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[unity] Autoreset by default for SkeletonAnimator.

pharan 8 жил өмнө
parent
commit
2ad6fd1280

+ 1 - 1
spine-unity/Assets/spine-unity/SkeletonAnimator.cs

@@ -40,7 +40,7 @@ namespace Spine.Unity {
 		public enum MixMode { AlwaysMix, MixNext, SpineStyle }
 		public MixMode[] layerMixModes = new MixMode[0];
 
-		public bool autoReset = false;
+		public bool autoReset = true;
 		List<Animation> previousAnimations = new List<Animation>();
 
 		#region Bone Callbacks (ISkeletonAnimation)