.38,
-						"curve": [ 0.545, 0, 0.818, 1 ]
-					},
-					{
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-					},
-					{
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-						"angle": -15.75,
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-					},
-					{
-						"time": 0.8666,
-						"angle": -7.06,
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-					},
-					{ "time": 1, "angle": -10.28 }
-				],
-				"translate": [
-					{ "time": 0, "x": -1.29, "y": 1.68 }
-				]
-			},
-			"right foot": {
-				"rotate": [
-					{ "time": 0, "angle": -5.25 },
-					{ "time": 0.2333, "angle": -1.91 },
-					{ "time": 0.3666, "angle": -6.45 },
-					{ "time": 0.5, "angle": -5.39 },
-					{ "time": 0.7333, "angle": -11.68 },
-					{ "time": 0.8666, "angle": 0.46 },
-					{ "time": 1, "angle": -5.25 }
-				]
-			},
-			"right lower leg": {
-				"rotate": [
-					{
-						"time": 0,
-						"angle": -3.39,
-						"curve": [ 0.316, 0.01, 0.741, 0.98 ]
-					},
-					{
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-						"angle": -45.53,
-						"curve": [ 0.229, 0, 0.738, 0.97 ]
-					},
-					{ "time": 0.2333, "angle": -4.83 },
-					{ "time": 0.5, "angle": -19.53 },
-					{ "time": 0.6333, "angle": -64.8 },
-					{
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-						"curve": [ 0.557, 0.18, 1, 1 ]
-					},
-					{ "time": 1, "angle": -3.39 }
-				],
-				"translate": [
-					{ "time": 0, "x": 0, "y": 0, "curve": "stepped" },
-					{ "time": 0.5, "x": 0, "y": 0 },
-					{ "time": 0.6333, "x": 2.18, "y": 0.21 },
-					{ "time": 1, "x": 0, "y": 0 }
-				]
-			},
-			"hip": {
-				"rotate": [
-					{ "time": 0, "angle": 0, "curve": "stepped" },
-					{ "time": 1, "angle": 0 }
-				],
-				"translate": [
-					{ "time": 0, "x": 0, "y": -4.16 },
-					{
-						"time": 0.1333,
-						"x": 0,
-						"y": -7.05,
-						"curve": [ 0.359, 0.47, 0.646, 0.74 ]
-					},
-					{ "time": 0.3666, "x": 0, "y": 6.78 },
-					{ "time": 0.5, "x": 0, "y": -6.13 },
-					{
-						"time": 0.6333,
-						"x": 0,
-						"y": -7.05,
-						"curve": [ 0.359, 0.47, 0.646, 0.74 ]
-					},
-					{ "time": 0.8666, "x": 0, "y": 6.78 },
-					{ "time": 1, "x": 0, "y": -4.16 }
-				]
-			},
-			"neck": {
-				"rotate": [
-					{ "time": 0, "angle": 3.6 },
-					{ "time": 0.1333, "angle": 17.49 },
-					{ "time": 0.2333, "angle": 6.1 },
-					{ "time": 0.3666, "angle": 3.45 },
-					{ "time": 0.5, "angle": 5.17 },
-					{ "time": 0.6333, "angle": 18.36 },
-					{ "time": 0.7333, "angle": 6.09 },
-					{ "time": 0.8666, "angle": 2.28 },
-					{ "time": 1, "angle": 3.6 }
-				]
-			},
-			"head": {
-				"rotate": [
-					{
-						"time": 0,
-						"angle": 3.6,
-						"curve": [ 0, 0, 0.704, 1.17 ]
-					},
-					{ "time": 0.1333, "angle": -0.2 },
-					{ "time": 0.2333, "angle": 6.1 },
-					{ "time": 0.3666, "angle": 3.45 },
-					{
-						"time": 0.5,
-						"angle": 5.17,
-						"curve": [ 0, 0, 0.704, 1.61 ]
-					},
-					{ "time": 0.6666, "angle": 1.1 },
-					{ "time": 0.7333, "angle": 6.09 },
-					{ "time": 0.8666, "angle": 2.28 },
-					{ "time": 1, "angle": 3.6 }
-				]
-			}
-		},
-		"slots": {
-			"eyes": {
-				"attachment": [
-					{ "time": 0.7, "name": "eyes closed" },
-					{ "time": 0.8, "name": null }
-				]
-			}
-		}
-	}
-}
-}

