@@ -278,7 +278,7 @@ namespace Spine.Unity {
bool isAdditiveLayer = false;
if (layer < layerBlendModes.Length)
isAdditiveLayer = layerBlendModes[layer] == MixBlend.Add;
- layerMixModes[layer] = isAdditiveLayer ? MixMode.MixNext : MixMode.AlwaysMix;
+ layerMixModes[layer] = isAdditiveLayer ? MixMode.AlwaysMix : MixMode.MixNext;
}