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@@ -32,7 +32,7 @@ jobs:
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shell: bash
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run: |
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./spine-godot/build/setup.sh $GODOT_TAG false
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- ./spine-godot/build/build.sh release_debug
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+ ./spine-godot/build/build.sh release_debug
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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@@ -56,7 +56,7 @@ jobs:
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sudo apt-get update
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sudo apt-get install build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev
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./spine-godot/build/setup.sh $GODOT_TAG false
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- ./spine-godot/build/build.sh release_debug
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+ ./spine-godot/build/build.sh release_debug
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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@@ -81,7 +81,7 @@ jobs:
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./spine-godot/build/build.sh release_debug
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pushd spine-godot/godot/bin
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zip -r godot-editor-macos.zip Godot.app
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- popd
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+ popd
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- name: Upload artifacts
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uses: actions/upload-artifact@v2
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@@ -350,8 +350,8 @@ jobs:
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run: |
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BRANCH=${GITHUB_REF#refs/heads/}
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echo "branch: $BRANCH"
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- mv godot.windows.opt.tools.64.exe godot-$BRANCH-$GODOT_TAG.exe
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- mv godot.x11.opt.tools.64 godot-$BRANCH-$GODOT_TAG
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+ mv godot.windows.opt.tools.64.s.exe godot-$BRANCH-$GODOT_TAG.exe
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+ mv godot.x11.opt.tools.64s godot-$BRANCH-$GODOT_TAG
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zip godot-editor-windows.zip godot-$BRANCH-$GODOT_TAG.exe
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zip godot-editor-linux.zip godot-$BRANCH-$GODOT_TAG
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aws s3 cp godot-editor-windows.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
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