BIN=BIN
spine-threejs/example/data/goblins.png


+ 0 - 139
spine-threejs/example/data/hero.atlas

@@ -1,139 +0,0 @@
-
-hero.png
-size: 512,256
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-body
-  rotate: false
-  xy: 176, 81
-  size: 97, 95
-  orig: 97, 95
-  offset: 0, 0
-  index: -1
-eyes
-  rotate: false
-  xy: 181, 48
-  size: 82, 31
-  orig: 82, 31
-  offset: 0, 0
-  index: -1
-fingers
-  rotate: false
-  xy: 458, 155
-  size: 31, 33
-  orig: 31, 33
-  offset: 0, 0
-  index: -1
-foot1
-  rotate: false
-  xy: 236, 4
-  size: 50, 42
-  orig: 50, 42
-  offset: 0, 0
-  index: -1
-foot2
-  rotate: false
-  xy: 181, 8
-  size: 53, 38
-  orig: 53, 38
-  offset: 0, 0
-  index: -1
-forearm1
-  rotate: false
-  xy: 288, 5
-  size: 41, 49
-  orig: 41, 49
-  offset: 0, 0
-  index: -1
-forearm2
-  rotate: false
-  xy: 425, 111
-  size: 31, 32
-  orig: 31, 32
-  offset: 0, 0
-  index: -1
-hand1
-  rotate: false
-  xy: 386, 128
-  size: 37, 48
-  orig: 37, 48
-  offset: 0, 0
-  index: -1
-hand2
-  rotate: false
-  xy: 425, 145
-  size: 31, 37
-  orig: 31, 37
-  offset: 0, 0
-  index: -1
-head
-  rotate: false
-  xy: 2, 74
-  size: 172, 173
-  orig: 172, 173
-  offset: 0, 0
-  index: -1
-mantles
-  rotate: false
-  xy: 2, 17
-  size: 136, 55
-  orig: 136, 55
-  offset: 0, 0
-  index: -1
-mouth
-  rotate: false
-  xy: 2, 2
-  size: 61, 13
-  orig: 61, 13
-  offset: 0, 0
-  index: -1
-shin1
-  rotate: false
-  xy: 456, 190
-  size: 53, 57
-  orig: 53, 57
-  offset: 0, 0
-  index: -1
-shin2
-  rotate: false
-  xy: 275, 56
-  size: 51, 54
-  orig: 51, 54
-  offset: 0, 0
-  index: -1
-sword
-  rotate: false
-  xy: 176, 178
-  size: 216, 69
-  orig: 216, 69
-  offset: 0, 0
-  index: -1
-thigh1
-  rotate: false
-  xy: 394, 184
-  size: 60, 63
-  orig: 60, 63
-  offset: 0, 0
-  index: -1
-thigh2
-  rotate: false
-  xy: 275, 112
-  size: 57, 64
-  orig: 57, 64
-  offset: 0, 0
-  index: -1
-upperarm1
-  rotate: false
-  xy: 334, 120
-  size: 50, 56
-  orig: 50, 56
-  offset: 0, 0
-  index: -1
-upperarm2
-  rotate: false
-  xy: 140, 13
-  size: 39, 59
-  orig: 39, 59
-  offset: 0, 0
-  index: -1

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 0 - 0
spine-threejs/example/data/hero.json


