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@@ -99,17 +99,11 @@ var imageChangesDemo = function(loadingComplete, bgColor) {
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var state = new spine.AnimationState(new spine.AnimationStateData(skeletonData));
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var anim = skeletonData.findAnimation(animation);
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state.setAnimation(0, animation, true);
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- if (name === "alien") {
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- state.update(anim.duration / 1.4);
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- }
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state.apply(skeleton);
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skeleton.updateWorldTransform();
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var offset = new spine.Vector2();
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var size = new spine.Vector2();
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skeleton.getBounds(offset, size, []);
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- if (name === "alien") {
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- state.update(-anim.duration / 1.4);
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- }
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var regions = [];
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for(var i = 0; i < sequenceSlots.length; i++) {
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@@ -146,10 +140,8 @@ var imageChangesDemo = function(loadingComplete, bgColor) {
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var x = offset.x + size.x + 100, offsetY = offset.y;
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if (activeSkeleton === "Alien") {
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- skeleton.x = -400;
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- renderer.camera.position.x = offset.x + size.x - 100;
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- renderer.camera.position.y = offset.y + size.y / 2 + 100;
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- offsetY += 125;
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+ renderer.camera.position.x = offset.x + size.x;
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+ renderer.camera.position.y = offset.y + size.y / 2;
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} else {
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renderer.camera.position.x = offset.x + size.x;
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renderer.camera.position.y = offset.y + size.y / 2;
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