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@@ -35,7 +35,7 @@ import com.esotericsoftware.spine.AnimationState.TrackEntry;
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/** Stores mix (crossfade) durations to be applied when {@link AnimationState} animations are changed. */
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/** Stores mix (crossfade) durations to be applied when {@link AnimationState} animations are changed. */
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public class AnimationStateData {
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public class AnimationStateData {
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final SkeletonData skeletonData;
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final SkeletonData skeletonData;
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- final ObjectFloatMap<Key> animationToMixTime = new ObjectFloatMap();
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+ final ObjectFloatMap<Key> animationToMixTime = new ObjectFloatMap(51, 0.8f);
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final Key tempKey = new Key();
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final Key tempKey = new Key();
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float defaultMix;
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float defaultMix;
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