BIN=BIN
spine-threejs/example/data/hero.png


+ 0 - 195
spine-threejs/example/data/spineboy.atlas

@@ -1,195 +0,0 @@
-
-spineboy.png
-size: 1024,256
-format: RGBA8888
-filter: Linear,Linear
-repeat: none
-eye_indifferent
-  rotate: false
-  xy: 890, 146
-  size: 56, 53
-  orig: 56, 53
-  offset: 0, 0
-  index: -1
-eye_surprised
-  rotate: false
-  xy: 444, 5
-  size: 56, 53
-  orig: 56, 53
-  offset: 0, 0
-  index: -1
-front_bracer
-  rotate: false
-  xy: 966, 103
-  size: 35, 48
-  orig: 35, 48
-  offset: 0, 0
-  index: -1
-front_fist_closed
-  rotate: false
-  xy: 847, 84
-  size: 45, 49
-  orig: 45, 49
-  offset: 0, 0
-  index: -1
-front_fist_open
-  rotate: false
-  xy: 968, 190
-  size: 52, 52
-  orig: 52, 52
-  offset: 0, 0
-  index: -1
-front_foot
-  rotate: false
-  xy: 890, 201
-  size: 76, 41
-  orig: 76, 41
-  offset: 0, 0
-  index: -1
-front_foot_bend1
-  rotate: false
-  xy: 444, 98
-  size: 77, 42
-  orig: 77, 42
-  offset: 0, 0
-  index: -1
-front_foot_bend2
-  rotate: false
-  xy: 279, 5
-  size: 65, 56
-  orig: 65, 56
-  offset: 0, 0
-  index: -1
-front_shin
-  rotate: false
-  xy: 792, 132
-  size: 49, 110
-  orig: 49, 110
-  offset: 0, 0
-  index: -1
-front_thigh
-  rotate: false
-  xy: 935, 77
-  size: 29, 67
-  orig: 29, 67
-  offset: 0, 0
-  index: -1
-front_upper_arm
-  rotate: false
-  xy: 410, 3
-  size: 32, 58
-  orig: 32, 58
-  offset: 0, 0
-  index: -1
-goggles
-  rotate: false
-  xy: 444, 142
-  size: 157, 100
-  orig: 157, 100
-  offset: 0, 0
-  index: -1
-gun
-  rotate: false
-  xy: 603, 120
-  size: 126, 122
-  orig: 126, 122
-  offset: 0, 0
-  index: -1
-head
-  rotate: false
-  xy: 279, 63
-  size: 163, 179
-  orig: 163, 179
-  offset: 0, 0
-  index: -1
-mouth_grind
-  rotate: false
-  xy: 948, 153
-  size: 56, 35
-  orig: 56, 35
-  offset: 0, 0
-  index: -1
-mouth_oooo
-  rotate: false
-  xy: 731, 97
-  size: 56, 35
-  orig: 56, 35
-  offset: 0, 0
-  index: -1
-mouth_smile
-  rotate: false
-  xy: 789, 95
-  size: 56, 35
-  orig: 56, 35
-  offset: 0, 0
-  index: -1
-muzzle
-  rotate: false
-  xy: 2, 2
-  size: 275, 240
-  orig: 277, 240
-  offset: 0, 0
-  index: -1
-neck
-  rotate: false
-  xy: 595, 93
-  size: 22, 25
-  orig: 22, 25
-  offset: 0, 0
-  index: -1
-rear_bracer
-  rotate: false
-  xy: 966, 58
-  size: 34, 43
-  orig: 34, 43
-  offset: 0, 0
-  index: -1
-rear_foot
-  rotate: false
-  xy: 444, 60
-  size: 68, 36
-  orig: 68, 36
-  offset: 0, 0
-  index: -1
-rear_foot_bend1
-  rotate: false
-  xy: 523, 100
-  size: 70, 40
-  orig: 70, 40
-  offset: 0, 0
-  index: -1
-rear_foot_bend2
-  rotate: false
-  xy: 346, 11
-  size: 62, 50
-  orig: 62, 50
-  offset: 0, 0
-  index: -1
-rear_shin
-  rotate: false
-  xy: 843, 135
-  size: 45, 107
-  orig: 45, 107
-  offset: 0, 0
-  index: -1
-rear_thigh
-  rotate: false
-  xy: 894, 82
-  size: 39, 62
-  orig: 39, 62
-  offset: 0, 0
-  index: -1
-rear_upper_arm
-  rotate: false
-  xy: 502, 6
-  size: 28, 52
-  orig: 28, 52
-  offset: 0, 0
-  index: -1
-torso
-  rotate: false
-  xy: 731, 134
-  size: 59, 108
-  orig: 59, 108
-  offset: 0, 0
-  index: -1

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 0 - 0
spine-threejs/example/data/spineboy.json


