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@@ -10,56 +10,67 @@
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<method name="get_bones">
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<method name="get_bones">
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<return type="Array" />
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<return type="Array" />
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<description>
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<description>
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+ The bones that will be modified by this path constraint. Modifying the array has no effect.
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</description>
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</description>
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</method>
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</method>
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<method name="get_mix_rotate">
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<method name="get_mix_rotate">
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<return type="float" />
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<return type="float" />
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<description>
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<description>
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+ A percentage (0-1) that controls the mix between the constrained and unconstrained rotation.
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</description>
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</description>
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</method>
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</method>
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<method name="get_mix_x">
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<method name="get_mix_x">
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<return type="float" />
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<return type="float" />
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<description>
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<description>
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+ A percentage (0-1) that controls the mix between the constrained and unconstrained translation X.
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</description>
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</description>
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</method>
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</method>
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<method name="get_mix_y">
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<method name="get_mix_y">
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<return type="float" />
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<return type="float" />
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<description>
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<description>
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+ A percentage (0-1) that controls the mix between the constrained and unconstrained translation Y.
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</description>
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</description>
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</method>
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</method>
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<method name="get_offset_rotation">
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<method name="get_offset_rotation">
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<return type="float" />
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<return type="float" />
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<description>
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<description>
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+ An offset added to the constrained bone rotation.
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</description>
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</description>
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</method>
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</method>
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<method name="get_position">
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<method name="get_position">
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<return type="float" />
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<return type="float" />
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<description>
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<description>
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+ The position along the path.
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</description>
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</description>
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</method>
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</method>
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<method name="get_position_mode">
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<method name="get_position_mode">
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<return type="int" enum="SpineConstant.PositionMode" />
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<return type="int" enum="SpineConstant.PositionMode" />
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<description>
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<description>
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+ The mode for positioning the first bone on the path.
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</description>
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</description>
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</method>
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</method>
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<method name="get_rotate_mode">
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<method name="get_rotate_mode">
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<return type="int" enum="SpineConstant.RotateMode" />
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<return type="int" enum="SpineConstant.RotateMode" />
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<description>
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<description>
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+ The mode for adjusting the rotation of the bones.
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</description>
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</description>
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</method>
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</method>
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<method name="get_spacing">
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<method name="get_spacing">
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<return type="float" />
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<return type="float" />
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<description>
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<description>
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+ The spacing between bones.
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</description>
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</description>
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</method>
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</method>
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<method name="get_spacing_mode">
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<method name="get_spacing_mode">
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<return type="int" enum="SpineConstant.SpacingMode" />
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<return type="int" enum="SpineConstant.SpacingMode" />
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<description>
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<description>
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+ The mode for positioning the bones after the first bone on the path.
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</description>
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</description>
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</method>
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</method>
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<method name="get_target">
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<method name="get_target">
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<return type="SpineSlotData" />
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<return type="SpineSlotData" />
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<description>
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<description>
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+ The slot whose path attachment will be used to constrained the bones.
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</description>
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</description>
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</method>
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</method>
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<method name="set_mix_rotate">
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<method name="set_mix_rotate">
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