|
@@ -15,7 +15,7 @@ namespace UnrealBuildTool.Rules
|
|
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private"));
|
|
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private"));
|
|
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Public/spine-cpp/include"));
|
|
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Public/spine-cpp/include"));
|
|
|
|
|
|
- PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "RHI", "RenderCore", "ShaderCore", "ProceduralMeshComponent", "UMG", "Slate", "SlateCore" });
|
|
|
|
|
|
+ PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "ProceduralMeshComponent", "UMG", "Slate", "SlateCore" });
|
|
PublicDefinitions.Add("SPINE_UE4");
|
|
PublicDefinitions.Add("SPINE_UE4");
|
|
}
|
|
}
|
|
}
|
|
}
|