BIN=BIN
spine-threejs/example/data/spineboy.png


+ 0 - 391
spine-threejs/example/index.html

@@ -1,391 +0,0 @@
-<!-----------------------------------------------------------------------------
--- Spine Runtimes Software License
--- Version 2.1
--- 
--- Copyright (c) 2013, Esoteric Software
--- All rights reserved.
--- 
--- You are granted a perpetual, non-exclusive, non-sublicensable and
--- non-transferable license to install, execute and perform the Spine Runtimes
--- Software (the "Software") solely for internal use. Without the written
--- permission of Esoteric Software (typically granted by licensing Spine), you
--- may not (a) modify, translate, adapt or otherwise create derivative works,
--- improvements of the Software or develop new applications using the Software
--- or (b) remove, delete, alter or obscure any trademarks or any copyright,
--- trademark, patent or other intellectual property or proprietary rights
--- notices on or in the Software, including any copy thereof. Redistributions
--- in binary or source form must include this license and terms.
--- 
--- THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
--- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
--- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
--- EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
--- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
--- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
--- OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
--- WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
--- OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
--- ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
------------------------------------------------------------------------------->
-
-<html>
-<head>
-<meta charset="UTF-8">
-<title>spine-threejs</title>
-<script src="../spine-js/spine.js"></script>
-<script src="../three.min.js"></script>
-
-<style>body, input { font-family: tahoma; font-size: 11pt }</style>
-</head>
-<body>
-
-<script>
-(function () {
-
-	var loadText = function (url, callback) {
-		var req = new XMLHttpRequest();
-		req.open("GET", url, true);
-		req.responseType = 'text';
-		req.addEventListener('error', function (event) {}, false);
-		req.addEventListener('abort', function (event) {}, false);
-		req.addEventListener('load', function (event) { callback(req.response); }, false);
-		req.send();
-		return req;
-	};
-
-	var loadImage = function (url, callback) {
-		var image = new Image();
-		image.addEventListener('error', function (event) {}, false);
-		image.addEventListener('abort', function (event) {}, false);
-		image.addEventListener('load', function (event) { callback (image); }, false);
-		image.src = url;
-		return image;
-	};
-
-	SpineAnimation = function (name, path, scale) {
-
-		THREE.Object3D.call(this);
-
-		this.name = name;
-
-		path = path ? (path +
-			((path.substr(-1) != '/') ? '/' : '')
-		) : '';
-
-		var self = this;
-
-		loadText(path + name + '.atlas', function (atlasText) {
-			self.atlas = new spine.Atlas(atlasText, {
-				load: function (page, image, atlas) {
-					loadImage(path + image, function (image) {
-						// calculate UVs in atlas regions
-						page.width = image.width;
-						page.height = image.height;
-
-						atlas.updateUVs(page);
-
-						// propagate new UVs to attachments, if they were already created
-						if (self.skeleton) {
-							var skins = self.skeleton.data.skins;
-							for (var s = 0, n = skins.length; s < n; s++) {
-								var attachments = skins[s].attachments;
-								for (var k in attachments) {
-									var attachment = attachments[k];
-									if (attachment instanceof spine.RegionAttachment) {
-										var region = attachment.rendererObject;
-										attachment.setUVs(region.u, region.v, region.u2, region.v2, region.rotate);
-									}
-								}
-							}
-						}
-
-						// create basic material for the page
-						var texture = new THREE.Texture(image);
-						texture.needsUpdate = true;
-
-						page.rendererObject = [
-							new THREE.MeshBasicMaterial({
-								//color: 0xff00, wireframe: true,
-								map : texture, side : THREE.DoubleSide, transparent : true, alphaTest : 0.5
-							})
-						];
-					});
-				},
-				unload: function (materials) {
-					for (var i = 0, n = materials.length; i < n; i++) {
-						var material = materials[i];
-						if (material.meshes) {
-							for (var name in material.meshes) {
-								var mesh = material.meshes[name];
-								if (mesh.parent) mesh.parent.remove(mesh);
-								mesh.geometry.dispose();
-							}
-						}
-						material.map.dispose();
-						material.dispose();
-					}
-					// will be called multiple times
-					materials.length = 0;
-				}
-			});
-
-			loadText(path + name + '.json', function (skeletonText) {
-				var json = new spine.SkeletonJson(new spine.AtlasAttachmentLoader(self.atlas));
-				json.scale = scale || 1;
-
-				var skeletonData = json.readSkeletonData(JSON.parse(skeletonText));
-
-				self.skeleton = new spine.Skeleton(skeletonData);
-				self.stateData = new spine.AnimationStateData(skeletonData);	
-				self.state = new spine.AnimationState(self.stateData);
-
-				self.dispatchEvent({
-					type : SpineAnimation.SKELETON_DATA_LOADED
-				});
-			});
-		});
-
-		var matrix = new THREE.Matrix4();
-
-		// if given, dt must be in ms
-
-		this.update = function (dt, dz) {
-			if (!this.state) return;
-
-			this.state.update(dt || (1.0 / 60));
-			this.state.apply(this.skeleton);
-			this.skeleton.updateWorldTransform();
-
-			this.traverse(function (object) {
-				if (object instanceof THREE.Mesh) {
-					object.visible = false;
-				}
-			});
-
-			var Z = 0;
-			var drawOrder = this.skeleton.drawOrder;
-			for (var i = 0, n = drawOrder.length; i < n; i++) {
-				var slot = drawOrder[i];
-				var attachment = slot.attachment;
-				if (!(attachment instanceof spine.RegionAttachment)) continue;
-
-				var materials = attachment.rendererObject.page.rendererObject;
-				// texture was not loaded yet
-				if (!materials) continue;
-
-				if (slot.data.additiveBlending && (materials.length == 1)) {
-					// create separate material for additive blending
-					materials.push(new THREE.MeshBasicMaterial({
-						map : materials[0].map,
-						side : THREE.DoubleSide,
-						transparent : true,
-						blending : THREE.AdditiveBlending,
-						depthWrite : false
-					}));
-				}
-
-				var material = materials[ slot.data.additiveBlending ? 1 : 0 ];
-
-				material.meshes = material.meshes || {};
-
-				var mesh = material.meshes[slot.data.name];
-
-				var geometry;
-
-				if (mesh) {
-					geometry = mesh.geometry;
-
-					mesh.visible = true;
-				} else {
-					geometry = new THREE.PlaneGeometry(
-						attachment.regionOriginalWidth,
-						attachment.regionOriginalHeight
-					);
-					geometry.dynamic = true;
-
-					mesh = new THREE.Mesh(geometry, material);
-					mesh.matrixAutoUpdate = false;
-
-					material.meshes[slot.data.name] = mesh;
-					this.add(mesh);
-				}
-
-				if (mesh.attachmentTime && (slot.getAttachmentTime () > mesh.attachmentTime)) {
-					// do nothing
-				} else {
-					// update UVs
-					geometry.faceVertexUvs[0][0][0].set(attachment.uvs[6], 1- attachment.uvs[7]);
-					geometry.faceVertexUvs[0][0][1].set(attachment.uvs[4], 1- attachment.uvs[5]);
-					geometry.faceVertexUvs[0][0][2].set(attachment.uvs[0], 1- attachment.uvs[1]);
-					geometry.faceVertexUvs[0][1][0].set(attachment.uvs[4], 1- attachment.uvs[5]);
-					geometry.faceVertexUvs[0][1][1].set(attachment.uvs[2], 1- attachment.uvs[3]);
-					geometry.faceVertexUvs[0][1][2].set(attachment.uvs[0], 1- attachment.uvs[1]);
-					geometry.uvsNeedUpdate = true;
-
-					geometry.vertices[1].set(attachment.offset[0], attachment.offset[1], 0);
-					geometry.vertices[3].set(attachment.offset[2], attachment.offset[3], 0);
-					geometry.vertices[2].set(attachment.offset[4], attachment.offset[5], 0);
-					geometry.vertices[0].set(attachment.offset[6], attachment.offset[7], 0);
-					geometry.verticesNeedUpdate = true;
-
-					mesh.attachmentTime = slot.getAttachmentTime();
-				}
-
-				matrix.makeTranslation(
-					this.skeleton.x + slot.bone.worldX,
-					this.skeleton.y + slot.bone.worldY,
-					(dz || 0.1) * Z++
-				);
-
-				matrix.elements[0] = slot.bone.a; matrix.elements[4] = slot.bone.b;
-				matrix.elements[1] = slot.bone.c; matrix.elements[5] = slot.bone.d;
-
-				mesh.matrix.copy(matrix);
-
-				/* TODO slot.r,g,b,a ?? turbulenz example code:
-				batch.add(
-					attachment.rendererObject.page.rendererObject,
-					vertices[0], vertices[1],
-					vertices[6], vertices[7],
-					vertices[2], vertices[3],
-					vertices[4], vertices[5],
-					skeleton.r * slot.r,
-					skeleton.g * slot.g,
-					skeleton.b * slot.b,
-					skeleton.a * slot.a,
-					attachment.uvs[0], attachment.uvs[1],
-					attachment.uvs[4], attachment.uvs[5]
-				);
-				*/
-			}
-
-		};
-	};
-
-	SpineAnimation.SKELETON_DATA_LOADED = 'skeletonDataLoaded';
-
-	SpineAnimation.prototype = Object.create(THREE.Object3D.prototype);
-
-	SpineAnimation.prototype.dispose = function () {
-		if (this.parent) this.parent.remove(this); this.atlas.dispose();
-	};
-
-}) ();
-
-var scene, camera, renderer;
-var geometry, material, mesh;
-var anim;
-
-function load (name, scale) {
-	if (anim) anim.dispose();
-
-	anim = new SpineAnimation(name, 'data/', scale);
-
-	anim.addEventListener(SpineAnimation.SKELETON_DATA_LOADED, function () {
-		var canvas = renderer.domElement;
-
-		switch (anim.name) {
-		case 'spineboy':
-			anim.stateData.setMixByName('walk', 'jump', 0.2);
-			anim.stateData.setMixByName('run', 'jump', 0.2);
-			anim.stateData.setMixByName('jump', 'run', 0.2);
-			anim.state.setAnimationByName(0, 'walk', true);
-			canvas.onmousedown = function () {
-				anim.state.setAnimationByName(0, 'jump', false);
-				anim.state.addAnimationByName(0, 'run', true, 0);
-			}
-			break;
-		case 'hero':
-			anim.stateData.defaultMix = 0.2;
-			anim.stateData.setMixByName('Walk', 'Attack', 0);
-			anim.stateData.setMixByName('Attack', 'Run', 0);
-			anim.stateData.setMixByName('Run', 'Attack', 0);
-			anim.state.setAnimationByName(0, 'Idle', true);
-			canvas.onmousedown = function () {
-				var name = anim.state.getCurrent(0).animation.name;
-				if (name == 'Idle')
-					anim.state.setAnimationByName(0, 'Crouch', true);
-				else if (name == 'Crouch')
-					anim.state.setAnimationByName(0, 'Walk', true);
-				else {
-					anim.state.setAnimationByName(0, 'Attack', false);
-					anim.state.addAnimationByName(0, 'Run', true, 0);
-				}
-			}
-			break;
-		case 'goblins':
-			anim.skeleton.setSkinByName('goblingirl'); // TODO - spine.Skeleton.prototype.setSkin doesn't work?
-			anim.skeleton.setSlotsToSetupPose();
-			anim.state.setAnimationByName(0, 'walk', true);
-			canvas.onmousedown = function () {
-				anim.skeleton.setSkinByName(anim.skeleton.skin.name == 'goblin' ? 'goblingirl' : 'goblin');
-				anim.skeleton.setSlotsToSetupPose();
-			}
-			break;
-		case 'skeleton':
-			anim.state.setAnimationByName(0, 'walk test', true);
-			canvas.onmousedown = function () {
-				var name = anim.state.getCurrent(0).animation.name;
-				if (name == 'walk test')
-					anim.state.setAnimationByName(0, 'idle test', true);
-				else
-					anim.state.setAnimationByName(0, 'walk test', true);
-			}
-			break;
-		}
-		//anim.skeleton.y = -200;
-	});
-
-	mesh.add(anim);
-}
-
-function init() {
-	scene = new THREE.Scene();
-
-	var width = 640, height = 480;
-	camera = new THREE.PerspectiveCamera(75, width / height, 1, 3000);
-	camera.position.z = 400;
-
-	geometry = new THREE.BoxGeometry(200, 200, 200);
-	material = new THREE.MeshBasicMaterial({ color: 0xff0000, wireframe: true });
-
-	mesh = new THREE.Mesh(geometry, material);
-	scene.add(mesh);
-
-	load('spineboy', 0.4);
-
-	renderer = new THREE.WebGLRenderer();
-	renderer.setSize(width, height);
-
-	document.body.appendChild(renderer.domElement);
-}
-
-var lastTime = Date.now();
-function animate() {
-	requestAnimationFrame(animate);
-
-	var t = Date.now();
-	var a = Math.sin(t * 6e-4);
-	var b = Math.cos(t * 3e-4);
-
-	mesh.rotation.x = a * Math.PI * 0.2;
-	mesh.rotation.y = b * Math.PI * 0.4;
-
-	anim.update((t - lastTime) / 1000);
-	lastTime = t;
-
-	renderer.render(scene, camera);
-}
-
-init();
-animate();
-</script>
-
-<br><br>
-<input type="button" value="Spineboy" onclick="load('spineboy', 0.6)">
-<input type="button" value="Hero" onclick="load('hero', 1)">
-<input type="button" value="Goblins" onclick="load('goblins', 1)">
- &nbsp; &nbsp; Click to change the animation or skin.
-
-</body>
-</html>

+ 0 - 0
spine-threejs/spine-js/Place spine-js here.txt


A diferenza do arquivo foi suprimida porque é demasiado grande
+ 0 - 386
spine-threejs/three.min.js


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio